How to get Poinette

Where Poinette lives

The Codex lists Poinette in these places:

Saltwater Bay

The Codex says it is "Highly elusive".

Evolve into Centrina

Poinette evolves into Centrina at level 36, so getting Poinette gets you the whole line.

Poinette evolution

Poinette evolves into Centrina at level 36.

Roco Kingdom PoinettePoinetteStage 1StellarMechLv 36Roco Kingdom CentrinaCentrinaStage 2StellarMech

Poinette Chromatic form

Every Jini in the Poinette line has a Chromatic form in different colours.

Poinette Prismatic coloursPrismatic colours

A Prismatic Poinette has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.

Poinette stats

Poinette's highest stat is SPD at 100 and its lowest is P. ATK at 40. Its six stats add up to 477.

9188961006240
Species AptitudeTotal 477
HP91
P. ATK40
M. ATK88
P. DEF62
M. DEF96
SPD100
Max Energy10
Mech-class Skill Boost25%
Stellar-class Skill Boost25%

Poinette personalities

Each Poinette has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.

BoldP. ATK+10%P. DEF−10%
StubbornP. ATK+10%M. ATK−10%
MischievousP. ATK+10%M. DEF−10%
BraveP. ATK+10%SPD−10%
BravadoP. ATK+10%HP−10%
SteadyP. DEF+10%P. ATK−10%
NaiveP. DEF+10%M. ATK−10%
LazyP. DEF+10%M. DEF−10%
CarefreeP. DEF+10%SPD−10%
CandidP. DEF+10%HP−10%
SmartM. ATK+10%P. ATK−10%
FocusedM. ATK+10%P. DEF−10%
HeadstrongM. ATK+10%M. DEF−10%
CalmM. ATK+10%SPD−10%
RationalM. ATK+10%HP−10%
VigilantM. DEF+10%P. ATK−10%
DocileM. DEF+10%P. DEF−10%
ShyM. DEF+10%M. ATK−10%
CautiousM. DEF+10%SPD−10%
AnxiousM. DEF+10%HP−10%
SkittishSPD+10%P. ATK−10%
HastySPD+10%P. DEF−10%
CheerfulSPD+10%M. ATK−10%
RecklessSPD+10%M. DEF−10%
PassionateSPD+10%HP−10%
QuietHP+10%P. ATK−10%
MelancholyHP+10%P. DEF−10%
PeacefulHP+10%M. ATK−10%
CarelessHP+10%M. DEF−10%
GroundedHP+10%SPD−10%

Poinette trait

Roco Kingdom Chord Resonance traitTrait

Chord Resonance

For each unique MarkMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. on the field, gains +50% Magic Attack.

Poinette skills

Learned by leveling up

Poinette learns 13 skills as it levels up, from Ion Oscillation at level 1 to Veilring at level 40.

Lv 1Roco Kingdom Ion Oscillation skill3

Ion Oscillation

Mech90Attack

Deals Magic Damage. If this skill is in slot 3, Power +40. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

Lv 1Roco Kingdom Explosion skill3

Explosion

Stellar100Attack

Deals Magic Damage to enemy Jinies.

The universe restarts. Forgotten wishes ignite, and unfinished dreams finally shine—all at once.

Lv 5Roco Kingdom Stellar Fission skill1

Stellar Fission

Stellar—Status

Inflicts 2 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.

Guided by Wishpower, a lost star searches for its way home.

Lv 8Roco Kingdom Hexaxis skill4

Hexaxis

Mech30Attack

Deals Magic Damage. Increases Skill Power by half the difference between the Skill Power of adjacent skills. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

Be brave and follow wherever your heart leads you.

Lv 13Roco Kingdom Defense skill1

Defense

Common—Defense

Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Lv 16Roco Kingdom Bearing Support skill3

Bearing Support

Mech—Status

Active: Energy Cost of this skill's passive effect permanently -1. Passive: Adjacent skills' Energy Cost -1. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

Become a pillar of the kingdom. Your actions shape its rise and fall.

Lv 21Roco Kingdom Implosion skill3

Implosion

Stellar85Attack

Deals Magic Damage. If an enemy is defeated, its own Magic Attack +70%.

Lv 27Roco Kingdom Hyper Projection skill4

Hyper Projection

Stellar—Status

Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.

A young Roco made five wishes in one breath, and five shooting stars streaked across the sky in answer.

Lv 30Roco Kingdom Energy Conservation skill2

Energy Conservation

Mech—Defense

Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Adjacent skills' Energy Cost permanently -1.

The Order doesn't care. It only wants its pawns to keep each other in check.

Lv 33Roco Kingdom Lever Swap skill0

Lever Swap

Mech—Status

Restores 2 Energy and swaps the skills in adjacent slots.

If you want something, you have to pay a price. Know the cost before you act.

Lv 36Roco Kingdom Dimensional Strike skill4

Dimensional Strike

Stellar15Attack

Deals Magic Damage in a 1-hit combo. For each stack of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy, this skill's Combo Count +1.

