
Felvair
A solitary creature. Proud and graceful, it chooses only one single mate in its lifetime. Every fluid within a Felvair's body is highly toxic. When agitated, its paw pads secrete sweat, leaving behind plum-shaped marks on the ground... each one lethally poisonous.
Felvair is a
Poison-class Jini in Roco Kingdom, number 248 in the World Codex.
Evolve Felven
Felyr hatches from the Felyr Egg or the Event Jini Egg. Felyr evolves into Felven at level 20. Felven evolves into Felvair at level 32.
Attract Felvair at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From the Wisdom Sapling's trial in Rocaria
Felyr evolves into Felven at level 20. Felven evolves into Felvair at level 32.
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Skittish21.05 % - 2



Bravado6.43 % - 3



Peaceful6.43 % - 4



Shy5.84 % - 5



Quiet5.84 % - 6



Stubborn5.26 %
Top Ind. Apt.
- 1
SPD74.85 % - 2
M. DEF46.19 % - 3
HP45.61 % - 4
P. ATK40.93 % - 5
M. ATK40.93 % - 6
P. DEF35.67 %
Top Bloodline
- 1
Poison86.54 % - 2
Exotic5.84 % - 3
Corrupted2.33 % - 4
Flora1.79 % - 5
Fire1.75 % - 6
Mech1.75 %
Top Skills
- 1
Venom Seep65.49 % - 2
Poison Spore61.98 % - 3
Corrosion43.85 % - 4
Plague Breath29.23 % - 5
Warm-Up25.73 % - 6
Toxic Barrage25.14 %
A Prismatic Felvair has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Felvair's highest stat is SPD at 125 and its lowest is P. DEF at 65. Its six stats add up to 520.
HP73
P. ATK93
M. ATK83
P. DEF65
M. DEF81
SPD125
Poison-class Skill Boost25%Each Felvair has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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−10%21.05% of recent players
TraitEtching
At the end of each turn, converts every 2 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy into 1 stack of Poison MarkPoison MarkMark effect: Deals Poison-class damage equal to 3% of Health at the end of the turn..
Learned by leveling up
Felvair learns 15 skills as it levels up, from Poison Bubble at level 1 to Poison Sac at level 46.

1Venom Feast
For each stack of PoisonPoison EffectIncludes Poison and Poison Mark. on the enemy, its own Magic Attack +30%.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

3Spinning Strike
Deals Physical Damage in a 3-hit combo.
An elegant Jini offers its dance in all its grace.

3Poison Spore
Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.
Poison Priests combine their knowledge of herbalism and biology to master this skill.

2Toxic Barrage
Deals Physical Damage in a 2-hit combo. Each hit inflicts 1 stack of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

1Corrosion
For each stack of PoisonPoison EffectIncludes Poison and Poison Mark. on the enemy, their Physical & Magic Attack -30%.

3Plague Breath
Inflicts 1 stack of Poison MarkPoison MarkMark effect: Deals Poison-class damage equal to 3% of Health at the end of the turn. on the enemy.

2Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.

5Venom Seep
Deals Magic Damage. For each stack of PoisonPoison EffectIncludes Poison and Poison Mark. on the enemy, this skill's Energy Cost -1, and inflicts 1 stack of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.).
It spreads through air and water, reaching the farthest corners of the kingdom. By the time you notice, it's already too late.

2Venom
Inflicts 3 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Inflicts 8 stacks instead.
Once you're poisoned, all that's left is to pray.

4Contagion
Deals Magic Damage. If an enemy is defeated, converts their PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) stacks into Poison MarkPoison MarkMark effect: Deals Poison-class damage equal to 3% of Health at the end of the turn..

2Poison Sac
Deals Physical Damage and inflicts 2 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Inflicts 6 stacks instead.
A Poison-class Skill Tablet from the black market. It feels sticky. Best wear gloves when handling it.
Learned via skill tablet
Felvair can also learn these 16 skills from Skill Tablets. Open a skill to see how to get its tablet.

Electric Arc
Deals Physical Damage. SurgeSurgeGains an additional effect on its first action after entering the field.: This skill's Power +40.

Superconduction
Deals Magic Damage. SurgeSurgeGains an additional effect on its first action after entering the field.: This skill's Energy Cost -1.

Returning Blitz
Deals Physical Damage in a 2-hit combo and performs a RetreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect..

Forced Reboot
Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - At end of the turn, forces the enemy Jini to Return to the FieldReturn to the FieldThe Jini leaves the field, then immediately returns. Any Jini entering this turn is immune to this effect..



Stealth Strike
Deals Physical Damage and grants 50% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio.. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles this skill's power.

Fraudulent Contract
Swaps buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) and debuffsDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.) with the enemy.


Crushing Punch
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Physical Attack +100%.

Initiative
Deals Physical Damage. PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1.

Intercept
Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. the countered skill.



Sunbask
Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Stress Response
Restores 25% Health. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Restores 50% Health instead.
Bloodline Skill
A Bloodline Elixir gives Felvair one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Felvair holds one bloodline at a time.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Ion Oscillation
90
Attack
Deals Magic Damage. If this skill is in slot 3, Power +40. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Poison-class Jini, Felvair takes increased damage from
Earth,
Havoc and
Stellar skills and reduced damage from
Flora,
Poison,
Bug,
Fighting and
Charm skills.
Increased damage from these skills
Reduced damage from these skills
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