Bopporo Variants

How to get Bopporo (Dwarforb Variant)

Where Bopporo (Dwarforb Variant) lives

The Codex lists Bopporo (Dwarforb Variant) in these places:

Ancient Airways

The Codex says it is "Common in grasslands and plains".

Evolve Boppi

Roco Kingdom BoppiBoppiBoppi EggRoco Kingdom BopporoBopporoStage 2

Boppi hatches from the Boppi Egg. Boppi evolves into Bopporo at level 16.

Attract Bopporo (Dwarforb Variant) at an Owlstone Nest

Roco Kingdom Jini Fruit
Boppi Fruit

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."

How to get: From Jini Codex Research Topic: Bovora

Only the Owlstone Nests on the map below bring Bopporo (Dwarforb Variant).

Evolve into Bovora

Bopporo (Dwarforb Variant) evolves into Bovora at level 32, so getting Bopporo (Dwarforb Variant) gets you the whole line.

Bopporo (Dwarforb Variant) evolution

Boppi evolves into Bopporo at level 16. Bopporo evolves into Bovora at level 32. With the Alpha Bloodline and its token, Bovora turns into its Alpha Form, Booberi.

Roco Kingdom BoppiBoppiStage 1FloraPoison
Lv 16
Roco Kingdom BopporoBopporoStage 2FloraPoison
Lv 32
Roco Kingdom BovoraBovoraStage 3FloraPoison
Alpha
Roco Kingdom BooberiBooberiFloraPoisonRoco Kingdom Token of BooberiToken of BooberiBy challenging the Alpha Jini: BooberiOpen Booberi's page

How Bovora becomes an Alpha Form

  1. Give Bovora the Alpha Bloodline

    Use an Alpha Bloodline Elixir on Bovora. Craft one at an Alchemy Camp from 10 Alpha Bloodline Essence and 10,000 Roco Coins, or from 10 Wishing Stars. Every Jini with the Alpha Bloodline you release gives 1 Alpha Bloodline Essence. The main story quest "Dimo's Gaze" also gives one.

  2. Get the token of the form you want

    The form above shows its token and where it comes from.

  3. Press Respond on Bovora's Basic tab

    Pick its token and Bovora turns into its Alpha Form. Revert brings Bovora back.

    Only one Alpha Jini at a time: making another Jini Alpha reverts this one. An Alpha Jini can't be gifted or released.

Bopporo (Dwarforb Variant) Prismatic coloursPrismatic colours

A Prismatic Bopporo (Dwarforb Variant) has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.

Bopporo (Dwarforb Variant) stats

Bopporo (Dwarforb Variant)'s highest stat is M. DEF at 90 and its lowest is SPD at 64. Its six stats add up to 463.

768790646482
Species AptitudeTotal 463
HP76
P. ATK82
M. ATK87
P. DEF64
M. DEF90
SPD64
Max Energy10
Flora-class Skill Boost25%
Poison-class Skill Boost25%

Bopporo (Dwarforb Variant) personalities

Each Bopporo (Dwarforb Variant) has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.

BoldP. ATK+10%P. DEF−10%
StubbornP. ATK+10%M. ATK−10%
MischievousP. ATK+10%M. DEF−10%
BraveP. ATK+10%SPD−10%
BravadoP. ATK+10%HP−10%
SteadyP. DEF+10%P. ATK−10%
NaiveP. DEF+10%M. ATK−10%
LazyP. DEF+10%M. DEF−10%
CarefreeP. DEF+10%SPD−10%
CandidP. DEF+10%HP−10%
SmartM. ATK+10%P. ATK−10%
FocusedM. ATK+10%P. DEF−10%
HeadstrongM. ATK+10%M. DEF−10%
CalmM. ATK+10%SPD−10%
RationalM. ATK+10%HP−10%
VigilantM. DEF+10%P. ATK−10%
DocileM. DEF+10%P. DEF−10%
ShyM. DEF+10%M. ATK−10%
CautiousM. DEF+10%SPD−10%
AnxiousM. DEF+10%HP−10%
SkittishSPD+10%P. ATK−10%
HastySPD+10%P. DEF−10%
CheerfulSPD+10%M. ATK−10%
RecklessSPD+10%M. DEF−10%
PassionateSPD+10%HP−10%
QuietHP+10%P. ATK−10%
MelancholyHP+10%P. DEF−10%
PeacefulHP+10%M. ATK−10%
CarelessHP+10%M. DEF−10%
GroundedHP+10%SPD−10%

Bopporo (Dwarforb Variant) trait

Roco Kingdom Alkaloid traitTrait

Alkaloid

Inflicts 2 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy when using a Flora-class skill.

