How to get Fizzard

Where Fizzard lives

The Codex lists Fizzard in these places:

Saltwater Bay

The Codex says it is "Highly elusive".

Evolve Fizzlet

Roco Kingdom FizzletFizzletStage 1Roco Kingdom FizzardFizzardStage 2

Fizzlet evolves into Fizzard at level 36.

Fizzard evolution

Fizzlet evolves into Fizzard at level 36.

Roco Kingdom FizzletFizzletStage 1FirePoisonLv 36Roco Kingdom FizzardFizzardStage 2FirePoison

Fizzard Chromatic form

Every Jini in the Fizzlet line has a Chromatic form in different colours.

Fizzard Prismatic coloursPrismatic colours

A Prismatic Fizzard has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.

Fizzard stats

Fizzard's highest stat is M. ATK at 111 and its lowest is P. ATK at 44. Its six stats add up to 485.

7611197956244
Species AptitudeTotal 485
HP76
P. ATK44
M. ATK111
P. DEF62
M. DEF97
SPD95
Max Energy10
Fire-class Skill Boost25%
Poison-class Skill Boost25%

Fizzard personalities

Each Fizzard has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.

BoldP. ATK+10%P. DEF−10%
StubbornP. ATK+10%M. ATK−10%
MischievousP. ATK+10%M. DEF−10%
BraveP. ATK+10%SPD−10%
BravadoP. ATK+10%HP−10%
SteadyP. DEF+10%P. ATK−10%
NaiveP. DEF+10%M. ATK−10%
LazyP. DEF+10%M. DEF−10%
CarefreeP. DEF+10%SPD−10%
CandidP. DEF+10%HP−10%
SmartM. ATK+10%P. ATK−10%
FocusedM. ATK+10%P. DEF−10%
HeadstrongM. ATK+10%M. DEF−10%
CalmM. ATK+10%SPD−10%
RationalM. ATK+10%HP−10%
VigilantM. DEF+10%P. ATK−10%
DocileM. DEF+10%P. DEF−10%
ShyM. DEF+10%M. ATK−10%
CautiousM. DEF+10%SPD−10%
AnxiousM. DEF+10%HP−10%
SkittishSPD+10%P. ATK−10%
HastySPD+10%P. DEF−10%
CheerfulSPD+10%M. ATK−10%
RecklessSPD+10%M. DEF−10%
PassionateSPD+10%HP−10%
QuietHP+10%P. ATK−10%
MelancholyHP+10%P. DEF−10%
PeacefulHP+10%M. ATK−10%
CarelessHP+10%M. DEF−10%
GroundedHP+10%SPD−10%

Fizzard trait

Roco Kingdom Flame Reaction traitTrait

Flame Reaction

While on the field, BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) stacks become PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) stacks upon expiration.

Fizzard skills

Learned by leveling up

Fizzard learns 13 skills as it levels up, from Firestream at level 1 to Heavy Metal Dust at level 50.

Lv 1Roco Kingdom Firestream skill1

Firestream

Fire15Attack

Deals Magic Damage in a 3-hit combo.

Lv 1Roco Kingdom Ignite skill2

Ignite

Fire—Status

Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

Lv 1Roco Kingdom Corrosive Acid skill2

Corrosive Acid

Poison35Attack

Deals Magic Damage and inflicts 2 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Lv 5Roco Kingdom Defense skill1

Defense

Common—Defense

Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Lv 9Roco Kingdom Kindling skill3

Kindling

Fire30Attack

Deals Magic Damage in a 2-hit combo. Each hit inflicts 2 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

Recognize these? They're the terrifying stuff that sends wild beasts running for their lives.

Lv 12Roco Kingdom Poison Spore skill3

Poison Spore

Poison—Status

Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Poison Priests combine their knowledge of herbalism and biology to master this skill.

Lv 16Roco Kingdom Poisonous Peptide skill2

Poisonous Peptide

Poison—Defense

Reduces damage taken by 70%. VersatilityVersatilityAfter use, the skill turns into a random skill from a designated pool, and Energy Cost -1. Once that random skill is cast, it reverts to the original skill.: Poison-class status skill. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Ah—Achoo! It's okay. Just drink this, and you'll be ready for hugs again.

Lv 25Roco Kingdom Inferno Storm skill4

Inferno Storm

Fire75Attack

Deals Magic Damage and inflicts 6 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

Lv 35Roco Kingdom Corrosion skill1

Corrosion

Poison—Status

For each stack of PoisonPoison EffectIncludes Poison and Poison Mark. on the enemy, their Physical & Magic Attack -30%.

Lv 41Roco Kingdom Flame Shield skill2

Flame Shield

Fire—Defense

Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Inflicts 6 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

Lv 48Roco Kingdom Twist the Knife skill4

Twist the Knife

Poison—Status

Doubles the number of debuffDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.) stacks on the enemy Jini.

Anyone can cut. Few know how to twist.

Lv 49Roco Kingdom Venom Seep skill5

Venom Seep

Poison120Attack

Deals Magic Damage. For each stack of PoisonPoison EffectIncludes Poison and Poison Mark. on the enemy, this skill's Energy Cost -1, and inflicts 1 stack of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.).

It spreads through air and water, reaching the farthest corners of the kingdom. By the time you notice, it's already too late.

