
Lutrail
Equipped with razor-sharp teeth, it loves gnawing on sturdy wood. Its palms are incredibly tough and calloused. When it rubs its face, it isn't cleaning itself; it's actually using its rough palms to grind its teeth.
Lutrail is a
Common and
Water-class Jini in Roco Kingdom, number 037 in the World Codex. It lives in Merchant Town Outskirts and The Sunken Vortex. It evolves into Lutusk at level 48.
Catch Lutrail in the wild
12 spots on the Carosia map, in 2 places. Tap a place to see its spots.
The Codex says it is "Common in sandy areas".
Evolve Lutty
Lutty12 spots in 3 places · Lutty Egg
LutrailStage 2Lutty lives in Merchant Town Outskirts, The Sunken Vortex and Saltwater Bay. It hatches from the Lutty Egg or the Event Jini Egg. Lutty evolves into Lutrail at level 30.
Attract Lutrail at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From Jini Codex Research Topic: Lutusk
Evolve into Lutusk
Lutrail evolves into Lutusk at level 48, so getting Lutrail gets you the whole line.
Lutty evolves into Lutrail at level 30. Lutrail evolves into Lutusk at level 48.
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Vigilant6.82 % - 2



Brave6.82 % - 3



Headstrong6.82 % - 4



Focused5.62 % - 5



Calm5.22 % - 6



Candid5.22 %
Top Ind. Apt.
- 1
P. DEF43.77 % - 2
M. DEF42.97 % - 3
M. ATK40.16 % - 4
HP38.55 % - 5
SPD35.34 % - 6
P. ATK32.93 %
Top Bloodline
- 1
Water42.57 % - 2
Common41.76 % - 3
Corrupted8.83 % - 4
Flora2.81 % - 5
Charm2.00 % - 6
Stellar0.83 %
Top Skills
- 1
Bubble Shield55.82 % - 2
Water Bullet45.38 % - 3
Roar39.35 % - 4
Meteorfall33.33 % - 5
Enrage30.12 % - 6
Scratch30.12 %
A Prismatic Lutrail has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Lutrail's highest stat is HP at 97 and its lowest is SPD at 64. Its six stats add up to 477.
HP97
P. ATK77
M. ATK77
P. DEF81
M. DEF81
SPD64
Common Skill Boost25%
Water-class Skill Boost25%Each Lutrail has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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−10%6.82% of recent players
TraitConservative
Increases Physical & Magic Defense by 80% if total Energy Cost is less than 4.
Learned by leveling up
Lutrail learns 15 skills as it levels up, from Enrage at level 1 to Water Ring at level 50.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

0Scratch
Deals Physical Damage and restores 1 Energy.
Some Jinies do this at home too, so watch your toilet paper and magic scrolls!

1Purify
Dispels its own debuffsDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.). Energy Cost of all skills -1.

1Roar
Enemy's Physical Attack -60% and Speed -60.
Shout out your Jini's skill in Jini Duels for it to work best!

2Bubble Shield
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Magic Attack +70%.

1Preemptive Guard
Reduces damage taken by 50%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1 on the next action.

5Water Blast
Deals Magic Damage. Each time this skill is cast, its Energy Cost permanently -1.

2Flurry Claws
Deals Physical Damage in a 2-hit combo. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles the Combo Count of this skill.

2Water Ring
Reduces damage taken by 60%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Energy Cost of all skills -2.
Learned via skill tablet
Lutrail can also learn these 16 skills from Skill Tablets. Open a skill to see how to get its tablet.

Bloodrage
Reduces damage taken by 60%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Survives with 1 Health upon taking lethal damage.

Painseeker
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.

Scare Off
Reduces damage taken by 60%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The enemy performs a retreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect..

Psychic
Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.


Comet
Deals Magic Damage. For every 5% Health lost, this skill's Power -10. Consumes all remaining Health after use.

Last Stand
Deals Magic Damage. If Energy is depleted after casting this skill, this skill's Power +120.

Mana Burst
Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage.

Tide
Reduces damage taken by 60%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Gains 1 stack of Wet MarkWet MarkMark effect: Energy Cost of all skills -1..

Riposte
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Physical & Magic Attack +70%.



Intercept
Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. the countered skill.


Shockwave
Deals Physical Damage. The enemy's Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. -3.

Harden
Reduces damage taken by 90%. If the last skill cast was an attack, this skill's Energy Cost -2. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..
Bloodline Skill
A Bloodline Elixir gives Lutrail one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Lutrail holds one bloodline at a time.

Wax Coating
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Restores 3 Energy.

Flame Shield
—Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Inflicts 6 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

Sludge Skin
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The enemy's Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. -3.

Snowman Decoy
—Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Restores Energy 2× the Energy Cost of the countered skill.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Focus
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Returns to the FieldReturn to the FieldThe Jini leaves the field, then immediately returns. Any Jini entering this turn is immune to this effect. at the end of the turn.

Cover
—Defense
Reduces damage taken by 70%. Forced RetreatForced RetreatThe Jini leaves the field and is replaced by a random teammate. Any Jini entering this turn is immune to this effect.. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The next Jini gains Damage Reduction.

Rebound Punch
25
Attack
Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.

Wind Wall
—Defense
Reduces damage taken by 50% and grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use.. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Ethereal Form
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Magic Defense +70%.

Tradeoff
—Defense
Reduces damage taken by 90%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Grants 50% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

Ion Oscillation
90
Attack
Deals Magic Damage. If this skill is in slot 3, Power +40. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

Meditation
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Inflicts 2 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.
As a
Common and
Water-class Jini, Lutrail takes increased damage from
Flora,
Electro and
Fighting skills and reduced damage from
Fire,
Shadow and
Mech skills.
Increased damage from these skills
Reduced damage from these skills
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