Bopporo (Dwarforb Variant) skills

Learned by leveling up

Bopporo (Dwarforb Variant) learns 16 skills as it levels up, from Root Absorb at level 1 to Twist the Knife at level 50.

Lv 1Roco Kingdom Root Absorb skill2

Root Absorb

Flora—Status

Restores 15% Health and 4 Energy.

Lv 1Roco Kingdom Drain skill1

Drain

Flora30Attack

Deals Magic Damage and restores own HPLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio. equal to 100% of the damage dealt.

Lv 1Roco Kingdom Poison Swamp skill2

Poison Swamp

Poison80Attack

Deals Physical Damage to enemy Jinies.

Lv 3Roco Kingdom Poison Spore skill3

Poison Spore

Poison—Status

Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Poison Priests combine their knowledge of herbalism and biology to master this skill.

Lv 10Roco Kingdom Defense skill1

Defense

Common—Defense

Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Lv 11Roco Kingdom Thorny Vine skill3

Thorny Vine

Flora45Attack

Deals Physical Damage in a 2-hit combo.

Lv 16Roco Kingdom Spore skill3

Spore

Flora—Status

Inflicts 3 stacks of ParasiteParasiteAt the end of the turn, absorbs 2% Health from the host. (Flora-class Jinies are immune to this effect.) on the enemy.

Lv 22Roco Kingdom Wax Coating skill2

Wax Coating

Flora—Defense

Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Restores 3 Energy.

Lv 29Roco Kingdom Chloro Beam skill4

Chloro Beam

Flora120Attack

Deals Magic Damage to enemy Jinies.

Lv 30Roco Kingdom Needle Shot skill3

Needle Shot

Flora80Attack

Deals Physical Damage. If the enemy switches Jinies this turn, restores 7 Energy.

Lv 33Roco Kingdom Corrosion skill1

Corrosion

Poison—Status

For each stack of PoisonPoison EffectIncludes Poison and Poison Mark. on the enemy, their Physical & Magic Attack -30%.

Lv 36Roco Kingdom Venom Seep skill5

Venom Seep

Poison120Attack

Deals Magic Damage. For each stack of PoisonPoison EffectIncludes Poison and Poison Mark. on the enemy, this skill's Energy Cost -1, and inflicts 1 stack of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.).

It spreads through air and water, reaching the farthest corners of the kingdom. By the time you notice, it's already too late.

Lv 37Roco Kingdom Venom skill2

Venom

Poison—Status

Inflicts 3 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Inflicts 8 stacks instead.

Once you're poisoned, all that's left is to pray.

Lv 39Roco Kingdom Cactus Spike skill6

Cactus Spike

Flora150Attack

Deals Physical Damage to enemy Jinies.

Lv 40Roco Kingdom Aromatic Lure skill2

Aromatic Lure

Flora—Status

Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +2. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.

Lv 50Roco Kingdom Twist the Knife skill4

Twist the Knife

Poison—Status

Doubles the number of debuffDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.) stacks on the enemy Jini.

Anyone can cut. Few know how to twist.

Learned via skill tablet

Bopporo (Dwarforb Variant) can also learn these 17 skills from Skill Tablets. Open a skill to see how to get its tablet.

Roco Kingdom Transplant skill

Transplant

Flora—Status

Restores 15% Health, then performs a RetreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect..

Roco Kingdom Poison Mist skill

Poison Mist

Poison—Status

Converts all enemy buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) into PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.).

Roco Kingdom Bloom skill

Bloom

Flora—Status

Power of all skills +30. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Power +60 instead.

Roco Kingdom Vine Strangle skill

Vine Strangle

Flora80Attack

Deals Physical Damage and restores 5 Energy.

