
Cryopi
Its partially crystallized head is ice-cold to the touch and slowly absorbs ambient heat to maintain a consistently low body temperature. The snowy fluff ball atop its head is highly sensitive to temperature changes, allowing it to accurately detect environmental shifts.
Cryopi is a
Ice-class Jini in Roco Kingdom, number 252 in the World Codex. It lives in West Mistwhisper. It evolves into Muffopi at level 26 and Crystopi at level 42.
Where Cryopi lives
The Codex lists Cryopi in these places:
The Codex says it is "Highly elusive".
Hatch Cryopi from an egg

This egg hatches into Cryopi.

This egg hatches into Cryopi.
Attract Cryopi at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From the Wisdom Sapling's trial in Rocaria
Evolve into Muffopi and Crystopi
Cryopi evolves into Muffopi at level 26 and Crystopi at level 42, so getting Cryopi gets you the whole line.
Cryopi evolves into Muffopi at level 26. Muffopi evolves into Crystopi at level 42.
A Prismatic Cryopi has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Cryopi's highest stat is P. DEF at 68 and its lowest is M. ATK at 16. Its six stats add up to 295.
HP44
P. ATK60
M. ATK16
P. DEF68
M. DEF53
SPD54
Ice-class Skill Boost25%Each Cryopi has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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TraitIce Drill
For every point of total Energy Cost of enemy skills, Power +10% when attacking.
Learned by leveling up
Cryopi learns 13 skills as it levels up, from Frostclaw at level 1 to Hail at level 50.

1Rime
Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

2Initiative
Deals Physical Damage. PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

3Blizzard
Deals Physical Damage and inflicts 1 stack of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

4
0Instant Zero
Energy Cost of enemy skills +3 this turn. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost of all skills +3 instead.

3Snowball Roll
Deals Physical Damage and inflicts 2 stacks of Freeze on the enemy. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Inflicts 2 additional stacks and doubles this skill's Power.

4Hail
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost of all enemy skills additionally +3.
Learned via skill tablet
Cryopi can also learn these 14 skills from Skill Tablets. Open a skill to see how to get its tablet.


Crunch
Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2.

Stealth Strike
Deals Physical Damage and grants 50% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio.. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles this skill's power.




Cascade
Deals Magic Damage. If this attack is not countered by a defense skill, dispels all MarksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. from both sides.

Flurry Claws
Deals Physical Damage in a 2-hit combo. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles the Combo Count of this skill.

Sneak Attack
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power by 3×.

Psychic
Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.

Sunbask
Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.

Mind Jolt
Energy Cost of all enemy skills +1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost +3 instead.

Preemptive Guard
Reduces damage taken by 50%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1 on the next action.
Bloodline Skill
A Bloodline Elixir gives Cryopi one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Cryopi holds one bloodline at a time.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Brawl
45
Attack
Deals Physical Damage. If this skill is in slot 1, Power +60. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Ice-class Jini, Cryopi takes increased damage from
Fire,
Earth,
Fighting and
Mech skills and reduced damage from
Water,
Light and
Ice skills.
Increased damage from these skills
Reduced damage from these skills
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