
Rooli
Each Rooli carries an egg it treasures above all else, often polishing it with the fur on its head. All that fluff covers its eyes, so it relies on the leaf on its head to feel its surroundings. Despite that, it's surprisingly quick on its feet.
Rooli is a
Flora and
Charm-class Jini in Roco Kingdom, number 196 in the World Codex. It lives in Sanctuary Outpost, The Bubbling Shoal, The Fief, Sweetwater Farm, The Junction Hills and Overseer's Heights. It evolves into Roolan at level 40.
Catch Rooli in the wild
39 spots on the Carosia map, in 6 places. Tap a place to see its spots.
The Codex says it is "Common in grasslands and mountain forests".
Evolve Roonie
Roonie48 spots in 6 places · Roonie Egg
RooliStage 2Roonie lives in Sanctuary Outpost, The Fief, The Bubbling Shoal, Sweetwater Farm, The Junction Hills and Overseer's Heights. It hatches from the Roonie Egg or the Event Jini Egg. Roonie evolves into Rooli at level 26.
Attract Rooli at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From Jini Codex Research Topic: Roolan
Evolve into Roolan
Rooli evolves into Roolan at level 40, so getting Rooli gets you the whole line.
Roonie evolves into Rooli at level 26. Rooli evolves into Roolan at level 40.
A Prismatic Rooli has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Rooli's highest stat is M. DEF at 105 and its lowest is HP at 69. Its six stats add up to 507.
HP69
P. ATK80
M. ATK86
P. DEF91
M. DEF105
SPD76
Flora-class Skill Boost25%
Charm-class Skill Boost25%Each Rooli has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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TraitNutrient Bubble
When gaining a buffBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.), gains 2 additional stacks.
Learned by leveling up
Rooli learns 15 skills as it levels up, from Defense at level 1 to Converging Beam at level 50.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

2Feign Weakness
Gains CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.): Speed permanently +130.
"It's just a soft, teeny, harmless Jini!"

3Pass It On
RetreatsRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect. from battle. The next Jini that enters inherits its buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

3Spore
Inflicts 3 stacks of ParasiteParasiteAt the end of the turn, absorbs 2% Health from the host. (Flora-class Jinies are immune to this effect.) on the enemy.

3Spore Burst
Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +2.
"Uh-oh, my plant class project blew up again."

4Photosynthesis
Gains 1 stack of Photosynthesis MarkPhotosynthesis MarkMark effect: Grants 1 Energy at turn's end..

1Bloom
Power of all skills +30. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Power +60 instead.

3Moonlight Concerto
Deals Physical Damage in a 1-hit combo. For each stack of CuteifyingCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) on all Jinies on both sides, this skill's Combo Count +1.

7Converging Beam
Deals Magic Damage. Each time another Flora-class Skill is cast, this skill's Power permanently +60.
Learned via skill tablet
Rooli can also learn these 16 skills from Skill Tablets. Open a skill to see how to get its tablet.

Desperate Measure
Deals Magic Damage. If the Jini has a debuffDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.), this skill's Power +60.


Innocent Soul
Gains CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.). Energy Cost of all skills permanently -3.

Aromatic Lure
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +2. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.

Hidden Needle
Deals Magic Damage. If the Jini did not use an attack skill last turn, this skill's Power permanently +20.

Dragon Rend
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Physical Damage and restores own HP equal to 50% of the damage dealt.

Dragon Hymn
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field.. Physical & Magic Attack +150%, Speed +80.

Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.



Sunbask
Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Swiftstride
Speed +80. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Speed +160 instead.

Birthday Cake
Dispels its own debuffsDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.) and doubles its buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).


Riposte
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Physical & Magic Attack +70%.

Fiberization
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Physical Defense +70%.
Bloodline Skill
A Bloodline Elixir gives Rooli one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Rooli holds one bloodline at a time.

Ignite
—Status
Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

Mud Armor
—Status
Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

Rime
—Status
Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Paralyze
—Status
Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

Poison Spore
—Status
Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Feign Sleep
—Status
Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

Plume Rush
—Status
Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

Greed
—Status
Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

Gear Transfer
—Status
Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

Hyper Projection
—Status
Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.
As a
Flora and
Charm-class Jini, Rooli takes increased damage from
Poison,
Fire,
Ice,
Wing,
Havoc and
Mech skills and reduced damage from
Water,
Light,
Earth,
Electro and
Fighting skills.
Increased damage from these skills
Reduced damage from these skills
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