How to get Mortink

Where Mortink lives

The Codex lists Mortink in these places:

Saltwater Bay

The Codex says it is "Common along riverbanks".

Evolve into Wingletch

Mortink evolves into Wingletch at level 32, so getting Mortink gets you the whole line.

Mortink evolution

Mortink evolves into Wingletch at level 32.

Roco Kingdom MortinkMortinkStage 1MechBugLv 32Roco Kingdom WingletchWingletchStage 2MechBug

Mortink Prismatic coloursPrismatic colours

A Prismatic Mortink has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.

Mortink stats

Mortink's highest stat is M. DEF at 136 and its lowest is P. ATK at 45. Its six stats add up to 502.

11781136487545
Species AptitudeTotal 502
HP117
P. ATK45
M. ATK81
P. DEF75
M. DEF136
SPD48
Max Energy10
Bug-class Skill Boost25%
Mech-class Skill Boost25%

Mortink personalities

Each Mortink has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.

BoldP. ATK+10%P. DEF−10%
StubbornP. ATK+10%M. ATK−10%
MischievousP. ATK+10%M. DEF−10%
BraveP. ATK+10%SPD−10%
BravadoP. ATK+10%HP−10%
SteadyP. DEF+10%P. ATK−10%
NaiveP. DEF+10%M. ATK−10%
LazyP. DEF+10%M. DEF−10%
CarefreeP. DEF+10%SPD−10%
CandidP. DEF+10%HP−10%
SmartM. ATK+10%P. ATK−10%
FocusedM. ATK+10%P. DEF−10%
HeadstrongM. ATK+10%M. DEF−10%
CalmM. ATK+10%SPD−10%
RationalM. ATK+10%HP−10%
VigilantM. DEF+10%P. ATK−10%
DocileM. DEF+10%P. DEF−10%
ShyM. DEF+10%M. ATK−10%
CautiousM. DEF+10%SPD−10%
AnxiousM. DEF+10%HP−10%
SkittishSPD+10%P. ATK−10%
HastySPD+10%P. DEF−10%
CheerfulSPD+10%M. ATK−10%
RecklessSPD+10%M. DEF−10%
PassionateSPD+10%HP−10%
QuietHP+10%P. ATK−10%
MelancholyHP+10%P. DEF−10%
PeacefulHP+10%M. ATK−10%
CarelessHP+10%M. DEF−10%
GroundedHP+10%SPD−10%

Mortink trait

Roco Kingdom Lockdown traitTrait

Lockdown

The skill the enemy casts this turn gains a 1-turn cooldown.

Mortink skills

Learned by leveling up

Mortink learns 13 skills as it levels up, from Web Trap at level 1 to Wing Flap at level 48.

Lv 1Roco Kingdom Web Trap skill0

Web Trap

Bug30Attack

Deals Magic Damage and restores 1 Energy.

Lv 1Roco Kingdom Ion Oscillation skill3

Ion Oscillation

Mech90Attack

Deals Magic Damage. If this skill is in slot 3, Power +40. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

Lv 2Roco Kingdom Hive Mind skill3

Hive Mind

Bug—Status

Grants the allies 2 random stacks of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup..

Sacrifice! For the noble cause of the Swarm!

Lv 9Roco Kingdom Lever Swap skill0

Lever Swap

Mech—Status

Restores 2 Energy and swaps the skills in adjacent slots.

If you want something, you have to pay a price. Know the cost before you act.

Lv 17Roco Kingdom Insect Hum skill2

Insect Hum

Bug15Attack

Deals Magic Damage. For each Insect Hum equipped by Jinies in your lineup, this skill's Combo Count +1.

Lv 19Roco Kingdom Defense skill1

Defense

Common—Defense

Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Lv 26Roco Kingdom Magnetic Storm skill2

Magnetic Storm

Mech70Attack

Deals Magic Damage. If this skill is in slot 1 or 3, Power +30. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

Lv 28Roco Kingdom Cocoon skill1

Cocoon

Bug—Status

Restores 20% Health. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Grants 10% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

A researcher's note: The cocoon lets no light through, but I can hear chewing from inside.

Lv 33Roco Kingdom Feign Sleep skill2

Feign Sleep

Bug—Status

Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

A researcher's note: When I succumbed to a lightless dream within the nest, I heard the uproars of the Swarm from the abyss.

Lv 41Roco Kingdom Lock Core skill2

Lock Core

Mech75Attack

Deals Magic Damage. This skill's slot position does not change.

Lv 44Roco Kingdom Sync Drive skill0

Sync Drive

Mech—Status

After use, Power of adjacent skills permanently +20. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Power permanently +30 instead.

Lv 46Roco Kingdom Swarm Formation skill2

Swarm Formation

Bug—Defense

Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Grants allied lineup 1 random stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup..

A researcher's note: The Swarm coils into a vortex. With every beat of their wings, a tornado stirs to life.

