
Bunnage
Gentle fire energy tucked underneath its fur turns it into a little herb-scented heater. It's a natural caretaker—one gentle puff from its nose can take the pain away from a wound.
Bunnage is a
Fire and
Charm-class Jini in Roco Kingdom, number 256 in the World Codex. It lives in Scavenger's Port and Mount Dawncrest. It evolves into Revibun at level 36. Every form in the line has a Chromatic form.
Catch Bunnage in the wild
4 spots on the Carosia map, in 2 places. Tap a place to see its spots.
The Codex says it is "Common around towns".
Evolve Bunniaid
Bunniaid8 spots in 2 places · Bunniaid Egg
BunnageStage 2Bunniaid lives in Scavenger's Port and Mount Dawncrest. It hatches from the Bunniaid Egg or the Event Jini Egg. Bunniaid evolves into Bunnage at level 16.
Attract Bunnage at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From Jini Codex Research Topic: Revibun
Evolve into Revibun
Bunnage evolves into Revibun at level 36, so getting Bunnage gets you the whole line.
Bunniaid evolves into Bunnage at level 16. Bunnage evolves into Revibun at level 36.
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Docile8.47 % - 2



Mischievous7.34 % - 3



Smart6.77 % - 4



Cheerful5.64 % - 5



Brave5.08 % - 6



Peaceful5.08 %
Top Ind. Apt.
- 1
M. ATK55.36 % - 2
M. DEF48.02 % - 3
HP43.50 % - 4
SPD41.24 % - 5
P. DEF33.33 % - 6
P. ATK28.81 %
Top Bloodline
- 1
Fire48.58 % - 2
Charm33.33 % - 3
Corrupted16.94 % - 4
Electro0.59 % - 5
Havoc0.56 %
Top Skills
- 1
Searing Mark50.28 % - 2
Innocent Soul49.71 % - 3
Coy Act35.02 % - 4
Blown Kiss32.76 % - 5
Desperate Measure29.37 % - 6
Skyfire28.24 %
Every Jini in the Bunniaid line has a Chromatic form in different colours.
A Prismatic Bunnage has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Bunnage's highest stat is M. DEF at 101 and its lowest is P. ATK at 38. Its six stats add up to 479.
HP90
P. ATK38
M. ATK98
P. DEF80
M. DEF101
SPD72
Fire-class Skill Boost25%
Charm-class Skill Boost25%Each Bunnage has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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−10%8.47% of recent players
TraitKind Heart
When an enemy takes BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) damage, restores an equal amount of Health.
Learned by leveling up
Bunnage learns 13 skills as it levels up, from Blazing Gust at level 1 to Burst Shot at level 50.

2Ignite
Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

2Feign Weakness
Gains CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.): Speed permanently +130.
"It's just a soft, teeny, harmless Jini!"

3Coy Act
Deals Magic Damage in a 3-hit combo. Gains CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.): Power permanently +10.

3Searing Mark
Dispels all marksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. from both sides. For each stack dispelled, inflicts 5 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

2Innocent Soul
Gains CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.). Energy Cost of all skills permanently -3.

3Desperate Measure
Deals Magic Damage. If the Jini has a debuffDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.), this skill's Power +60.

3Skyfire
Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Inflicts 30 stacks instead.

3Kindling
Deals Magic Damage in a 2-hit combo. Each hit inflicts 2 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.
Recognize these? They're the terrifying stuff that sends wild beasts running for their lives.
Learned via skill tablet
Bunnage can also learn these 14 skills from Skill Tablets. Open a skill to see how to get its tablet.

Stress Response
Restores 25% Health. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Restores 50% Health instead.

Lullaby
Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.

Devolve
Inflicts 1 stack of CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) on the enemy.


Inferno Storm
Deals Magic Damage and inflicts 6 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.


Sunbask
Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Fearless Heart
Reduces damage taken by 100%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Converts prevented damage into healing; this skill's Energy Cost permanently +2.


Birthday Cake
Dispels its own debuffsDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.) and doubles its buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

Flame Shield
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Inflicts 6 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.


Complete Combustion
Doubles the enemy's BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) stacks and triggers Burn damage once.

Bloodline Skill
A Bloodline Elixir gives Bunnage one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Bunnage holds one bloodline at a time.

Mud Armor
—Status
Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

Rime
—Status
Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Paralyze
—Status
Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

Poison Spore
—Status
Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Feign Sleep
—Status
Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

Plume Rush
—Status
Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

Greed
—Status
Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

Hyper Projection
—Status
Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.
As a
Fire and
Charm-class Jini, Bunnage takes increased damage from
Water,
Earth,
Poison and
Havoc skills and reduced damage from
Bug,
Flora,
Ice,
Fighting and
Charm skills.
Increased damage from these skills
Reduced damage from these skills
×50
Chromatic form



























