
Nytrix
It travels constantly, sometimes disguising itself as other Jinies to slip into their groups—likely to train its mimicry. It is usually a loner.
Nytrix is a
Havoc-class Jini in Roco Kingdom, number 086 in the World Codex. It lives in Seaweard Hills, Windrun Mesa and Auberston Lake. It evolves into Nythera at level 44. Every form in the line has a Chromatic form.
Catch Nytrix in the wild
4 spots on the Carosia map, in 3 places. Tap a place to see its spots.
The Codex says it is "Highly elusive".
Evolve Nytty
Nytty11 spots in 6 places · Nytty Egg
NytrixStage 2Nytty lives in Windrest Sanctuary, Windrun Mesa, Windrest Mountain, Ancient Airways, Seaweard Hills and Scavenger's Port. It hatches from the Nytty Egg or the Event Jini Egg. Nytty evolves into Nytrix at level 26.
Attract Nytrix at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From Jini Codex Research Topic: Nythera
Evolve into Nythera
Nytrix evolves into Nythera at level 44, so getting Nytrix gets you the whole line.
Nytty evolves into Nytrix at level 26. Nytrix evolves into Nythera at level 44.
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Stubborn69.39 % - 2



Naive2.04 % - 3



Headstrong1.91 % - 4



Smart1.77 % - 5



Cheerful1.63 % - 6



Hasty1.63 %
Top Ind. Apt.
- 1
P. ATK85.65 % - 2
SPD84.56 % - 3
HP82.10 % - 4
P. DEF15.43 % - 5
M. ATK14.61 % - 6
M. DEF9.83 %
Top Bloodline
- 1
Havoc88.11 % - 2
Shadow1.63 % - 3
Light1.50 % - 4
Poison1.36 % - 5
Fighting1.36 % - 6
Charm0.95 %
Every Jini in the Nytty line has a Chromatic form in different colours.
A Prismatic Nytrix has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Nytrix's highest stat is P. ATK at 92 and its lowest is M. DEF at 68. Its six stats add up to 499.
HP80
P. ATK92
M. ATK84
P. DEF83
M. DEF68
SPD92
Havoc-class Skill Boost25%Each Nytrix has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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−10%69.39% of recent players
TraitScapegoat
For every 25% Health lost, gains 2 more Combo Count.
Learned by leveling up
Nytrix learns 15 skills as it levels up, from Defense at level 1 to Malicious Escape at level 50.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

2Greed
Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

1Roar
Enemy's Physical Attack -60% and Speed -60.
Shout out your Jini's skill in Jini Duels for it to work best!

3Tradeoff
Reduces damage taken by 90%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Grants 50% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..
"This is the fairest deal in Petiapolis. Put it on the scales, and it won't tip—because I'm holding them."

2Bat Strike
Deals Physical Damage with 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..
Summons strange helpers. They're always hungry—bananas are their favorite, blood comes second.

1Forged Bill
If the enemy restores Health this turn, they lose 2× that amount instead (including excess healing). PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1.

3Dirty Hand
Deals Magic Damage in a 2-hit combo.
Before the alchemy potion class, follow the seven steps of handwashing for squeaky clean hands.

3Fraudulent Contract
Swaps buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) and debuffsDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.) with the enemy.
Pay back what you owe, and the door stays open.

8Hidden Clauses
Swaps equipped skills with the enemy.
"The ultra-fine print in the contract spells out the hidden clauses crystal clear."

3Crunch
Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2.
"Don't worry, a little scratch gets the blood flowing."

1Malicious Escape
RetreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect.. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost of enemy attack skills additionally +4.
"Something urgent came up, and he left."
Learned via skill tablet
Nytrix can also learn these 16 skills from Skill Tablets. Open a skill to see how to get its tablet.


Coy Act
Deals Magic Damage in a 3-hit combo. Gains CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.): Power permanently +10.

Moonlight Concerto
Deals Physical Damage in a 1-hit combo. For each stack of CuteifyingCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) on all Jinies on both sides, this skill's Combo Count +1.

Sweet Sustain
CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) itself and the enemy: Restores 40% Health.

Pass It On
RetreatsRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect. from battle. The next Jini that enters inherits its buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).


Building Momentum
Deals Magic Damage in a 2-hit combo. For each successful counter, this skill's Combo Count permanently +2.

Rising Breath
Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50.

Opening
Enemy Physical & Magic Defense -70%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Physical Attack additionally +70%.

Backroom Deal
Physical & Magic Attack and Defense -100%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Applies Physical & Magic Attack and Defense -100% to the enemy instead.

Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.

Psychic
Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.

Sunbask
Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Swiftstride
Speed +80. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Speed +160 instead.


Preemptive Guard
Reduces damage taken by 50%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1 on the next action.
Bloodline Skill
A Bloodline Elixir gives Nytrix one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Nytrix holds one bloodline at a time.

Ignite
—Status
Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

Mud Armor
—Status
Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

Rime
—Status
Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Paralyze
—Status
Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

Poison Spore
—Status
Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Feign Sleep
—Status
Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

Plume Rush
—Status
Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

Gear Transfer
—Status
Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

Hyper Projection
—Status
Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.
As a
Havoc-class Jini, Nytrix takes increased damage from
Light,
Bug,
Fighting and
Charm skills and reduced damage from
Shadow and
Havoc skills.
Increased damage from these skills
Reduced damage from these skills
×50
Chromatic form





























