
Finrush
Its forehead bulges outward, with a hollow air sac inside. It can freely change the shape of its forehead, probably by shifting the air within. It's also an excellent diver, spinning nimbly underwater while making varied calls to summon its companions and sing an ancient song of becoming a dragon, passed down through its memory.
Finrush is a
Water and
Dragon-class Jini in Roco Kingdom, number 240 in the World Codex. It lives in Petiapolis. It evolves into Wyfin at level 32. Every form in the line has a Chromatic form.
Catch Finrush in the wild
5 spots on the Carosia map, in 1 place.
The Codex says it is "Common on seas".
Evolve Finlet
Finlet5 spots in 1 place · Finlet Egg
FinrushStage 2Finlet lives in Petiapolis. It hatches from the Finlet Egg or the Event Jini Egg. Finlet evolves into Finrush at level 20.
Attract Finrush at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From Jini Codex Research Topic: Wyfin
Evolve into Wyfin
Finrush evolves into Wyfin at level 32, so getting Finrush gets you the whole line.
Finlet evolves into Finrush at level 20. Finrush evolves into Wyfin at level 32.
Every Jini in the Finlet line has a Chromatic form in different colours.
A Prismatic Finrush has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Finrush's highest stat is SPD at 108 and its lowest is HP at 71. Its six stats add up to 511.
HP71
P. ATK82
M. ATK87
P. DEF80
M. DEF83
SPD108
Water-class Skill Boost25%
Dragon-class Skill Boost25%Each Finrush has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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TraitRecurrent Flow
Every time it ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., permanently reduces Energy Cost of all skills by 2.
Learned by leveling up
Finrush learns 15 skills as it levels up, from Magic Boost at level 1 to Skyflood at level 50.

2Poise
Restores 20% Health. The next skill does not require chargingChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field..
"Look at me and come at me—or just hit me with whatever you've got."

2Initiative
Deals Physical Damage. PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1.

4Drench
Gains 1 stack of Wet MarkWet MarkMark effect: Energy Cost of all skills -1..
The sea breeze leaves raw salt behind.

3Dragon Hymn
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field.. Physical & Magic Attack +150%, Speed +80.

7Moistening Grace
Magic Attack +190%.
Where water touches land, you'll find the edge of the world.

3Dragon Rend
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Physical Damage and restores own HP equal to 50% of the damage dealt.
"Oh, dragons bleed too." The dragon licks its paw and signals to the young Roco that it's just Tartpeach juice.

3Malice Strike
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage. If attacked during charging, this skill's power becomes 3x the enemy skill's Power.
It'll cost you double.

1Breath Nova
Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - The next skill does not require chargingChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field..

4Water Blade
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - This skill's Energy Cost permanently -3.
Carving the hardest wave from the deep sea into a silent blade.

7Skyflood
Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - This skill's Energy Cost permanently -6.
The finest sailor in Moonhare's Harbor can keep the sails full even in a raging storm.
Learned via skill tablet
Finrush can also learn these 17 skills from Skill Tablets. Open a skill to see how to get its tablet.

Draconic Roar
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Water Blast
Deals Magic Damage. Each time this skill is cast, its Energy Cost permanently -1.



Wing Strike
Deals Magic Damage and grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

Maelstrom
Deals Physical Damage and grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use.. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power to 1.5 times.


Electric Arc
Deals Physical Damage. SurgeSurgeGains an additional effect on its first action after entering the field.: This skill's Power +40.

Superconduction
Deals Magic Damage. SurgeSurgeGains an additional effect on its first action after entering the field.: This skill's Energy Cost -1.


Pursuit
Deals Magic Damage in a 1-hit combo; Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Becomes a 3-hit combo.



Swiftstride
Speed +80. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Speed +160 instead.

Stress Response
Restores 25% Health. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Restores 50% Health instead.

Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Bloodline Skill
A Bloodline Elixir gives Finrush one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Finrush holds one bloodline at a time.

Ion Oscillation
90
Attack
Deals Magic Damage. If this skill is in slot 3, Power +40. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Water and
Dragon-class Jini, Finrush takes increased damage from
Ice,
Dragon and
Charm skills and reduced damage from
Fire,
Water,
Wing and
Mech skills.
Increased damage from these skills
Reduced damage from these skills
×50
Chromatic form






































