
GryphernMountain Terrain Variant
In colder mountain environments, the local lineage has developed structures to withstand the chill. Alongside the firm feathers used for flight, it also has an exceptionally dense layer of down that is both water-repellent and wind-resistant, making it difficult for a Roco to blow it apart no matter how hard they try.
Gryphern is a
Wing-class Jini in Roco Kingdom, number 166 in the World Codex. It lives in The Fief and Auberston Lake. It evolves into Gryphire at level 46.
Gryphern comes in 2 Variants. Each has its own look, stats and skills.
Where Gryphern (Mountain Terrain Variant) lives
The Codex lists Gryphern (Mountain Terrain Variant) in these places:
The Codex says it is "Common in mountains and around castles".
Evolve Gryphling
GryphlingGryphling Egg
GryphernStage 2Gryphling hatches from the Gryphling Egg. Gryphling evolves into Gryphern at level 32.
Attract Gryphern (Mountain Terrain Variant) at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From Jini Codex Research Topic: Gryphire
Only the Owlstone Nests on the map below bring Gryphern (Mountain Terrain Variant).
Evolve into Gryphire
Gryphern (Mountain Terrain Variant) evolves into Gryphire at level 46, so getting Gryphern (Mountain Terrain Variant) gets you the whole line.
Gryphling evolves into Gryphern at level 32. Gryphern evolves into Gryphire at level 46.
A Prismatic Gryphern (Mountain Terrain Variant) has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Gryphern (Mountain Terrain Variant)'s highest stat is SPD at 100 and its lowest is M. ATK at 47. Its six stats add up to 476.
HP87
P. ATK88
M. ATK47
P. DEF98
M. DEF56
SPD100
Wing-class Skill Boost25%Each Gryphern (Mountain Terrain Variant) has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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TraitRide the Wind
After using a Wing-class skill, gains 1 more Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect..
Learned by leveling up
Gryphern (Mountain Terrain Variant) learns 13 skills as it levels up, from Peck at level 1 to Maelstrom at level 49.

1Feather Shot
Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use. and dispels 1 buffBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

2Gale Stab
Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

2Reactive Strike
Deals Physical Damage. If a status skill was cast last turn, this skill's Power +55.

2Plume Rush
Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

4Flash Strike
Deals Physical Damage. The higher the Jini's Speed relative to the enemy's, the greater this skill's Power.

1Swiftstride
Speed +80. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Speed +160 instead.

2Feather Blade
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Forces the enemy to trigger Forced RetreatForced RetreatThe Jini leaves the field and is replaced by a random teammate. Any Jini entering this turn is immune to this effect. at the end of the turn.

5Maelstrom
Deals Physical Damage and grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use.. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power to 1.5 times.
Learned via skill tablet
Gryphern (Mountain Terrain Variant) can also learn these 14 skills from Skill Tablets. Open a skill to see how to get its tablet.


Press the Advantage
Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1.


Rising Breath
Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50.




Cascade
Deals Magic Damage. If this attack is not countered by a defense skill, dispels all MarksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. from both sides.

Flurry Claws
Deals Physical Damage in a 2-hit combo. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles the Combo Count of this skill.

Sneak Attack
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power by 3×.



Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.

Preemptive Guard
Reduces damage taken by 50%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1 on the next action.
Bloodline Skill
A Bloodline Elixir gives Gryphern (Mountain Terrain Variant) one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Gryphern (Mountain Terrain Variant) holds one bloodline at a time.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Rebound Punch
25
Attack
Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.

Brawl
45
Attack
Deals Physical Damage. If this skill is in slot 1, Power +60. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Wing-class Jini, Gryphern (Mountain Terrain Variant) takes increased damage from
Ice and
Electro skills and reduced damage from
Flora,
Bug and
Fighting skills.


































