How to get Harequin

Where Harequin lives

The Codex lists Harequin in these places:

Chittering Mesa

The Codex says it is "Highly elusive".

Evolve Jollip

Roco Kingdom JollipJollipStage 1Roco Kingdom HarequinHarequinStage 2

Jollip evolves into Harequin at level 16.

Evolve into Harleduke

Harequin evolves into Harleduke at level 36, so getting Harequin gets you the whole line.

Harequin evolution

Jollip evolves into Harequin at level 16. Harequin evolves into Harleduke at level 36.

Roco Kingdom JollipJollipStage 1HavocLv 16Roco Kingdom HarequinHarequinStage 2HavocLv 36Roco Kingdom HarledukeHarledukeStage 3Havoc

Harequin Chromatic form

Every Jini in the Jollip line has a Chromatic form in different colours.

Harequin Prismatic coloursPrismatic colours

A Prismatic Harequin has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.

Harequin stats

Harequin's highest stat is M. ATK at 118 and its lowest is P. DEF at 66. Its six stats add up to 583.

88118999666116
Species AptitudeTotal 583
HP88
P. ATK116
M. ATK118
P. DEF66
M. DEF99
SPD96
Max Energy10
Havoc-class Skill Boost25%

Harequin personalities

Each Harequin has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.

BoldP. ATK+10%P. DEF−10%
StubbornP. ATK+10%M. ATK−10%
MischievousP. ATK+10%M. DEF−10%
BraveP. ATK+10%SPD−10%
BravadoP. ATK+10%HP−10%
SteadyP. DEF+10%P. ATK−10%
NaiveP. DEF+10%M. ATK−10%
LazyP. DEF+10%M. DEF−10%
CarefreeP. DEF+10%SPD−10%
CandidP. DEF+10%HP−10%
SmartM. ATK+10%P. ATK−10%
FocusedM. ATK+10%P. DEF−10%
HeadstrongM. ATK+10%M. DEF−10%
CalmM. ATK+10%SPD−10%
RationalM. ATK+10%HP−10%
VigilantM. DEF+10%P. ATK−10%
DocileM. DEF+10%P. DEF−10%
ShyM. DEF+10%M. ATK−10%
CautiousM. DEF+10%SPD−10%
AnxiousM. DEF+10%HP−10%
SkittishSPD+10%P. ATK−10%
HastySPD+10%P. DEF−10%
CheerfulSPD+10%M. ATK−10%
RecklessSPD+10%M. DEF−10%
PassionateSPD+10%HP−10%
QuietHP+10%P. ATK−10%
MelancholyHP+10%P. DEF−10%
PeacefulHP+10%M. ATK−10%
CarelessHP+10%M. DEF−10%
GroundedHP+10%SPD−10%

Harequin trait

Roco Kingdom Tease traitTrait

Tease

When healed, this Jini does not restore Health but deal the same amount of damage to the enemy instead.

Harequin skills

Learned by leveling up

Harequin learns 15 skills as it levels up, from Meteorfall at level 1 to Stealth Strike at level 47.

Lv 1Roco Kingdom Meteorfall skill0

Meteorfall

Common45Attack

Deals Physical Damage to enemy Jinies.

Lv 1Roco Kingdom Rejuvenate skill2

Rejuvenate

Common—Status

Restores 30% Health.

Lv 5Roco Kingdom Bat Strike skill2

Bat Strike

Havoc65Attack

Deals Physical Damage with 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

Summons strange helpers. They're always hungry—bananas are their favorite, blood comes second.

Lv 6Roco Kingdom Juggle skill3

Juggle

Havoc115Attack

Deals Magic Damage. VersatilityVersatilityAfter use, the skill turns into a random skill from a designated pool, and Energy Cost -1. Once that random skill is cast, it reverts to the original skill.: LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio.-related skills.

Lv 12Roco Kingdom Greed skill2

Greed

Havoc—Status

Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

Lv 23Roco Kingdom Defense skill1

Defense

Common—Defense

Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Lv 28Roco Kingdom Hoax skill4

Hoax

Havoc110Attack

Deals magic damage. When out of energy, it costs 5% Health instead of 1 Energy.

You want interest, they want your principal. That's the fairest deal in Petiapolis's black market.

Lv 30Roco Kingdom Forged Bill skill1

Forged Bill

Havoc—Status

If the enemy restores Health this turn, they lose 2× that amount instead (including excess healing). PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1.

Lv 34Roco Kingdom Tradeoff skill3

Tradeoff

Havoc—Defense

Reduces damage taken by 90%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Grants 50% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

"This is the fairest deal in Petiapolis. Put it on the scales, and it won't tip—because I'm holding them."

Lv 35Roco Kingdom Pillage skill3

Pillage

Havoc35Attack

Deals Physical Damage in a 2-hit combo. If an enemy is defeated, this skill's Combo Count permanently +2.

The black market sells a rare Buddy Pod that's said to hold two Jinies and spawn a random Jini egg every day. You pay double for one, only to get scammed.

Lv 36Roco Kingdom Fraudulent Contract skill3

Fraudulent Contract

Havoc—Status

Swaps buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) and debuffsDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.) with the enemy.

Pay back what you owe, and the door stays open.

Lv 37Roco Kingdom Frame-Up skill6

Frame-Up

Havoc150Attack

Deals Magic Damage to enemy Jinies.

