How to get Foxel

Where Foxel lives

The Codex lists Foxel in these places:

Saltwater Bay

The Codex says it is "Highly elusive".

Evolve into Buffel

Foxel evolves into Buffel at level 33, so getting Foxel gets you the whole line.

Foxel evolution

Foxel evolves into Buffel at level 33.

Roco Kingdom FoxelFoxelStage 1CommonLv 33Roco Kingdom BuffelBuffelStage 2Common

Foxel Prismatic coloursPrismatic colours

A Prismatic Foxel has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.

Foxel stats

Foxel's highest stat is P. DEF at 99 and its lowest is M. ATK at 33. Its six stats add up to 443.

773373809981
Species AptitudeTotal 443
HP77
P. ATK81
M. ATK33
P. DEF99
M. DEF73
SPD80
Max Energy10
Common Skill Boost25%

Foxel personalities

Each Foxel has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.

BoldP. ATK+10%P. DEF−10%
StubbornP. ATK+10%M. ATK−10%
MischievousP. ATK+10%M. DEF−10%
BraveP. ATK+10%SPD−10%
BravadoP. ATK+10%HP−10%
SteadyP. DEF+10%P. ATK−10%
NaiveP. DEF+10%M. ATK−10%
LazyP. DEF+10%M. DEF−10%
CarefreeP. DEF+10%SPD−10%
CandidP. DEF+10%HP−10%
SmartM. ATK+10%P. ATK−10%
FocusedM. ATK+10%P. DEF−10%
HeadstrongM. ATK+10%M. DEF−10%
CalmM. ATK+10%SPD−10%
RationalM. ATK+10%HP−10%
VigilantM. DEF+10%P. ATK−10%
DocileM. DEF+10%P. DEF−10%
ShyM. DEF+10%M. ATK−10%
CautiousM. DEF+10%SPD−10%
AnxiousM. DEF+10%HP−10%
SkittishSPD+10%P. ATK−10%
HastySPD+10%P. DEF−10%
CheerfulSPD+10%M. ATK−10%
RecklessSPD+10%M. DEF−10%
PassionateSPD+10%HP−10%
QuietHP+10%P. ATK−10%
MelancholyHP+10%P. DEF−10%
PeacefulHP+10%M. ATK−10%
CarelessHP+10%M. DEF−10%
GroundedHP+10%SPD−10%

Foxel trait

Roco Kingdom Revelation traitTrait

Revelation

While on the field, see through all Jinies' transformation effects and remove their disguise.

Foxel skills

Learned by leveling up

Foxel learns 13 skills as it levels up, from Scratch at level 1 to Squash at level 46.

Lv 1Roco Kingdom Scratch skill0

Scratch

Common35Attack

Deals Physical Damage and restores 1 Energy.

Some Jinies do this at home too, so watch your toilet paper and magic scrolls!

Lv 1Roco Kingdom Rejuvenate skill2

Rejuvenate

Common—Status

Restores 30% Health.

Lv 6Roco Kingdom Tail Sweep skill2

Tail Sweep

Common90Attack

Deals Physical Damage to enemy Jinies.

Tip: When that tail swings your way, jump—like you're skipping rope.

Lv 12Roco Kingdom Initiative skill2

Initiative

Common55Attack

Deals Physical Damage. PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1.

Lv 16Roco Kingdom Defense skill1

Defense

Common—Defense

Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Lv 26Roco Kingdom Power Surge skill1

Power Surge

Common—Status

Physical Attack +100%.

Lv 27Roco Kingdom Turning Tide skill1

Turning Tide

Common55Attack

Deals Physical Damage. For every +1 Energy Cost of this skill, Power +50.

Lv 28Roco Kingdom Piercing Gaze skill2

Piercing Gaze

Common—Status

Enemy Physical & Magic Defense -120%.

Lv 33Roco Kingdom Home Advantage skill3

Home Advantage

Common—Status

Gains 1 stack of Attack MarkAttack MarkMark effect: All Skill Power +10%..

Lv 35Roco Kingdom Reactive Strike skill2

Reactive Strike

Common65Attack

Deals Physical Damage. If a status skill was cast last turn, this skill's Power +55.

Lv 37Roco Kingdom Swiftstride skill1

Swiftstride

Common—Status

Speed +80. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Speed +160 instead.

Lv 42Roco Kingdom Stress Response skill2

Stress Response

Common—Status

Restores 25% Health. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Restores 50% Health instead.