Lv 48Roco Kingdom Wing Flap skill2

Wing Flap

Bug—Status

ChoiceSelectYou can choose from two effects. (Both effects are considered the same skill, named "Light" and "Dark", respectively.): Your lineup gains 1 OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Combo +1 or Power +20.

Every tiny wing beats willingly for the greater whole.

Learned via skill tablet

Mortink can also learn these 13 skills from Skill Tablets. Open a skill to see how to get its tablet.

Roco Kingdom Wing Strike skill

Wing Strike

Wing50Attack

Deals Magic Damage and grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

Roco Kingdom Wind Veil skill

Wind Veil

Wing—Status

Both the enemy and this Jini itself perform a RetreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect.. PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1.

Roco Kingdom Feather Shot skill

Feather Shot

Wing—Status

Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use. and dispels 1 buffBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Roco Kingdom Rejuvenate skill

Rejuvenate

Common—Status

Restores 30% Health.

Roco Kingdom Cascade skill

Cascade

Common70Attack

Deals Magic Damage. If this attack is not countered by a defense skill, dispels all MarksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. from both sides.

Roco Kingdom Mind Jolt skill

Mind Jolt

Common—Status

Energy Cost of all enemy skills +1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost +3 instead.

Roco Kingdom Roar skill

Roar

Common—Status

Enemy's Physical Attack -60% and Speed -60.

Roco Kingdom Lullaby skill

Lullaby

Common—Status

Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.

Roco Kingdom Energy Conservation skill

Energy Conservation

Mech—Defense

Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Adjacent skills' Energy Cost permanently -1.

Roco Kingdom Scare Off skill

Scare Off

Common—Defense

Reduces damage taken by 60%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The enemy performs a retreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect..

Roco Kingdom Fearless Heart skill

Fearless Heart

Common—Defense

Reduces damage taken by 100%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Converts prevented damage into healing; this skill's Energy Cost permanently +2.

Roco Kingdom Disinfection skill

Disinfection

Common115Attack

Deals Magic Damage. Dispels 5 stacks of buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Roco Kingdom Skill Roulette skill

Skill Roulette

Common—Status

Transforms into a random skill from another allied Jini each turn.

Bloodline Skill

A Bloodline Elixir gives Mortink one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Mortink holds one bloodline at a time.

CommonRoco Kingdom Smack skill

SmackCommon65Attack

Deals Magic Damage to enemy Jinies.

FloraRoco Kingdom Etiolation skill

EtiolationFlora—Status

Restores 10 Energy.

FireRoco Kingdom Ignite skill

IgniteFire—Status

Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

WaterRoco Kingdom Water Storage skill

Water StorageWater—Status

The next skill's Energy Cost -6.

LightRoco Kingdom Prism Burst skill

Prism BurstLight100Attack

Deals Magic Damage to enemy Jinies.

EarthRoco Kingdom Mud Armor skill

Mud ArmorEarth—Status

Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

IceRoco Kingdom Rime skill

RimeIce—Status

Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

DragonRoco Kingdom Draconic Roar skill

Draconic RoarDragon200Attack

ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

ElectroRoco Kingdom Paralyze skill

ParalyzeElectro—Status

Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

PoisonRoco Kingdom Poison Spore skill

Poison SporePoison—Status

Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

BugRoco Kingdom Heart Bite skill

Heart BiteBug60Attack

Deals Physical Damage to enemy Jinies.

FightingRoco Kingdom Force Transmute skill

Force TransmuteFighting—Status

Power of all skills +40.

WingRoco Kingdom Plume Rush skill

Plume RushWing—Status

Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

CharmRoco Kingdom Allure skill

AllureCharm60Attack

Deals Magic Damage to enemy Jinies.

ShadowRoco Kingdom Soul Snatch skill

Soul SnatchShadow—Status

Steals 3 Energy from the enemy.

HavocRoco Kingdom Greed skill

GreedHavoc—Status

Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

MechRoco Kingdom Brawl skill

BrawlMech45Attack

Deals Physical Damage. If this skill is in slot 1, Power +60. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

StellarRoco Kingdom Telekinetic Burst skill

Telekinetic BurstStellar80Attack

Deals Physical Damage to enemy Jinies.

Mortink class matchup

As a Mech and Bug-class Jini, Mortink takes increased damage from Fire and Water skills and reduced damage from Flora, Common, Ice, Dragon, Poison, Bug, Charm, Mech and Stellar skills.

Increased damage from these skills

FireWater

Reduced damage from these skills

FloraCommonIceDragonPoisonBugCharmMechStellar

Mortink research topics

Capture 1 JiniCharacter EXP×150Research Points×5
Capture 1 Jini with Amazing TalentCharacter EXP×150Research Points×10
Evolve a Jini oncePrismatic Shard×50Research Points×10

More Mech-class Jinies

All Mech Jinies