Poppixie Variants

How to get Poppixie (Florora Variant)

Where Poppixie (Florora Variant) lives

The Codex lists Poppixie (Florora Variant) in these places:

Windrun MesaWindhold CliffsThe Fief

The Codex says it is "Common under fruit trees".

Evolve Poppillar

Poppet lives in Mount Dawncrest, The Junction Hills, Sanctuary Outpost, Scavenger's Port, The Fief and Sunflower Shores. It hatches from the Poppet Egg or the Event Jini Egg. Poppet evolves into Poppillar at level 20. Poppillar evolves into Poppixie at level 35.

Poppixie (Florora Variant) evolution

Poppet evolves into Poppillar at level 20. Poppillar evolves into Poppixie at level 35.

Poppixie (Florora Variant) Prismatic coloursPrismatic colours

A Prismatic Poppixie (Florora Variant) has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.

Poppixie (Florora Variant) stats

Poppixie (Florora Variant)'s highest stat is SPD at 90 and its lowest is M. ATK at 44. Its six stats add up to 362.

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Species AptitudeTotal 362
HP55
P. ATK46
M. ATK44
P. DEF62
M. DEF65
SPD90
Max Energy10
Bug-class Skill Boost25%
Charm-class Skill Boost25%

Poppixie (Florora Variant) personalities

Each Poppixie (Florora Variant) has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.

BoldP. ATK+10%P. DEF−10%
StubbornP. ATK+10%M. ATK−10%
MischievousP. ATK+10%M. DEF−10%
BraveP. ATK+10%SPD−10%
BravadoP. ATK+10%HP−10%
SteadyP. DEF+10%P. ATK−10%
NaiveP. DEF+10%M. ATK−10%
LazyP. DEF+10%M. DEF−10%
CarefreeP. DEF+10%SPD−10%
CandidP. DEF+10%HP−10%
SmartM. ATK+10%P. ATK−10%
FocusedM. ATK+10%P. DEF−10%
HeadstrongM. ATK+10%M. DEF−10%
CalmM. ATK+10%SPD−10%
RationalM. ATK+10%HP−10%
VigilantM. DEF+10%P. ATK−10%
DocileM. DEF+10%P. DEF−10%
ShyM. DEF+10%M. ATK−10%
CautiousM. DEF+10%SPD−10%
AnxiousM. DEF+10%HP−10%
SkittishSPD+10%P. ATK−10%
HastySPD+10%P. DEF−10%
CheerfulSPD+10%M. ATK−10%
RecklessSPD+10%M. DEF−10%
PassionateSPD+10%HP−10%
QuietHP+10%P. ATK−10%
MelancholyHP+10%P. DEF−10%
PeacefulHP+10%M. ATK−10%
CarelessHP+10%M. DEF−10%
GroundedHP+10%SPD−10%

Poppixie (Florora Variant) trait

Roco Kingdom Encocoon traitTrait

Encocoon

When taking fatal damage, gains 1 stack of CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) and negates that damage. Triggers up to twice per battle.

Poppixie (Florora Variant) skills

Learned by leveling up

Poppixie (Florora Variant) learns 15 skills as it levels up, from Stinging Needle at level 1 to Snore at level 50.

Lv 1Roco Kingdom Stinging Needle skill0

Stinging Needle

Bug40Attack

Deals Physical Damage to enemy Jinies.

Lv 1Roco Kingdom Cocoon skill1

Cocoon

Bug—Status

Restores 20% Health. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Grants 10% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

A researcher's note: The cocoon lets no light through, but I can hear chewing from inside.

Lv 1Roco Kingdom Defense skill1

Defense

Common—Defense

Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Lv 2Roco Kingdom Heart Bite skill1

Heart Bite

Bug60Attack

Deals Physical Damage to enemy Jinies.

Lv 7Roco Kingdom Bind skill2

Bind

Bug—Status

Inflicts 2 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy. Grants 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Inflicts 2 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Lv 11Roco Kingdom Swarm Sting skill1

Swarm Sting

Bug15Attack

Deals Magic Damage in a 3-hit combo.

Lv 17Roco Kingdom Birthday Cake skill4

Birthday Cake

Charm—Status

Dispels its own debuffsDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.) and doubles its buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

Lv 21Roco Kingdom Cover skill2

Cover

Bug—Defense

Reduces damage taken by 70%. Forced RetreatForced RetreatThe Jini leaves the field and is replaced by a random teammate. Any Jini entering this turn is immune to this effect.. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The next Jini gains Damage Reduction.

Lv 27Roco Kingdom Allure skill1

Allure

Charm60Attack

Deals Magic Damage to enemy Jinies.

Lv 34Roco Kingdom Scavenge skill2

Scavenge

Bug—Status

Dispels the enemy's MarksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time.. Restores 10% Health to this Jini itself for each stack of MarkMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. dispelled.

Lv 35Roco Kingdom Mega Candy skill3

Mega Candy

Charm100Attack

Deals Physical Damage and gains CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.): This skill's Power +60.

