
Harmonet
With a strong resonance with magic, it doesn't seem to be a naturally occurring species. Field studies suggest that even wild Harmonets have had a pact before—leading to the theory that they were artificially created in the first place...
Harmonet is a
Charm and
Wing-class Jini in Roco Kingdom, number 104 in the World Codex. It lives in Windhold Cliffs and Windrest Sanctuary.
Catch Harmonet in the wild
2 spots on the Carosia map, in 2 places. Tap a place to see its spots.
The Codex says it is "Common in mountain forests".
Evolve Twinket
Virlet lives in Windhold Cliffs and Windrest Sanctuary. It hatches from the Virlet Egg or the Event Jini Egg. Virlet evolves into Twinket at level 20. Twinket evolves into Harmonet at level 32.
Attract Harmonet at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From Jini Codex Research Topic: Harmonet
Virlet evolves into Twinket at level 20. Twinket evolves into Harmonet at level 32.
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Reckless7.87 % - 2



Anxious7.08 % - 3



Bravado6.69 % - 4



Naive6.69 % - 5



Lazy5.90 % - 6



Candid5.51 %
Top Ind. Apt.
- 1
SPD58.26 % - 2
HP49.60 % - 3
P. ATK49.21 % - 4
P. DEF48.81 % - 5
M. DEF47.63 % - 6
M. ATK16.53 %
Top Bloodline
- 1
Wing35.03 % - 2
Charm33.85 % - 3
Water3.14 % - 4
Corrupted3.14 % - 5
Flora2.75 % - 6
Common2.75 %
Top Skills
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Mega Candy70.47 % - 2
Sugar Marble43.70 % - 3
Gale Stab42.91 % - 4
Sweet Sustain35.03 % - 5
Birthday Cake33.07 % - 6
Plume Rush27.55 %
A Prismatic Harmonet has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Harmonet's highest stat is SPD at 135 and its lowest is M. ATK at 29. Its six stats add up to 539.
HP87
P. ATK106
M. ATK29
P. DEF94
M. DEF88
SPD135
Wing-class Skill Boost25%
Charm-class Skill Boost25%Each Harmonet has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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−10%7.87% of recent players
TraitFree Drift
Increases Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. by 3 for every stack of CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) obtained.
Learned by leveling up
Harmonet learns 13 skills as it levels up, from Peck at level 1 to Maelstrom at level 50.

3Sweet Sustain
CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) itself and the enemy: Restores 40% Health.

3Mega Candy
Deals Physical Damage and gains CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.): This skill's Power +60.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

2Plume Rush
Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

2Sugar Marble
Deals Physical Damage. The greater the weight difference between the Jini and the enemy, the greater this skill's Power.

4Birthday Cake
Dispels its own debuffsDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.) and doubles its buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

2Gale Stab
Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo.

4Windrise
Gains 1 stack of Windrise MarkWindrise MarkMark effect: When attacking first, Skill Power of the attack +20%..
Wherever I stand, the wind rises.

3Moonlight Concerto
Deals Physical Damage in a 1-hit combo. For each stack of CuteifyingCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) on all Jinies on both sides, this skill's Combo Count +1.

5Maelstrom
Deals Physical Damage and grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use.. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power to 1.5 times.
Learned via skill tablet
Harmonet can also learn these 14 skills from Skill Tablets. Open a skill to see how to get its tablet.


Spore
Inflicts 3 stacks of ParasiteParasiteAt the end of the turn, absorbs 2% Health from the host. (Flora-class Jinies are immune to this effect.) on the enemy.


Cascade
Deals Magic Damage. If this attack is not countered by a defense skill, dispels all MarksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. from both sides.

Flurry Claws
Deals Physical Damage in a 2-hit combo. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles the Combo Count of this skill.




Sunbask
Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Lullaby
Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.


Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.

Intercept
Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. the countered skill.

Sieve Surge
Deals Physical Damage. When this Jini's Health is above 80%, this skill's Power +75.
Bloodline Skill
A Bloodline Elixir gives Harmonet one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Harmonet holds one bloodline at a time.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Brawl
45
Attack
Deals Physical Damage. If this skill is in slot 1, Power +60. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Charm and
Wing-class Jini, Harmonet takes increased damage from
Ice,
Electro,
Poison,
Havoc and
Mech skills and reduced damage from
Bug,
Fighting and
Flora skills.
Increased damage from these skills
Reduced damage from these skills
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