Lv 50Roco Kingdom Heavy Metal Dust skill1

Heavy Metal Dust

Poison—Status

Equipped attack skills gain 3 stacks of Inflict PoisonInflict PoisonSkills with Poison X inflict X stacks of Poison on the target.. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect.: Gain 6 stacks of Inflict PoisonInflict PoisonSkills with Poison X inflict X stacks of Poison on the target. instead.

The professor's told everyone a hundred times: never blow the dust in the lab. But there's always someone who doesn't listen.

Learned via skill tablet

Fizzard can also learn these 13 skills from Skill Tablets. Open a skill to see how to get its tablet.

Roco Kingdom Complete Combustion skill

Complete Combustion

Fire—Status

Doubles the enemy's BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) stacks and triggers Burn damage once.

Roco Kingdom Skyfire skill

Skyfire

Fire—Status

Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Inflicts 30 stacks instead.

Roco Kingdom Venom skill

Venom

Poison—Status

Inflicts 3 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Inflicts 8 stacks instead.

Roco Kingdom Searing Mark skill

Searing Mark

Fire—Status

Dispels all marksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. from both sides. For each stack dispelled, inflicts 5 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

Roco Kingdom Greed skill

Greed

Havoc—Status

Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

Roco Kingdom Backroom Deal skill

Backroom Deal

Havoc—Status

Physical & Magic Attack and Defense -100%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Applies Physical & Magic Attack and Defense -100% to the enemy instead.

Roco Kingdom Stone Skin skill

Stone Skin

Earth—Status

Physical Defense +160% and Magic Defense -60%.

Roco Kingdom Meteorite skill

Meteorite

Earth100Attack

Deals Magic Damage to enemy Jinies.

Roco Kingdom Warm-Up skill

Warm-Up

Common—Status

Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.

Roco Kingdom Skill Roulette skill

Skill Roulette

Common—Status

Transforms into a random skill from another allied Jini each turn.

Roco Kingdom Interfere skill

Interfere

Common—Status

The skill the enemy casts this turn costs +7 Energy for 3 turns.

Roco Kingdom Scare Off skill

Scare Off

Common—Defense

Reduces damage taken by 60%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The enemy performs a retreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect..

Roco Kingdom Lethal Poison skill

Lethal Poison

Poison75Attack

Deals Magic Damage. For each stack of PoisonPoison EffectIncludes Poison and Poison Mark. on the enemy, this skill's Power +10. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Power +40 instead.

Bloodline Skill

A Bloodline Elixir gives Fizzard one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Fizzard holds one bloodline at a time.

CommonRoco Kingdom Rejuvenate skill

RejuvenateCommon—Status

Restores 30% Health.

FloraRoco Kingdom Etiolation skill

EtiolationFlora—Status

Restores 10 Energy.

FireRoco Kingdom Flame Arrow skill

Flame ArrowFire80Attack

Deals Physical Damage to enemy Jinies.

WaterRoco Kingdom Water Storage skill

Water StorageWater—Status

The next skill's Energy Cost -6.

LightRoco Kingdom Piercing Shot skill

Piercing ShotLight60Attack

Deals Physical Damage to enemy Jinies.

EarthRoco Kingdom Mud Armor skill

Mud ArmorEarth—Status

Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

IceRoco Kingdom Rime skill

RimeIce—Status

Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

DragonRoco Kingdom Draconic Roar skill

Draconic RoarDragon200Attack

ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

ElectroRoco Kingdom Paralyze skill

ParalyzeElectro—Status

Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

PoisonRoco Kingdom Corrosive Touch skill

Corrosive TouchPoison60Attack

Deals Physical Damage to enemy Jinies.

BugRoco Kingdom Feign Sleep skill

Feign SleepBug—Status

Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

FightingRoco Kingdom Force Transmute skill

Force TransmuteFighting—Status

Power of all skills +40.

WingRoco Kingdom Plume Rush skill

Plume RushWing—Status

Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

CharmRoco Kingdom Sweet Sustain skill

Sweet SustainCharm—Status

CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) itself and the enemy: Restores 40% Health.

ShadowRoco Kingdom Spirit Channeling skill

Spirit ChannelingShadow100Attack

Deals Magic Damage to enemy Jinies.

HavocRoco Kingdom Evil Energy skill

Evil EnergyHavoc60Attack

Deals Physical Damage to enemy Jinies.

MechRoco Kingdom Metal Noise skill

Metal NoiseMech100Attack

Deals Magic Damage to enemy Jinies.

StellarRoco Kingdom Hyper Projection skill

Hyper ProjectionStellar—Status

Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.

Fizzard class matchup

As a Fire and Poison-class Jini, Fizzard takes increased damage from Earth, Water, Havoc and Stellar skills and reduced damage from Flora, Bug, Charm, Ice, Poison, Fighting and Mech skills.

Increased damage from these skills

EarthWaterHavocStellar

Reduced damage from these skills

FloraBugCharmIcePoisonFightingMech

Fizzard research topics

Capture 1 JiniCharacter EXP×150Research Points×5
Capture 1 Jini with Amazing TalentCharacter EXP×150Research Points×10
Capture 1 Prismatic JiniRinged Seal of Souls×1Research Points×30
Capture 1 Chromatic JiniRinged Seal of Souls×1Research Points×50
Earn the medal: Destined HeroPrismatic Shard×300Research Points×50
Use Poisonous Peptide ×2Poisonous Peptide×1Recipe: Poisonous Peptide×1Research Points×10
Use Heavy Metal Dust ×2Heavy Metal Dust×1Recipe: Heavy Metal Dust×1Research Points×10

More Fire-class Jinies

All Fire Jinies