
Motti
Distantly related to the Hoolu lineage, though they rarely interact. Even among their own kind, Mottis keep their distance. From the moment they hatch, they are highly independent, often patrolling their territory with small, confident steps and a proud air.
Motti is a
Wing-class Jini in Roco Kingdom, number 177 in the World Codex. It lives in Sanctuary Outpost, Seaweard Hills, Backfill Streams, The Junction Hills, Overseer's Heights and Windseer Peninsula. It evolves into Moturne at level 30. Every form in the line has a Chromatic form.
Catch Motti in the wild
50 spots on the Carosia map, in 6 places. Tap a place to see its spots.
The Codex says it is "Common in mountain forests".
Hatch Motti from an egg

This egg hatches into Motti.

This egg hatches into Motti.
Attract Motti at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From Jini Codex Research Topic: Moturne
Evolve into Moturne
Motti evolves into Moturne at level 30, so getting Motti gets you the whole line.
Motti evolves into Moturne at level 30.
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Skittish10.18 % - 2



Stubborn7.40 % - 3



Melancholy7.40 % - 4



Vigilant6.48 % - 5



Rational5.55 % - 6



Brave4.62 %
Top Ind. Apt.
- 1
P. ATK45.37 % - 2
M. ATK44.44 % - 3
M. DEF44.44 % - 4
HP35.18 % - 5
SPD31.48 % - 6
P. DEF17.59 %
Top Bloodline
- 1
Wing92.59 % - 2
Corrupted4.64 % - 3
Poison2.77 %
Top Skills
- 1
Wind Arrow66.66 % - 2
Power Surge55.55 % - 3
Gale Stab54.62 % - 4
Feather Shot44.44 % - 5
Screech37.96 % - 6
Magic Boost34.25 %
Every Jini in the Motti line has a Chromatic form in different colours.
A Prismatic Motti has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Motti's highest stat is SPD at 92 and its lowest is P. DEF at 82. Its six stats add up to 532.
HP87
P. ATK90
M. ATK90
P. DEF82
M. DEF91
SPD92
Wing-class Skill Boost25%Each Motti has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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−10%10.18% of recent players
TraitSoulchaser
Takes no damage from attack skills with an Energy Cost of 1 or less.
Learned by leveling up
Motti learns 15 skills as it levels up, from Magic Boost at level 1 to Maelstrom at level 50.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

2Initiative
Deals Physical Damage. PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1.

2Gale Stab
Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo.

1Feather Shot
Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use. and dispels 1 buffBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

4Windrise
Gains 1 stack of Windrise MarkWindrise MarkMark effect: When attacking first, Skill Power of the attack +20%..
Wherever I stand, the wind rises.

1Swiftstride
Speed +80. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Speed +160 instead.

2Feather Blade
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Forces the enemy to trigger Forced RetreatForced RetreatThe Jini leaves the field and is replaced by a random teammate. Any Jini entering this turn is immune to this effect. at the end of the turn.

5Maelstrom
Deals Physical Damage and grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use.. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power to 1.5 times.
Learned via skill tablet
Motti can also learn these 16 skills from Skill Tablets. Open a skill to see how to get its tablet.




Scarebox
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - The enemy loses 6 Energy.




Crash Down
Deals massive Physical Damage. Physical Attack -50%. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Physical Attack +50% instead.

Fraudulent Contract
Swaps buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) and debuffsDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.) with the enemy.


Rebound Punch
Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.

Cascade
Deals Magic Damage. If this attack is not countered by a defense skill, dispels all MarksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. from both sides.

Intercept
Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. the countered skill.

Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.


Lullaby
Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.
Bloodline Skill
A Bloodline Elixir gives Motti one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Motti holds one bloodline at a time.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Ion Oscillation
90
Attack
Deals Magic Damage. If this skill is in slot 3, Power +40. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Wing-class Jini, Motti takes increased damage from
Ice and
Electro skills and reduced damage from
Flora,
Bug and
Fighting skills.
Increased damage from these skills
Reduced damage from these skills
×50
Chromatic form




































