
Zong
As the year turns, the arrival of Bingwu heralds a time of radiance. It is said that Zong, a harbinger of light, lets out a ringing neigh as its mane transforms into streaming bands of flame at midnight on New Year's Eve, illuminating deserts for miles. Thousands of red lanterns then flare to life in answer, until earth and sky alike seem bathed in endless light.
Zong is a
Fire-class Jini in Roco Kingdom, number 341 in the World Codex. It lives in Saltwater Bay. Every form in the line has a Chromatic form.
Where Zong lives
The Codex lists Zong in these places:
The Codex says it is "Highly elusive".
Evolve Hong
HongHong Egg
ZongStage 2Hong hatches from the Hong Egg. Hong evolves into Zong at level 36.
Attract Zong at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. The patterns mark it as a Hong fruit."
How to get: From events
Hong evolves into Zong at level 36.
Every Jini in the Hong line has a Chromatic form in different colours.
A Prismatic Zong has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Zong's highest stat is M. ATK at 162 and its lowest is P. ATK at 70. Its six stats add up to 639.
HP83
P. ATK70
M. ATK162
P. DEF88
M. DEF111
SPD125
Fire-class Skill Boost25%Each Zong has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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TraitHeaven's Purge
When attacking, increases Skill Power by 100% if the enemy's bloodline is Corrupted.
Learned by leveling up
Zong learns 13 skills as it levels up, from Blazing Gust at level 1 to Skyfire at level 47.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

3Flame Spear
Deals Magic Damage to enemy Jinies.
"Raise the flames to banner high! And reduce our enemies' territory to scorched earth! The Fire Clan shall never be extinguished!"

2Ignite
Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

1Dazzle
The enemy's Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. -4.

3Scorching Wave
Deals Magic Damage and inflicts 4 stacks of Burn on the enemy. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles both this skill's Power and the BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) stacks inflicted.

3Complete Combustion
Doubles the enemy's BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) stacks and triggers Burn damage once.

3Sunfire Radiance
Deals Magic Damage. Each time an enemy is defeated, permanently doubles this skill's Power.

3Searing Mark
Dispels all marksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. from both sides. For each stack dispelled, inflicts 5 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

2Sustained Heat
Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles the Skill Power of the next attack.

3Skyfire
Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Inflicts 30 stacks instead.
Learned via skill tablet
Zong can also learn these 14 skills from Skill Tablets. Open a skill to see how to get its tablet.




Superconduction
Deals Magic Damage. SurgeSurgeGains an additional effect on its first action after entering the field.: This skill's Energy Cost -1.

Overdrive
Performs a RetreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect.. Restores 8 Energy to the Jini swapping in.

Forced Reboot
Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - At end of the turn, forces the enemy Jini to Return to the FieldReturn to the FieldThe Jini leaves the field, then immediately returns. Any Jini entering this turn is immune to this effect..



Pursuit
Deals Magic Damage in a 1-hit combo; Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Becomes a 3-hit combo.

Blitz
Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power by 3×.

Swiftstride
Speed +80. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Speed +160 instead.

Disinfection
Deals Magic Damage. Dispels 5 stacks of buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Sunbask
Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Kindling
Deals Magic Damage in a 2-hit combo. Each hit inflicts 2 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.
Bloodline Skill
A Bloodline Elixir gives Zong one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Zong holds one bloodline at a time.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Ion Oscillation
90
Attack
Deals Magic Damage. If this skill is in slot 3, Power +40. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Fire-class Jini, Zong takes increased damage from
Water and
Earth skills and reduced damage from
Flora,
Ice,
Bug,
Charm and
Mech skills.
Increased damage from these skills
Reduced damage from these skills
×1
×1
×300
×1
×1
×1
×1
Chromatic form





