Lv 39Roco Kingdom Backroom Deal skill1

Backroom Deal

Havoc—Status

Physical & Magic Attack and Defense -100%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Applies Physical & Magic Attack and Defense -100% to the enemy instead.

Lv 40Roco Kingdom Impersonate skill2

Impersonate

Havoc—Status

Matches its Health percentage to the enemy's. VersatilityVersatilityAfter use, the skill turns into a random skill from a designated pool, and Energy Cost -1. Once that random skill is cast, it reverts to the original skill.: Havoc-class attack skill.

Lv 47Roco Kingdom Stealth Strike skill4

Stealth Strike

Havoc70Attack

Deals Physical Damage and grants 50% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio.. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles this skill's power.

Learned via skill tablet

Harequin can also learn these 16 skills from Skill Tablets. Open a skill to see how to get its tablet.

Roco Kingdom Poison Swamp skill

Poison Swamp

Poison80Attack

Deals Physical Damage to enemy Jinies.

Roco Kingdom Miasma Spray skill

Miasma Spray

Poison100Attack

Deals Magic Damage to enemy Jinies.

Roco Kingdom Poison Spore skill

Poison Spore

Poison—Status

Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Roco Kingdom Poison Mist skill

Poison Mist

Poison—Status

Converts all enemy buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) into PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.).

Roco Kingdom Malicious Escape skill

Malicious Escape

Havoc—Status

RetreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect.. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost of enemy attack skills additionally +4.

Roco Kingdom Venom skill

Venom

Poison—Status

Inflicts 3 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Inflicts 8 stacks instead.

Roco Kingdom Insect Curse skill

Insect Curse

Bug100Attack

Deals Magic Damage to enemy Jinies.

Roco Kingdom Bind skill

Bind

Bug—Status

Inflicts 2 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy. Grants 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Inflicts 2 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Roco Kingdom Scavenge skill

Scavenge

Bug—Status

Dispels the enemy's MarksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time.. Restores 10% Health to this Jini itself for each stack of MarkMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. dispelled.

Roco Kingdom Stress Response skill

Stress Response

Common—Status

Restores 25% Health. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Restores 50% Health instead.

Roco Kingdom Bloodrage skill

Bloodrage

Common—Defense

Reduces damage taken by 60%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Survives with 1 Health upon taking lethal damage.

Roco Kingdom Skill Roulette skill

Skill Roulette

Common—Status

Transforms into a random skill from another allied Jini each turn.

Roco Kingdom Tail Sting skill

Tail Sting

Bug80Attack

Deals Physical Damage to enemy Jinies.

Roco Kingdom Power Surge skill

Power Surge

Common—Status

Physical Attack +100%.

Roco Kingdom Magic Boost skill

Magic Boost

Common—Status

Magic Attack +70%.

Roco Kingdom Painseeker skill

Painseeker

Common—Defense

Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.

Bloodline Skill

A Bloodline Elixir gives Harequin one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Harequin holds one bloodline at a time.

CommonRoco Kingdom Star Crash skill

Star CrashCommon90Attack

Deals Magic Damage to enemy Jinies.

FloraRoco Kingdom Etiolation skill

EtiolationFlora—Status

Restores 10 Energy.

FireRoco Kingdom Ignite skill

IgniteFire—Status

Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

WaterRoco Kingdom Water Storage skill

Water StorageWater—Status

The next skill's Energy Cost -6.

LightRoco Kingdom Prism Burst skill

Prism BurstLight100Attack

Deals Magic Damage to enemy Jinies.

EarthRoco Kingdom Sand Toss skill

Sand TossEarth60Attack

Deals Physical Damage to enemy Jinies.

IceRoco Kingdom Rime skill

RimeIce—Status

Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

DragonRoco Kingdom Draconic Roar skill

Draconic RoarDragon200Attack

ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

ElectroRoco Kingdom Paralyze skill

ParalyzeElectro—Status

Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

PoisonRoco Kingdom Corrosive Touch skill

Corrosive TouchPoison60Attack

Deals Physical Damage to enemy Jinies.

BugRoco Kingdom Feign Sleep skill

Feign SleepBug—Status

Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

FightingRoco Kingdom Spear Hand skill

Spear HandFighting80Attack

Deals Magic Damage to enemy Jinies.

WingRoco Kingdom Plume Rush skill

Plume RushWing—Status

Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

CharmRoco Kingdom Sweet Sustain skill

Sweet SustainCharm—Status

CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) itself and the enemy: Restores 40% Health.

ShadowRoco Kingdom Spirit Channeling skill

Spirit ChannelingShadow100Attack

Deals Magic Damage to enemy Jinies.

HavocRoco Kingdom Evil Energy skill

Evil EnergyHavoc60Attack

Deals Physical Damage to enemy Jinies.

MechRoco Kingdom Metal Noise skill

Metal NoiseMech100Attack

Deals Magic Damage to enemy Jinies.

StellarRoco Kingdom Hyper Projection skill

Hyper ProjectionStellar—Status

Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.

Harequin class matchup

As a Havoc-class Jini, Harequin takes increased damage from Light, Bug, Fighting and Charm skills and reduced damage from Shadow and Havoc skills.

Increased damage from these skills

LightBugFightingCharm

Reduced damage from these skills

ShadowHavoc

Harequin research topics

Capture 1 JiniCharacter EXP×150Research Points×5
Capture 1 Jini with Amazing TalentCharacter EXP×150Research Points×10
Evolve a Jini oncePrismatic Shard×50Research Points×10

More Havoc-class Jinies

All Havoc Jinies