How to get King Duckiji

Unlock it from Duckiji

Duckiji takes its Alpha Form, King Duckiji, with the Alpha Bloodline. See what it needs.

King Duckiji evolution

With the Alpha Bloodline and its token, Duckiji turns into its Alpha Form, King Duckiji.

Roco Kingdom DuckijiDuckijiStage 1Common
Alpha
Roco Kingdom King DuckijiKing DuckijiCommonRoco Kingdom The Golden LegendThe Golden LegendFrom Territorial Trials

How Duckiji becomes King Duckiji

  1. Give Duckiji the Alpha Bloodline

    Use an Alpha Bloodline Elixir on Duckiji. Craft one at an Alchemy Camp from 10 Alpha Bloodline Essence and 10,000 Roco Coins, or from 10 Wishing Stars. Every Jini with the Alpha Bloodline you release gives 1 Alpha Bloodline Essence. The main story quest "Dimo's Gaze" also gives one.

  2. Get The Golden Legend

    The Golden Legend is the token that turns Duckiji into King Duckiji. From Territorial Trials.

  3. Press Respond on Duckiji's Basic tab

    Pick The Golden Legend and Duckiji turns into King Duckiji. Revert brings Duckiji back.

    Only one Alpha Jini at a time: making another Jini Alpha reverts this one. An Alpha Jini can't be gifted or released.

King Duckiji Prismatic coloursPrismatic colours

A Prismatic King Duckiji has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.

There's no Prismatic King Duckiji egg: a Prismatic Duckiji keeps its look when it becomes King Duckiji.

King Duckiji stats

King Duckiji's highest stat is P. ATK at 159 and its lowest is M. DEF at 64. Its six stats add up to 607.

King Duckiji from each Duckiji Variant

Every King Duckiji looks the same, but it keeps the stats of the Duckiji it was made from.

136646410579159
Species AptitudeTotal 607
HP136
P. ATK159
M. ATK64
P. DEF79
M. DEF64
SPD105
Max Energy10
Common Skill Boost25%

King Duckiji personalities

Each King Duckiji has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.

BoldP. ATK+10%P. DEF−10%
StubbornP. ATK+10%M. ATK−10%
MischievousP. ATK+10%M. DEF−10%
BraveP. ATK+10%SPD−10%
BravadoP. ATK+10%HP−10%
SteadyP. DEF+10%P. ATK−10%
NaiveP. DEF+10%M. ATK−10%
LazyP. DEF+10%M. DEF−10%
CarefreeP. DEF+10%SPD−10%
CandidP. DEF+10%HP−10%
SmartM. ATK+10%P. ATK−10%
FocusedM. ATK+10%P. DEF−10%
HeadstrongM. ATK+10%M. DEF−10%
CalmM. ATK+10%SPD−10%
RationalM. ATK+10%HP−10%
VigilantM. DEF+10%P. ATK−10%
DocileM. DEF+10%P. DEF−10%
ShyM. DEF+10%M. ATK−10%
CautiousM. DEF+10%SPD−10%
AnxiousM. DEF+10%HP−10%
SkittishSPD+10%P. ATK−10%
HastySPD+10%P. DEF−10%
CheerfulSPD+10%M. ATK−10%
RecklessSPD+10%M. DEF−10%
PassionateSPD+10%HP−10%
QuietHP+10%P. ATK−10%
MelancholyHP+10%P. DEF−10%
PeacefulHP+10%M. ATK−10%
CarelessHP+10%M. DEF−10%
GroundedHP+10%SPD−10%

King Duckiji trait

Roco Kingdom The King's Majesty traitTrait

The King's Majesty

Greatly increases King Duckiji's Species Aptitude. For skills that cost 1 Energy, Power +50%.

King Duckiji skills

Learned by leveling up

King Duckiji learns 13 skills as it levels up, from Fierce Crash at level 1 to Swiftstride at level 39.

Lv 1Roco Kingdom Fierce Crash skill1

Fierce Crash

Common65Attack

Deals Physical Damage to enemy Jinies.

The head arrives before the rest of the body.

Lv 1Roco Kingdom Power Surge skill1

Power Surge

Common—Status

Physical Attack +100%.

Lv 6Roco Kingdom Tail Sweep skill2

Tail Sweep

Common90Attack

Deals Physical Damage to enemy Jinies.

Tip: When that tail swings your way, jump—like you're skipping rope.

Lv 8Roco Kingdom Defense skill1

Defense

Common—Defense

Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Lv 10Roco Kingdom Rejuvenate skill2

Rejuvenate

Common—Status

Restores 30% Health.

Lv 12Roco Kingdom Spinning Strike skill3

Spinning Strike

Common35Attack

Deals Physical Damage in a 3-hit combo.

An elegant Jini offers its dance in all its grace.

Lv 21Roco Kingdom Roar skill1

Roar

Common—Status

Enemy's Physical Attack -60% and Speed -60.