This isn't witchcraft—just science we haven't figured out yet.

Lv 38Roco Kingdom Antinomy skill4

Antinomy

Stellar—Status

Inflicts 3 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles the enemy's Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. stacks.

Lv 40Roco Kingdom Veilring skill3

Veilring

Stellar—Status

ChoiceSelectYou can choose from two effects. (Both effects are considered the same skill, named "Light" and "Dark", respectively.): Inflicts a random negative MarkMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. on the enemy or gains a random positive MarkMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time..

Lost wishes drift and accumulate, their dim light gathered by the traveler.

Learned via skill tablet

Poinette can also learn these 12 skills from Skill Tablets. Open a skill to see how to get its tablet.

Roco Kingdom Wing Strike skill

Wing Strike

Wing50Attack

Deals Magic Damage and grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

Roco Kingdom Whirlwind Storm skill

Whirlwind Storm

Wing100Attack

Deals Magic Damage to enemy Jinies.

Roco Kingdom Screech skill

Screech

Wing40Attack

Deals Magic Damage to enemy Jinies.

Roco Kingdom Windrise skill

Windrise

Wing—Status

Gains 1 stack of Windrise MarkWindrise MarkMark effect: When attacking first, Skill Power of the attack +20%..

Roco Kingdom Wishing Stars skill

Wishing Stars

Common110Attack

Deals Magic Damage to enemy Jinies.

Roco Kingdom Disinfection skill

Disinfection

Common115Attack

Deals Magic Damage. Dispels 5 stacks of buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Roco Kingdom Sunbask skill

Sunbask

Common—Status

Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Roco Kingdom Thorn skill

Thorn

Common—Status

Inflicts 1 stack of Thorn MarkThorn MarkMark effect: When a Jini leaves the field, its replacement loses 6% Health. on the enemy.

Roco Kingdom Home Advantage skill

Home Advantage

Common—Status

Gains 1 stack of Attack MarkAttack MarkMark effect: All Skill Power +10%..

Roco Kingdom Swiftstride skill

Swiftstride

Common—Status

Speed +80. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Speed +160 instead.

Roco Kingdom Lullaby skill

Lullaby

Common—Status

Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.

Roco Kingdom Skill Roulette skill

Skill Roulette

Common—Status

Transforms into a random skill from another allied Jini each turn.

Bloodline Skill

A Bloodline Elixir gives Poinette one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Poinette holds one bloodline at a time.

CommonRoco Kingdom Star Crash skill

Star CrashCommon90Attack

Deals Magic Damage to enemy Jinies.

FloraRoco Kingdom Etiolation skill

EtiolationFlora—Status

Restores 10 Energy.

FireRoco Kingdom Ignite skill

IgniteFire—Status

Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

WaterRoco Kingdom Water Storage skill

Water StorageWater—Status

The next skill's Energy Cost -6.

LightRoco Kingdom Prism Burst skill

Prism BurstLight100Attack

Deals Magic Damage to enemy Jinies.

EarthRoco Kingdom Mud Armor skill

Mud ArmorEarth—Status

Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

IceRoco Kingdom Rime skill

RimeIce—Status

Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

DragonRoco Kingdom Draconic Roar skill

Draconic RoarDragon200Attack

ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

ElectroRoco Kingdom Paralyze skill

ParalyzeElectro—Status

Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

PoisonRoco Kingdom Poison Spore skill

Poison SporePoison—Status

Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

BugRoco Kingdom Feign Sleep skill

Feign SleepBug—Status

Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

FightingRoco Kingdom Force Transmute skill

Force TransmuteFighting—Status

Power of all skills +40.

WingRoco Kingdom Plume Rush skill

Plume RushWing—Status

Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

CharmRoco Kingdom Allure skill

AllureCharm60Attack

Deals Magic Damage to enemy Jinies.

ShadowRoco Kingdom Soul Snatch skill

Soul SnatchShadow—Status

Steals 3 Energy from the enemy.

HavocRoco Kingdom Greed skill

GreedHavoc—Status

Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

MechRoco Kingdom Brawl skill

BrawlMech45Attack

Deals Physical Damage. If this skill is in slot 1, Power +60. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

StellarRoco Kingdom Telekinetic Burst skill

Telekinetic BurstStellar80Attack

Deals Physical Damage to enemy Jinies.

Poinette class matchup

As a Stellar and Mech-class Jini, Poinette takes increased damage from Fire, Water and Shadow skills and reduced damage from Stellar, Common, Flora, Ice, Dragon, Poison, Wing, Charm and Mech skills.

Increased damage from these skills

FireWaterShadow

Reduced damage from these skills

StellarCommonFloraIceDragonPoisonWingCharmMech

Poinette research topics

Capture 1 JiniCharacter EXP×150Research Points×5
Capture 1 Jini with Amazing TalentCharacter EXP×150Research Points×10
Evolve a Jini oncePrismatic Shard×50Research Points×10

More Stellar-class Jinies

All Stellar Jinies