
Astrobun
Its habits and language differ entirely from any known Jini species. Its featherlight form boasts soft yet exceptionally resilient skin. Scholars once recovered glowing debris shed from its star—an incredibly dense yet light substance composed of materials entirely alien to Carosia.
Astrobun is a
Stellar-class Jini in Roco Kingdom, number 335 in the World Codex. It lives in Ancient Airways and Auberston Lake. It evolves into Astrohare or Asterfall at level 32. Every form in the line has a Chromatic form.
Where Astrobun lives
The Codex lists Astrobun in these places:
The Codex says it is "Highly elusive".
Hatch Astrobun from an egg

This egg hatches into Astrobun.

This egg hatches into Astrobun.
Attract Astrobun at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: By completing Season Research Topic Challenges
Evolve into Astrohare or Asterfall
Astrobun evolves into Astrohare or Asterfall at level 32, so getting Astrobun gets you the whole line.
Astrobun evolves into Astrohare or Asterfall at level 32.
AstrobunStage 1+ This step needs more than the level.
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Skittish33.96 % - 2



Bold7.54 % - 3



Grounded6.60 % - 4



Lazy6.60 % - 5



Passionate4.71 % - 6



Reckless3.77 %
Top Ind. Apt.
- 1
SPD64.15 % - 2
M. ATK64.15 % - 3
HP61.32 % - 4
M. DEF46.22 % - 5
P. ATK27.35 % - 6
P. DEF18.86 %
Top Bloodline
- 1
Stellar45.28 % - 2
Corrupted41.50 % - 3
Wing4.71 % - 4
Exotic3.77 % - 5
Fire2.86 % - 6
Flora0.94 %
Top Skills
- 1
Defense53.77 % - 2
Stellar Fission48.11 % - 3
Implosion42.45 % - 4
Smack36.79 % - 5
Explosion33.96 % - 6
Magic Boost32.07 %
Every Jini in the Astrobun line has a Chromatic form in different colours.
A Prismatic Astrobun has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Astrobun's highest stat is M. ATK at 119 and its lowest is P. DEF at 58. Its six stats add up to 514.
HP80
P. ATK63
M. ATK119
P. DEF58
M. DEF102
SPD92
Stellar-class Skill Boost25%Each Astrobun has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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−10%33.96% of recent players
TraitDual Lightspeed
While on the field, end-of-turn effects on both sides trigger an extra time.
Learned by leveling up
Astrobun learns 9 skills as it levels up, from Smack at level 1 to Antinomy at level 32.

1Stellar Fission
Inflicts 2 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.
Guided by Wishpower, a lost star searches for its way home.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

3Explosion
Deals Magic Damage to enemy Jinies.
The universe restarts. Forgotten wishes ignite, and unfinished dreams finally shine—all at once.

4Hyper Projection
Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.
A young Roco made five wishes in one breath, and five shooting stars streaked across the sky in answer.

4Dimensional Strike
Deals Magic Damage in a 1-hit combo. For each stack of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy, this skill's Combo Count +1.
This isn't witchcraft—just science we haven't figured out yet.

4Antinomy
Inflicts 3 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles the enemy's Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. stacks.
Learned via skill tablet
Astrobun can also learn these 9 skills from Skill Tablets. Open a skill to see how to get its tablet.



Warm Up
Doubles the Skill Power of the next attack. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases the Power by 4× instead.



Sunbask
Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Mind Jolt
Energy Cost of all enemy skills +1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost +3 instead.

Painseeker
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.

Scare Off
Reduces damage taken by 60%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The enemy performs a retreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect..
Bloodline Skill
A Bloodline Elixir gives Astrobun one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Astrobun holds one bloodline at a time.

Ignite
—Status
Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

Mud Armor
—Status
Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

Rime
—Status
Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Paralyze
—Status
Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

Poison Spore
—Status
Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Feign Sleep
—Status
Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

Plume Rush
—Status
Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

Sweet Sustain
—Status
CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) itself and the enemy: Restores 40% Health.

Greed
—Status
Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

Gear Transfer
—Status
Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Stellar-class Jini, Astrobun takes increased damage from
Bug and
Shadow skills and reduced damage from
Fighting and
Stellar skills.
Increased damage from these skills
Reduced damage from these skills
×50
Chromatic form
