Shout out your Jini's skill in Jini Duels for it to work best!

Lv 25Roco Kingdom Scare Off skill2

Scare Off

Common—Defense

Reduces damage taken by 60%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The enemy performs a retreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect..

Lv 28Roco Kingdom Reactive Strike skill2

Reactive Strike

Common65Attack

Deals Physical Damage. If a status skill was cast last turn, this skill's Power +55.

Lv 34Roco Kingdom Preparation skill1

Preparation

Common—Status

Skill Power +70 on the next attack.

Lv 35Roco Kingdom Warm-Up skill2

Warm-Up

Common—Status

Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.

Lv 38Roco Kingdom Mass Crush skill3

Mass Crush

Common0Attack

Deals Physical Damage. The lighter the enemy, the higher the Power.

Lv 39Roco Kingdom Swiftstride skill1

Swiftstride

Common—Status

Speed +80. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Speed +160 instead.

Learned via skill tablet

King Duckiji can also learn these 15 skills from Skill Tablets. Open a skill to see how to get its tablet.

Roco Kingdom Riposte skill

Riposte

Common—Defense

Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Physical & Magic Attack +70%.

Roco Kingdom Mind Jolt skill

Mind Jolt

Common—Status

Energy Cost of all enemy skills +1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost +3 instead.

Roco Kingdom Rewrite skill

Rewrite

Common—Status

Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.

Roco Kingdom Triple Crush skill

Triple Crush

Common—Status

Physical Attack +30%, 3-hit combo.

Roco Kingdom Home Advantage skill

Home Advantage

Common—Status

Gains 1 stack of Attack MarkAttack MarkMark effect: All Skill Power +10%..

Roco Kingdom Wind Arrow skill

Wind Arrow

Wing80Attack

Deals Physical Damage to enemy Jinies.

Roco Kingdom Collide skill

Collide

Common135Attack

Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -1.

Roco Kingdom Wind Strider skill

Wind Strider

Wing—Status

Speed +120.

Roco Kingdom Feather Shot skill

Feather Shot

Wing—Status

Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use. and dispels 1 buffBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Roco Kingdom Rebound Punch skill

Rebound Punch

Fighting25Attack

Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.

Roco Kingdom Rising Breath skill

Rising Breath

Fighting—Status

Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50.

Roco Kingdom Opening skill

Opening

Fighting—Status

Enemy Physical & Magic Defense -70%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Physical Attack additionally +70%.

Roco Kingdom Winding Force skill

Winding Force

Fighting25Attack

Deals Physical Damage in a 2-hit combo.

Roco Kingdom Lullaby skill

Lullaby

Common—Status

Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.

Roco Kingdom Winged Shelter skill

Winged Shelter

Wing—Defense

Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Gains Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +2.

Bloodline Skill

A Bloodline Elixir gives King Duckiji one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. King Duckiji holds one bloodline at a time.

CommonRoco Kingdom Star Crash skill

Star CrashCommon90Attack

Deals Magic Damage to enemy Jinies.

FloraRoco Kingdom Etiolation skill

EtiolationFlora—Status

Restores 10 Energy.

FireRoco Kingdom Ignite skill

IgniteFire—Status

Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

WaterRoco Kingdom Water Storage skill

Water StorageWater—Status

The next skill's Energy Cost -6.

LightRoco Kingdom Piercing Shot skill

Piercing ShotLight60Attack

Deals Physical Damage to enemy Jinies.

EarthRoco Kingdom Mud Armor skill

Mud ArmorEarth—Status

Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

IceRoco Kingdom Rime skill

RimeIce—Status

Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

DragonRoco Kingdom Draconic Roar skill

Draconic RoarDragon200Attack

ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

ElectroRoco Kingdom Paralyze skill

ParalyzeElectro—Status

Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

PoisonRoco Kingdom Poison Spore skill

Poison SporePoison—Status

Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

BugRoco Kingdom Feign Sleep skill

Feign SleepBug—Status

Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

FightingRoco Kingdom Force Transmute skill

Force TransmuteFighting—Status

Power of all skills +40.

WingRoco Kingdom Plume Rush skill

Plume RushWing—Status

Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

CharmRoco Kingdom Sweet Sustain skill

Sweet SustainCharm—Status

CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) itself and the enemy: Restores 40% Health.

ShadowRoco Kingdom Soul Snatch skill

Soul SnatchShadow—Status

Steals 3 Energy from the enemy.

HavocRoco Kingdom Greed skill

GreedHavoc—Status

Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

MechRoco Kingdom Gear Transfer skill

Gear TransferMech—Status

Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

StellarRoco Kingdom Hyper Projection skill

Hyper ProjectionStellar—Status

Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.

King Duckiji class matchup

As a Common-class Jini, King Duckiji takes increased damage from Fighting skills and reduced damage from Shadow skills.

Increased damage from these skills

Fighting

Reduced damage from these skills

Shadow

More Common-class Jinies

All Common Jinies