
Dustuft
With short, dense fur designed for thriving in dusty corners, it can traverse any surface. The short, fluffy fur on its paws produces static to cling firmly to objects, allowing it to gather dust and clean tricky nooks of furniture.
Dustuft is a
Bug and
Earth-class Jini in Roco Kingdom, number 298 in the World Codex. It lives in Saltwater Bay.
Where Dustuft lives
The Codex lists Dustuft in these places:
The Codex says it is "Common at the Magic Academy".
Evolve Dustiny
DustinyDustiny Egg
DustuftStage 2Dustiny hatches from the Dustiny Egg or the Event Jini Egg. Dustiny evolves into Dustuft at level 30.
Dustiny evolves into Dustler or Dustuft at level 30.
DustinyStage 1
DustuftStage 2+ This step needs more than the level.
A Prismatic Dustuft has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Dustuft's highest stat is SPD at 115 and its lowest is M. ATK at 37. Its six stats add up to 576.
HP109
P. ATK105
M. ATK37
P. DEF113
M. DEF97
SPD115
Earth-class Skill Boost25%
Bug-class Skill Boost25%Each Dustuft has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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TraitSpecial Cleaning
At the end of the turn, steals 1 stack of markMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. from the enemy.
Learned by leveling up
Dustuft learns 13 skills as it levels up, from Web Bind at level 1 to Wingblade at level 50.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

2Scavenge
Dispels the enemy's MarksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time.. Restores 10% Health to this Jini itself for each stack of MarkMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. dispelled.

2Insect Hum
Deals Magic Damage. For each Insect Hum equipped by Jinies in your lineup, this skill's Combo Count +1.

7Sand Surge
Weather becomes SandstormSandstormDuring Sandstorm, both parties' Earth-class skill Energy Cost -50%. for 8 turns.

2Fortress
Reduces damage taken by 90%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Defense Skill CD -1.

3Stone Lock
Deals Physical Damage and ImmobilizesImmobilizedWhile Immobilized, Jinies cannot leave the field and cannot be Immobilized again. the enemy for 3 turns.

3Swarm Parade
Deals Physical Damage in a 2-hit combo. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +1.

2Swarm Formation
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Grants allied lineup 1 random stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup..
A researcher's note: The Swarm coils into a vortex. With every beat of their wings, a tornado stirs to life.

8Stonebreaker
Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1.

3Wingblade
Deals Physical Damage and dispels all marksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. from the enemy. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Steals marksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. instead.
Learned via skill tablet
Dustuft can also learn these 14 skills from Skill Tablets. Open a skill to see how to get its tablet.

Unshaken
Reduces damage taken by 90%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Gains Physical Attack +50%.

Sludge Skin
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The enemy's Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. -3.

Cover
Reduces damage taken by 70%. Forced RetreatForced RetreatThe Jini leaves the field and is replaced by a random teammate. Any Jini entering this turn is immune to this effect.. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The next Jini gains Damage Reduction.


Revenge
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The enemy loses 3 Energy.


Earthspike
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. the countered skill.

Cascade
Deals Magic Damage. If this attack is not countered by a defense skill, dispels all MarksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. from both sides.

Psychic
Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.

Thorn
Inflicts 1 stack of Thorn MarkThorn MarkMark effect: When a Jini leaves the field, its replacement loses 6% Health. on the enemy.

Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.

Burrow
Reduces damage taken by 50% and performs a RetreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect.. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..


Aerial Cleave
Deals Physical Damage. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Power +20.
Bloodline Skill
A Bloodline Elixir gives Dustuft one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Dustuft holds one bloodline at a time.

Riposte
—Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Physical & Magic Attack +70%.

Wax Coating
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Restores 3 Energy.

Flame Shield
—Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Inflicts 6 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

Bubble Shield
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Magic Attack +70%.

Snowman Decoy
—Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Restores Energy 2× the Energy Cost of the countered skill.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Focus
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Returns to the FieldReturn to the FieldThe Jini leaves the field, then immediately returns. Any Jini entering this turn is immune to this effect. at the end of the turn.

Rebound Punch
25
Attack
Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.

Wind Wall
—Defense
Reduces damage taken by 50% and grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use.. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Ethereal Form
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Magic Defense +70%.

Tradeoff
—Defense
Reduces damage taken by 90%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Grants 50% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

Brawl
45
Attack
Deals Physical Damage. If this skill is in slot 1, Power +60. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

Meditation
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Inflicts 2 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.
As a
Bug and
Earth-class Jini, Dustuft takes increased damage from
Water,
Ice and
Mech skills and reduced damage from
Common,
Electro and
Poison skills.
Increased damage from these skills
Reduced damage from these skills
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