
Leedir
Their bones are naturally fragile, so they need to regularly absorb nutrients from mud. The mud contains substances essential for their skeletal health. Without enough intake, their joints may become inflamed, making them prone to stumbling. Their snout is still developing, and they sometimes choke on mud.
Leedir is a
Earth and
Wing-class Jini in Roco Kingdom, number 287 in the World Codex. It lives in Badwater Swamps and Murkwater Gorge. It evolves into Leehowl at level 36. Its line's Alpha Form is
Miretooth.
Catch Leedir in the wild
6 spots on the Carosia map, in 2 places. Tap a place to see its spots.
The Codex says it is "Common along riverbanks".
Hatch Leedir from an egg

This egg hatches into Leedir.

This egg hatches into Leedir.
Attract Leedir at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From Jini Codex Research Topic: Leehowl
Evolve into Leehowl
Leedir evolves into Leehowl at level 36, so getting Leedir gets you the whole line.
Leedir evolves into Leehowl at level 36. With the Alpha Bloodline and its token, Leehowl turns into its Alpha Form,
Miretooth.
LeedirStage 1
LeehowlStage 2How Leehowl becomes an Alpha Form
Give Leehowl the Alpha BloodlineUse an
Alpha Bloodline Elixir on Leehowl. Craft one at an Alchemy Camp from 10 Alpha Bloodline Essence and 10,000 Roco Coins, or from 10 Wishing Stars. Every Jini with the Alpha Bloodline you release gives 1
Alpha Bloodline Essence. The main story quest "Dimo's Gaze" also gives one.
Get the token of the form you wantThe form above shows its token and where it comes from.
- Press Respond on Leehowl's Basic tab
Pick its token and Leehowl turns into its Alpha Form. Revert brings Leehowl back.
Only one Alpha Jini at a time: making another Jini Alpha reverts this one. An Alpha Jini can't be gifted or released.
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Cheerful9.75 % - 2



Naive8.94 % - 3



Melancholy8.94 % - 4



Anxious7.31 % - 5



Peaceful6.50 % - 6



Grounded5.69 %
Top Ind. Apt.
- 1
P. DEF51.21 % - 2
HP50.40 % - 3
P. ATK48.78 % - 4
SPD43.08 % - 5
M. DEF40.65 % - 6
M. ATK19.51 %
Top Bloodline
- 1
Earth50.40 % - 2
Wing45.52 % - 3
Corrupted4.08 %
Top Skills
- 1
Rock Fall62.60 % - 2
Power Surge58.53 % - 3
Wind Strider42.27 % - 4
Peck39.02 % - 5
Gale Stab36.58 % - 6
Stone Skin30.08 %
A Prismatic Leedir has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Leedir's highest stat is HP at 99 and its lowest is M. ATK at 33. Its six stats add up to 455.
HP99
P. ATK89
M. ATK33
P. DEF87
M. DEF71
SPD76
Earth-class Skill Boost25%
Wing-class Skill Boost25%Each Leedir has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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−10%9.75% of recent players
TraitUniversal Equalizer
When on the field, all Jinies have their Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. fixed at 2.
Learned by leveling up
Leedir learns 13 skills as it levels up, from Power Surge at level 1 to Earthspike at level 50.

2Initiative
Deals Physical Damage. PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1.

2Gale Stab
Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo.

2Mud Armor
Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).
No beast from the deep earth has ever made them yield.

4Sand Trap
Deals Physical Damage. The higher the Jini's Physical Defense relative to the enemy's, the greater this skill's Power.
The Earth-class kin buries enemies and secrets alike beneath the sand.

8Stonebreaker
Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1.

2Feather Blade
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Forces the enemy to trigger Forced RetreatForced RetreatThe Jini leaves the field and is replaced by a random teammate. Any Jini entering this turn is immune to this effect. at the end of the turn.

3Earthspike
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. the countered skill.
The "Watch out for falling rocks" sign is always worth heeding, but Earth-class Rocos won't warn you.
Learned via skill tablet
Leedir can also learn these 14 skills from Skill Tablets. Open a skill to see how to get its tablet.

Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Earth Sink
Deals Physical Damage. Physical Defense +70%. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles this skill's Power, and Physical Defense additionally +70%.


Stealth Strike
Deals Physical Damage and grants 50% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio.. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles this skill's power.

Fraudulent Contract
Swaps buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) and debuffsDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.) with the enemy.


Cascade
Deals Magic Damage. If this attack is not countered by a defense skill, dispels all MarksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. from both sides.

Flurry Claws
Deals Physical Damage in a 2-hit combo. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles the Combo Count of this skill.


Sunbask
Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Lullaby
Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.


Plume Rush
Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

Preemptive Guard
Reduces damage taken by 50%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1 on the next action.
Bloodline Skill
A Bloodline Elixir gives Leedir one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Leedir holds one bloodline at a time.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Brawl
45
Attack
Deals Physical Damage. If this skill is in slot 1, Power +60. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Earth and
Wing-class Jini, Leedir takes increased damage from
Ice,
Water and
Mech skills and reduced damage from
Common,
Fire,
Poison,
Bug and
Wing skills.
Increased damage from these skills
Reduced damage from these skills
×50
Alpha Form: Miretooth