Lv 46Roco Kingdom Squash skill5

Squash

Common155Attack

Deals Physical Damage to enemy Jinies.

If the final magic exam crushes me, I'll just lie flat in my dorm and give up.

Learned via skill tablet

Foxel can also learn these 13 skills from Skill Tablets. Open a skill to see how to get its tablet.

Roco Kingdom Psychic skill

Psychic

Common—Status

Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.

Roco Kingdom Preparation Stance skill

Preparation Stance

Fighting—Status

Physical Attack +80%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical Defense additionally -80%.

Roco Kingdom Inch Punch skill

Inch Punch

Fighting30Attack

Deals Physical Damage and restores 1 Energy.

Roco Kingdom Winding Force skill

Winding Force

Fighting25Attack

Deals Physical Damage in a 2-hit combo.

Roco Kingdom Stinging Needle skill

Stinging Needle

Bug40Attack

Deals Physical Damage to enemy Jinies.

Roco Kingdom Aerial Cleave skill

Aerial Cleave

Bug20Attack

Deals Physical Damage. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Power +20.

Roco Kingdom Tail Sting skill

Tail Sting

Bug80Attack

Deals Physical Damage to enemy Jinies.

Roco Kingdom Hive Mind skill

Hive Mind

Bug—Status

Grants the allies 2 random stacks of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup..

Roco Kingdom Scare Off skill

Scare Off

Common—Defense

Reduces damage taken by 60%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The enemy performs a retreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect..

Roco Kingdom Preemptive Guard skill

Preemptive Guard

Common—Defense

Reduces damage taken by 50%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1 on the next action.

Roco Kingdom Lullaby skill

Lullaby

Common—Status

Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.

Roco Kingdom Devolve skill

Devolve

Common—Status

Inflicts 1 stack of CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) on the enemy.

Roco Kingdom Sunbask skill

Sunbask

Common—Status

Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Bloodline Skill

A Bloodline Elixir gives Foxel one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Foxel holds one bloodline at a time.

CommonRoco Kingdom Star Crash skill

Star CrashCommon90Attack

Deals Magic Damage to enemy Jinies.

FloraRoco Kingdom Etiolation skill

EtiolationFlora—Status

Restores 10 Energy.

FireRoco Kingdom Flame Arrow skill

Flame ArrowFire80Attack

Deals Physical Damage to enemy Jinies.

WaterRoco Kingdom Water Storage skill

Water StorageWater—Status

The next skill's Energy Cost -6.

LightRoco Kingdom Piercing Shot skill

Piercing ShotLight60Attack

Deals Physical Damage to enemy Jinies.

EarthRoco Kingdom Mud Armor skill

Mud ArmorEarth—Status

Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

IceRoco Kingdom Rime skill

RimeIce—Status

Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

DragonRoco Kingdom Draconic Roar skill

Draconic RoarDragon200Attack

ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

ElectroRoco Kingdom Paralyze skill

ParalyzeElectro—Status

Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

PoisonRoco Kingdom Poison Spore skill

Poison SporePoison—Status

Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

BugRoco Kingdom Feign Sleep skill

Feign SleepBug—Status

Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

FightingRoco Kingdom Force Transmute skill

Force TransmuteFighting—Status

Power of all skills +40.

WingRoco Kingdom Plume Rush skill

Plume RushWing—Status

Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

CharmRoco Kingdom Allure skill

AllureCharm60Attack

Deals Magic Damage to enemy Jinies.

ShadowRoco Kingdom Spirit Channeling skill

Spirit ChannelingShadow100Attack

Deals Magic Damage to enemy Jinies.

HavocRoco Kingdom Slander skill

SlanderHavoc80Attack

Deals Physical Damage to enemy Jinies.

MechRoco Kingdom Metal Noise skill

Metal NoiseMech100Attack

Deals Magic Damage to enemy Jinies.

StellarRoco Kingdom Hyper Projection skill

Hyper ProjectionStellar—Status

Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.

Foxel class matchup

As a Common-class Jini, Foxel takes increased damage from Fighting skills and reduced damage from Shadow skills.

Increased damage from these skills

Fighting

Reduced damage from these skills

Shadow

Foxel research topics

Capture 1 JiniCharacter EXP×150Research Points×5
Capture 1 Jini with Amazing TalentCharacter EXP×150Research Points×10
Evolve a Jini oncePrismatic Shard×50Research Points×10

More Common-class Jinies

All Common Jinies