
Creeble
Creeble's short legs make it hard for them to get back up after tipping over. Most Creebles found in the wild are still trying to roll themselves upright. They are popular with young Rocos for their cute looks, but they may bite when startled, so the kingdom warns people not to touch them carelessly.
Creeble is a
Bug-class Jini in Roco Kingdom, number 214 in the World Codex. It lives in Badwater Swamps, Murkwater Gorge and Overseer's Heights. It evolves into Noxarach at level 36.
Catch Creeble in the wild
9 spots on the Carosia map, in 3 places. Tap a place to see its spots.
The Codex says it is "Common in mountains".
Hatch Creeble from an egg

This egg hatches into Creeble.

This egg hatches into Creeble.
Attract Creeble at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From Jini Codex Research Topic: Noxarach
Evolve into Noxarach
Creeble evolves into Noxarach at level 36, so getting Creeble gets you the whole line.
Creeble evolves into Noxarach at level 36.
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Bold10.60 % - 2



Hasty6.81 % - 3



Melancholy6.06 % - 4



Bravado5.30 % - 5



Focused5.30 % - 6



Steady4.54 %
Top Ind. Apt.
- 1
P. ATK69.69 % - 2
SPD53.03 % - 3
M. DEF42.42 % - 4
HP39.39 % - 5
M. ATK37.87 % - 6
P. DEF31.06 %
Top Bloodline
- 1
Bug96.21 % - 2
Shadow1.53 % - 3
Corrupted1.51 % - 4
Flora0.75 %
Top Skills
- 1
Bat Strike61.36 % - 2
Piercing Gaze53.03 % - 3
Aerial Cleave36.36 % - 4
Tail Sting36.36 % - 5
Grassbug Strike36.36 % - 6
Lacerate31.06 %
A Prismatic Creeble has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Creeble's highest stat is P. ATK at 118 and its lowest is M. DEF at 71. Its six stats add up to 556.
HP80
P. ATK118
M. ATK109
P. DEF86
M. DEF71
SPD92
Bug-class Skill Boost25%Each Creeble has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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−10%10.6% of recent players
TraitSwarm Uplift
Delivering the fatal blow to an enemy grants the lineup 5 random OfferingsOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup..
Learned by leveling up
Creeble learns 14 skills as it levels up, from Bat Strike at level 1 to Calamity at level 38.

2Bat Strike
Deals Physical Damage with 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..
Summons strange helpers. They're always hungry—bananas are their favorite, blood comes second.

1Aerial Cleave
Deals Physical Damage. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Power +20.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

4Power Devour
All enemy skills lose 20 Power. All the Jini's own skills gain 20 Power.
What's yours is mine, and what's mine is still mine.

4Lacerate
Deals Physical Damage. If this Jini's Health is 50% or above, Physical & Magic Attack -50% after use.
Everything comes at a price.

3
3Grassbug Strike
Deals Physical Damage. If the enemy switches Jinies this turn, this skill's Power +50 and ignores enemy Class Resistance.

1Cocoon
Restores 20% Health. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Grants 10% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..
A researcher's note: The cocoon lets no light through, but I can hear chewing from inside.

3Swarm Strike
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power to 2 times and ignores enemy Class Resistance.

3Tradeoff
Reduces damage taken by 90%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Grants 50% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..
"This is the fairest deal in Petiapolis. Put it on the scales, and it won't tip—because I'm holding them."

1Calamity
Deals Physical Damage to itself. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Deals Physical Damage to the enemy instead, and this skill's Power +120.
Bad luck is like a hot potato—you've got to pass it on.
Learned via skill tablet
Creeble can also learn these 15 skills from Skill Tablets. Open a skill to see how to get its tablet.


Severing Blow
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. the countered skill.

Rising Breath
Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50.

Venom Pierce
Deals Physical Damage and inflicts 1 stack of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Opening
Enemy Physical & Magic Defense -70%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Physical Attack additionally +70%.

Psychic
Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.


Sneak Attack
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power by 3×.

Crash Down
Deals massive Physical Damage. Physical Attack -50%. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Physical Attack +50% instead.

Wake-Up Call
Deals Physical Damage. If the enemy switches Jinies this turn, this skill's Power +100.

Backroom Deal
Physical & Magic Attack and Defense -100%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Applies Physical & Magic Attack and Defense -100% to the enemy instead.

Forged Bill
If the enemy restores Health this turn, they lose 2× that amount instead (including excess healing). PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1.


Preemptive Guard
Reduces damage taken by 50%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1 on the next action.

Heavy Strike
Deals Physical Damage. Each time this skill is cast, its Energy Cost permanently +1.
Bloodline Skill
A Bloodline Elixir gives Creeble one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Creeble holds one bloodline at a time.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Ion Oscillation
90
Attack
Deals Magic Damage. If this skill is in slot 3, Power +40. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Bug-class Jini, Creeble takes increased damage from
Fire and
Wing skills and reduced damage from
Flora and
Fighting skills.
Increased damage from these skills
Reduced damage from these skills
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