
Crystopi
It gathers fallen branches and coats them with a crystallized substance similar to the composition of its head. This process transforms ordinary wood into rigid, freezing armaments for combat.
Crystopi is a
Ice-class Jini in Roco Kingdom, number 254 in the World Codex. It lives in West Mistwhisper.
Where Crystopi lives
The Codex lists Crystopi in these places:
The Codex says it is "Highly elusive".
Evolve Muffopi
Cryopi hatches from the Cryopi Egg or the Event Jini Egg. Cryopi evolves into Muffopi at level 26. Muffopi evolves into Crystopi at level 42.
Attract Crystopi at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From the Wisdom Sapling's trial in Rocaria
Cryopi evolves into Muffopi at level 26. Muffopi evolves into Crystopi at level 42.
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Stubborn25.49 % - 2



Cheerful11.76 % - 3



Candid6.86 % - 4



Mischievous6.86 % - 5



Steady5.88 % - 6



Reckless5.88 %
Top Ind. Apt.
- 1
P. ATK66.66 % - 2
HP64.70 % - 3
SPD60.78 % - 4
P. DEF48.03 % - 5
M. DEF29.41 % - 6
M. ATK15.68 %
Top Bloodline
- 1
Ice59.80 % - 2
Earth22.54 % - 3
Exotic6.88 % - 4
Fire6.86 % - 5
Corrupted3.92 %
Top Skills
- 1
Glacial Fall47.05 % - 2
Blizzard42.15 % - 3
Ice Hurl40.19 % - 4
Hail40.19 % - 5
Initiative37.25 % - 6
Power Surge31.37 %
A Prismatic Crystopi has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Crystopi's highest stat is P. DEF at 114 and its lowest is M. ATK at 27. Its six stats add up to 493.
HP73
P. ATK101
M. ATK27
P. DEF114
M. DEF88
SPD90
Ice-class Skill Boost25%Each Crystopi has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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−10%25.49% of recent players
TraitIce Drill
For every point of total Energy Cost of enemy skills, Power +10% when attacking.
Learned by leveling up
Crystopi learns 13 skills as it levels up, from Frostclaw at level 1 to Hail at level 50.

1Rime
Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

2Initiative
Deals Physical Damage. PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

3Blizzard
Deals Physical Damage and inflicts 1 stack of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

4
0Instant Zero
Energy Cost of enemy skills +3 this turn. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost of all skills +3 instead.

3Snowball Roll
Deals Physical Damage and inflicts 2 stacks of Freeze on the enemy. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Inflicts 2 additional stacks and doubles this skill's Power.

4Hail
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost of all enemy skills additionally +3.
Learned via skill tablet
Crystopi can also learn these 14 skills from Skill Tablets. Open a skill to see how to get its tablet.


Crunch
Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2.

Stealth Strike
Deals Physical Damage and grants 50% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio.. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles this skill's power.




Cascade
Deals Magic Damage. If this attack is not countered by a defense skill, dispels all MarksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. from both sides.

Flurry Claws
Deals Physical Damage in a 2-hit combo. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles the Combo Count of this skill.

Sneak Attack
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power by 3×.

Psychic
Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.

Sunbask
Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.

Mind Jolt
Energy Cost of all enemy skills +1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost +3 instead.

Preemptive Guard
Reduces damage taken by 50%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1 on the next action.
Bloodline Skill
A Bloodline Elixir gives Crystopi one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Crystopi holds one bloodline at a time.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Brawl
45
Attack
Deals Physical Damage. If this skill is in slot 1, Power +60. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Ice-class Jini, Crystopi takes increased damage from
Fire,
Earth,
Fighting and
Mech skills and reduced damage from
Water,
Light and
Ice skills.
Increased damage from these skills
Reduced damage from these skills
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