Roco Kingdom Air Wave skill

Air Wave

Fighting40Attack

Deals Magic Damage to enemy Jinies.

Roco Kingdom Rebound Punch skill

Rebound Punch

Fighting25Attack

Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.

Roco Kingdom Rising Breath skill

Rising Breath

Fighting—Status

Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50.

Roco Kingdom Preparation Stance skill

Preparation Stance

Fighting—Status

Physical Attack +80%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical Defense additionally -80%.

Roco Kingdom Reactive Strike skill

Reactive Strike

Common65Attack

Deals Physical Damage. If a status skill was cast last turn, this skill's Power +55.

Roco Kingdom Warm-Up skill

Warm-Up

Common—Status

Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.

Roco Kingdom Rewrite skill

Rewrite

Common—Status

Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.

Roco Kingdom Sunbask skill

Sunbask

Common—Status

Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Roco Kingdom Thorn skill

Thorn

Common—Status

Inflicts 1 stack of Thorn MarkThorn MarkMark effect: When a Jini leaves the field, its replacement loses 6% Health. on the enemy.

Roco Kingdom Stress Response skill

Stress Response

Common—Status

Restores 25% Health. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Restores 50% Health instead.

Roco Kingdom Wishing Stars skill

Wishing Stars

Common110Attack

Deals Magic Damage to enemy Jinies.

Roco Kingdom Riposte skill

Riposte

Common—Defense

Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Physical & Magic Attack +70%.

Roco Kingdom Thornspike skill

Thornspike

Flora100Attack

Deals Magic Damage to enemy Jinies.

Bloodline Skill

A Bloodline Elixir gives Bopporo (Dwarforb Variant) one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Bopporo (Dwarforb Variant) holds one bloodline at a time.

CommonRoco Kingdom Star Crash skill

Star CrashCommon90Attack

Deals Magic Damage to enemy Jinies.

FloraRoco Kingdom Briar Claw skill

Briar ClawFlora80Attack

Deals Physical Damage to enemy Jinies.

FireRoco Kingdom Ignite skill

IgniteFire—Status

Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

WaterRoco Kingdom Water Storage skill

Water StorageWater—Status

The next skill's Energy Cost -6.

LightRoco Kingdom Prism Burst skill

Prism BurstLight100Attack

Deals Magic Damage to enemy Jinies.

EarthRoco Kingdom Mud Armor skill

Mud ArmorEarth—Status

Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

IceRoco Kingdom Rime skill

RimeIce—Status

Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

DragonRoco Kingdom Draconic Roar skill

Draconic RoarDragon200Attack

ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

ElectroRoco Kingdom Paralyze skill

ParalyzeElectro—Status

Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

PoisonRoco Kingdom Corrosive Touch skill

Corrosive TouchPoison60Attack

Deals Physical Damage to enemy Jinies.

BugRoco Kingdom Feign Sleep skill

Feign SleepBug—Status

Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

FightingRoco Kingdom Force Transmute skill

Force TransmuteFighting—Status

Power of all skills +40.

WingRoco Kingdom Plume Rush skill

Plume RushWing—Status

Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

CharmRoco Kingdom Sweet Sustain skill

Sweet SustainCharm—Status

CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) itself and the enemy: Restores 40% Health.

ShadowRoco Kingdom Soul Snatch skill

Soul SnatchShadow—Status

Steals 3 Energy from the enemy.

HavocRoco Kingdom Greed skill

GreedHavoc—Status

Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

MechRoco Kingdom Gear Transfer skill

Gear TransferMech—Status

Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

StellarRoco Kingdom Hyper Projection skill

Hyper ProjectionStellar—Status

Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.

Bopporo (Dwarforb Variant) class matchup

As a Flora and Poison-class Jini, Bopporo (Dwarforb Variant) takes increased damage from Fire, Ice, Wing, Havoc and Stellar skills and reduced damage from Flora, Water, Light, Electro, Fighting and Charm skills.

Increased damage from these skills

FireIceWingHavocStellar

Reduced damage from these skills

FloraWaterLightElectroFightingCharm

More Flora-class Jinies

All Flora Jinies