Alpha Form
Imperor
Ruler over all Implings and Impettes. Its childhood fear of losing the spotlight has evolved into a powerful desire for dominance, tolerating no rival within its domain. While it honors the tribe's strict code and never breaks a promise, its loyalty belongs only to a master of its own choosing.
Imperor is the Alpha Form of Impette, a
Havoc and
Wing-class Jini in Roco Kingdom.
Unlock it from Impette
Impette takes its Alpha Form, Imperor, with the Alpha Bloodline. See what it needs.
Impling evolves into Impette at level 40. With the Alpha Bloodline and its token, Impette turns into its Alpha Form, Imperor.
ImplingStage 1
ImpetteStage 2
ImperorHow Impette becomes Imperor
Give Impette the Alpha BloodlineUse an
Alpha Bloodline Elixir on Impette. Craft one at an Alchemy Camp from 10 Alpha Bloodline Essence and 10,000 Roco Coins, or from 10 Wishing Stars. Every Jini with the Alpha Bloodline you release gives 1
Alpha Bloodline Essence. The main story quest "Dimo's Gaze" also gives one.
Get Token of ImperorToken of Imperor is the token that turns Impette into Imperor. From Territorial Trials.
- Press Respond on Impette's Basic tab
Pick Token of Imperor and Impette turns into Imperor. Revert brings Impette back.
Only one Alpha Jini at a time: making another Jini Alpha reverts this one. An Alpha Jini can't be gifted or released.
Every Jini in the Impling line has a Chromatic form in different colours.
A Prismatic Imperor has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
There's no Prismatic Imperor egg: a Prismatic Impette keeps its look when it becomes Imperor.
Imperor's highest stat is P. ATK at 128 and its lowest is M. ATK at 55. Its six stats add up to 596.
HP117
P. ATK128
M. ATK55
P. DEF103
M. DEF73
SPD120
Wing-class Skill Boost25%
Havoc-class Skill Boost25%Each Imperor has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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TraitInsatiable Greed
Gains 50% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio. upon entry. Every excess 5% Health restored converts into a 10% bonus in Physical Attack.
Learned by leveling up
Imperor learns 13 skills as it levels up, from Demon Claw at level 1 to Maelstrom at level 40.

0Scratch
Deals Physical Damage and restores 1 Energy.
Some Jinies do this at home too, so watch your toilet paper and magic scrolls!

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

2Greed
Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

3Crunch
Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2.
"Don't worry, a little scratch gets the blood flowing."

1Backroom Deal
Physical & Magic Attack and Defense -100%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Applies Physical & Magic Attack and Defense -100% to the enemy instead.

2Gale Stab
Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo.

3Pillage
Deals Physical Damage in a 2-hit combo. If an enemy is defeated, this skill's Combo Count permanently +2.
The black market sells a rare Buddy Pod that's said to hold two Jinies and spawn a random Jini egg every day. You pay double for one, only to get scammed.

4Stealth Strike
Deals Physical Damage and grants 50% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio.. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles this skill's power.

5Maelstrom
Deals Physical Damage and grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use.. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power to 1.5 times.
Learned via skill tablet
Imperor can also learn these 13 skills from Skill Tablets. Open a skill to see how to get its tablet.

Rend
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - This attack gains 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..


Scarebox
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - The enemy loses 6 Energy.

Invocation
Inflicts 1 stack of Invocation MarkInvocation MarkMark effect: When a Jini leaves the field, its replacement loses 1 Energy. on the enemy.

Toxic Barrage
Deals Physical Damage in a 2-hit combo. Each hit inflicts 1 stack of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Press the Advantage
Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1.

Sneak Attack
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power by 3×.


Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.


Swiftstride
Speed +80. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Speed +160 instead.

Plume Rush
Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

Hand from Beyond
Deals Physical Damage. For every 10% Health lost, this skill's Energy Cost -1.
Bloodline Skill
A Bloodline Elixir gives Imperor one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Imperor holds one bloodline at a time.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Brawl
45
Attack
Deals Physical Damage. If this skill is in slot 1, Power +60. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Havoc and
Wing-class Jini, Imperor takes increased damage from
Light,
Ice,
Electro and
Charm skills and reduced damage from
Flora,
Shadow and
Havoc skills.
Chromatic form
