Lv 37Roco Kingdom Sweet Sustain skill3

Sweet Sustain

Charm—Status

CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) itself and the enemy: Restores 40% Health.

Lv 40Roco Kingdom Insect Curse skill3

Insect Curse

Bug100Attack

Deals Magic Damage to enemy Jinies.

Lv 49Roco Kingdom Popcorn Blast skill5

Popcorn Blast

Charm140Attack

Deals Physical Damage to enemy Jinies.

Lv 50Roco Kingdom Snore skill6

Snore

Common165Attack

Deals Magic Damage to enemy Jinies.

Even the stars lose sleep over all this noise.

Learned via skill tablet

Poppixie (Florora Variant) can also learn these 16 skills from Skill Tablets. Open a skill to see how to get its tablet.

Roco Kingdom Desperate Measure skill

Desperate Measure

Charm80Attack

Deals Magic Damage. If the Jini has a debuffDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.), this skill's Power +60.

Roco Kingdom Rebound skill

Rebound

Charm—Status

Transfers its CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) to the enemy.

Roco Kingdom Screech skill

Screech

Wing40Attack

Deals Magic Damage to enemy Jinies.

Roco Kingdom Flash Strike skill

Flash Strike

Wing60Attack

Deals Physical Damage. The higher the Jini's Speed relative to the enemy's, the greater this skill's Power.

Roco Kingdom Thorn skill

Thorn

Common—Status

Inflicts 1 stack of Thorn MarkThorn MarkMark effect: When a Jini leaves the field, its replacement loses 6% Health. on the enemy.

Roco Kingdom Enrage skill

Enrage

Common—Status

Enemy skills, except for the skill cast this turn, Energy Cost +3 for 3 turns.

Roco Kingdom Roar skill

Roar

Common—Status

Enemy's Physical Attack -60% and Speed -60.

Roco Kingdom Psychic skill

Psychic

Common—Status

Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.

Roco Kingdom Sunbask skill

Sunbask

Common—Status

Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Roco Kingdom Devolve skill

Devolve

Common—Status

Inflicts 1 stack of CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) on the enemy.

Roco Kingdom Swiftstride skill

Swiftstride

Common—Status

Speed +80. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Speed +160 instead.

Roco Kingdom Stress Response skill

Stress Response

Common—Status

Restores 25% Health. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Restores 50% Health instead.

Roco Kingdom Lullaby skill

Lullaby

Common—Status

Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.

Roco Kingdom Interfere skill

Interfere

Common—Status

The skill the enemy casts this turn costs +7 Energy for 3 turns.

Roco Kingdom Mind Jolt skill

Mind Jolt

Common—Status

Energy Cost of all enemy skills +1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost +3 instead.

Roco Kingdom Painseeker skill

Painseeker

Common—Defense

Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.

Bloodline Skill

A Bloodline Elixir gives Poppixie (Florora Variant) one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Poppixie (Florora Variant) holds one bloodline at a time.

CommonRoco Kingdom Rejuvenate skill

RejuvenateCommon—Status

Restores 30% Health.

FloraRoco Kingdom Etiolation skill

EtiolationFlora—Status

Restores 10 Energy.

FireRoco Kingdom Ignite skill

IgniteFire—Status

Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

WaterRoco Kingdom Water Storage skill

Water StorageWater—Status

The next skill's Energy Cost -6.

LightRoco Kingdom Prism Burst skill

Prism BurstLight100Attack

Deals Magic Damage to enemy Jinies.

EarthRoco Kingdom Mud Armor skill

Mud ArmorEarth—Status

Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

IceRoco Kingdom Rime skill

RimeIce—Status

Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

DragonRoco Kingdom Draconic Roar skill

Draconic RoarDragon200Attack

ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

ElectroRoco Kingdom Paralyze skill

ParalyzeElectro—Status

Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

PoisonRoco Kingdom Poison Spore skill

Poison SporePoison—Status

Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

BugRoco Kingdom Tail Sting skill

Tail StingBug80Attack

Deals Physical Damage to enemy Jinies.

FightingRoco Kingdom Force Transmute skill

Force TransmuteFighting—Status

Power of all skills +40.

WingRoco Kingdom Plume Rush skill

Plume RushWing—Status

Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

CharmRoco Kingdom Blown Kiss skill

Blown KissCharm80Attack

Deals Magic Damage to enemy Jinies.

ShadowRoco Kingdom Soul Snatch skill

Soul SnatchShadow—Status

Steals 3 Energy from the enemy.

HavocRoco Kingdom Greed skill

GreedHavoc—Status

Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

MechRoco Kingdom Gear Transfer skill

Gear TransferMech—Status

Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

StellarRoco Kingdom Hyper Projection skill

Hyper ProjectionStellar—Status

Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.

Poppixie (Florora Variant) class matchup

As a Bug and Charm-class Jini, Poppixie (Florora Variant) takes increased damage from Fire, Poison, Wing, Havoc and Mech skills and reduced damage from Fighting, Flora and Bug skills.

Increased damage from these skills

FirePoisonWingHavocMech

Reduced damage from these skills

FightingFloraBug

More Bug-class Jinies

All Bug Jinies