
Kacoo
It is quick on its feet. Its short, soft forepaws are not good for grabbing, so it uses its tail instead. With a running start, it can glide for a moment, but it never quite manages to fly.
Kacoo is a
Wing and
Common-class Jini in Roco Kingdom, number 096 in the World Codex. It lives in Chittering Mesa. It evolves into Kaflair at level 18 and Kavelle at level 36.
Where Kacoo lives
The Codex lists Kacoo in these places:
The Codex says it is "Highly elusive".
Hatch Kacoo from an egg

This egg hatches into Kacoo.

This egg hatches into Kacoo.
Attract Kacoo at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From the Wisdom Sapling's trial in Windrest Province
Evolve into Kaflair and Kavelle
Kacoo evolves into Kaflair at level 18 and Kavelle at level 36, so getting Kacoo gets you the whole line.
Kacoo evolves into Kaflair at level 18. Kaflair evolves into Kavelle at level 36.
A Prismatic Kacoo has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Kacoo's highest stat is SPD at 72 and its lowest is M. DEF at 53. Its six stats add up to 378.
HP58
P. ATK68
M. ATK66
P. DEF61
M. DEF53
SPD72
Common Skill Boost25%
Wing-class Skill Boost25%Each Kacoo has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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TraitClatter Dash
Gains 1 more Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. when acting before the enemies.
Learned by leveling up
Kacoo learns 15 skills as it levels up, from Defense at level 1 to Pursuit at level 50.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

0
1Fierce Crash
Deals Physical Damage to enemy Jinies.
The head arrives before the rest of the body.

2Storm Eye
Combo CountsCombo CountAlters combo counts. Only applies to skills with a combo effect. gained +100%.
"Holy City! Let us ride the wind for we can't fly."

3Spinning Strike
Deals Physical Damage in a 3-hit combo.
An elegant Jini offers its dance in all its grace.

2Plume Rush
Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

2Gale Stab
Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo.

1Swiftstride
Speed +80. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Speed +160 instead.

3Wing Strike
Deals Magic Damage and grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

2Feather Blade
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Forces the enemy to trigger Forced RetreatForced RetreatThe Jini leaves the field and is replaced by a random teammate. Any Jini entering this turn is immune to this effect. at the end of the turn.

3Pursuit
Deals Magic Damage in a 1-hit combo; Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Becomes a 3-hit combo.
Not every Jini can master this move. Use it poorly, and you might end up tripping over yourself.
Learned via skill tablet
Kacoo can also learn these 16 skills from Skill Tablets. Open a skill to see how to get its tablet.



Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.

Press the Advantage
Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1.

Ambush
Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, this skill's Combo Count +3.

Flurry Claws
Deals Physical Damage in a 2-hit combo. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles the Combo Count of this skill.

Maelstrom
Deals Physical Damage and grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use.. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power to 1.5 times.

Stress Response
Restores 25% Health. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Restores 50% Health instead.


Saltbind
2-hit combo. Each hit restores 8% Health. After use, this skill's Combo Count permanently +1.



Sproutstrike
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Restores 50% Health and 5 Energy.



Bloodline Skill
A Bloodline Elixir gives Kacoo one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Kacoo holds one bloodline at a time.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Brawl
45
Attack
Deals Physical Damage. If this skill is in slot 1, Power +60. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Wing and
Common-class Jini, Kacoo takes increased damage from
Ice and
Electro skills and reduced damage from
Flora,
Bug and
Shadow skills.
Increased damage from these skills
Reduced damage from these skills
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