Duckiji Variants

Duckiji comes in 2 Variants. Each has its own look, stats and skills.

How to get Duckiji (Sleek Variant)

Catch Duckiji (Sleek Variant) in the wild

13 spots on the Carosia map, in 4 places. Tap a place to see its spots.

The Codex says it is "Common in mountain forests and along riverbanks".

Hatch Duckiji (Sleek Variant) from an egg

Roco Kingdom Duckiji Egg
Duckiji Egg

This egg hatches into Duckiji (Sleek Variant).

Attract Duckiji (Sleek Variant) at an Owlstone Nest

Roco Kingdom Jini Fruit
Duckiji Fruit

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."

How to get: From Jini Codex Research Topic: Duckiji

Duckiji (Sleek Variant) comes to any Owlstone Nest except the ones that bring the Fluffy Variant.

Duckiji (Sleek Variant) evolution

With the Alpha Bloodline and its token, Duckiji turns into its Alpha Form, King Duckiji.

Roco Kingdom DuckijiDuckijiStage 1Common

How Duckiji becomes an Alpha Form

  1. Give Duckiji the Alpha Bloodline

    Use an Alpha Bloodline Elixir on Duckiji. Craft one at an Alchemy Camp from 10 Alpha Bloodline Essence and 10,000 Roco Coins, or from 10 Wishing Stars. Every Jini with the Alpha Bloodline you release gives 1 Alpha Bloodline Essence. The main story quest "Dimo's Gaze" also gives one.

  2. Get the token of the form you want

    The form above shows its token and where it comes from.

  3. Press Respond on Duckiji's Basic tab

    Pick its token and Duckiji turns into its Alpha Form. Revert brings Duckiji back.

    Only one Alpha Jini at a time: making another Jini Alpha reverts this one. An Alpha Jini can't be gifted or released.

Duckiji (Sleek Variant) Prismatic coloursPrismatic colours

A Prismatic Duckiji (Sleek Variant) has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.

Duckiji (Sleek Variant) stats

Duckiji (Sleek Variant)'s highest stat is HP at 136 and its lowest is P. ATK at 35. Its six stats add up to 471.

13695551054535
Species AptitudeTotal 471
HP136
P. ATK35
M. ATK95
P. DEF45
M. DEF55
SPD105
Max Energy10
Common Skill Boost25%

Duckiji (Sleek Variant) personalities

Each Duckiji (Sleek Variant) has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.

BoldP. ATK+10%P. DEF−10%
StubbornP. ATK+10%M. ATK−10%
MischievousP. ATK+10%M. DEF−10%
BraveP. ATK+10%SPD−10%
BravadoP. ATK+10%HP−10%
SteadyP. DEF+10%P. ATK−10%
NaiveP. DEF+10%M. ATK−10%
LazyP. DEF+10%M. DEF−10%
CarefreeP. DEF+10%SPD−10%
CandidP. DEF+10%HP−10%
SmartM. ATK+10%P. ATK−10%
FocusedM. ATK+10%P. DEF−10%
HeadstrongM. ATK+10%M. DEF−10%
CalmM. ATK+10%SPD−10%
RationalM. ATK+10%HP−10%
VigilantM. DEF+10%P. ATK−10%
DocileM. DEF+10%P. DEF−10%
ShyM. DEF+10%M. ATK−10%
CautiousM. DEF+10%SPD−10%
AnxiousM. DEF+10%HP−10%
SkittishSPD+10%P. ATK−10%
HastySPD+10%P. DEF−10%
CheerfulSPD+10%M. ATK−10%
RecklessSPD+10%M. DEF−10%
PassionateSPD+10%HP−10%
QuietHP+10%P. ATK−10%
MelancholyHP+10%P. DEF−10%
PeacefulHP+10%M. ATK−10%
CarelessHP+10%M. DEF−10%
GroundedHP+10%SPD−10%

Duckiji (Sleek Variant) trait

Roco Kingdom Stand Tall traitTrait

Stand Tall

For skills with Energy Cost of 1, increases their Power by 50%.

Duckiji (Sleek Variant) skills

Learned by leveling up

Duckiji (Sleek Variant) learns 13 skills as it levels up, from Magic Boost at level 1 to Swiftstride at level 39.

Lv 1Roco Kingdom Magic Boost skill0

Magic Boost

Common—Status

Magic Attack +70%.

Lv 1Roco Kingdom Sonic Shot skill1

Sonic Shot

Common60Attack

Deals Magic Damage in a 1-hit combo.

Lv 6Roco Kingdom Smack skill1

Smack

Common65Attack

Deals Magic Damage to enemy Jinies.

Lv 8Roco Kingdom Defense skill1

Defense

Common—Defense

Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Lv 10Roco Kingdom Rejuvenate skill2

Rejuvenate

Common—Status

Restores 30% Health.

Lv 12Roco Kingdom Wishing Stars skill3

Wishing Stars

Common110Attack

Deals Magic Damage to enemy Jinies.

They came to seek their wishes.

Lv 21Roco Kingdom Roar skill1

Roar

Common—Status

Enemy's Physical Attack -60% and Speed -60.

Shout out your Jini's skill in Jini Duels for it to work best!

Lv 25Roco Kingdom Scare Off skill2

Scare Off

Common—Defense

Reduces damage taken by 60%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The enemy performs a retreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect..

Lv 28Roco Kingdom Charged Blast skill6

Charged Blast

Common130Attack

Deals Magic Damage. Each time a Common-class skill is cast, this skill's Energy Cost permanently -2.

True environmentalism is never letting energy go to waste.

Lv 34Roco Kingdom Preparation skill1

Preparation

Common—Status

Skill Power +70 on the next attack.

Lv 35Roco Kingdom Brace skill3

Brace

Common—Status

Magic Defense +170%.

Lv 38Roco Kingdom Mana Burst skill0

Mana Burst

Common1Attack

Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage.

Lv 39Roco Kingdom Swiftstride skill1

Swiftstride

Common—Status

Speed +80. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Speed +160 instead.

Learned via skill tablet

Duckiji (Sleek Variant) can also learn these 15 skills from Skill Tablets. Open a skill to see how to get its tablet.

Roco Kingdom Painseeker skill

Painseeker

Common—Defense

Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.

Roco Kingdom Mind Jolt skill

Mind Jolt

Common—Status

Energy Cost of all enemy skills +1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost +3 instead.

Roco Kingdom Skill Roulette skill

Skill Roulette

Common—Status

Transforms into a random skill from another allied Jini each turn.

Roco Kingdom Fortify skill

Fortify

Common—Status

Physical Defense +140%.

Roco Kingdom Home Advantage skill

Home Advantage

Common—Status

Gains 1 stack of Attack MarkAttack MarkMark effect: All Skill Power +10%..

Roco Kingdom Whirlwind Storm skill

Whirlwind Storm

Wing100Attack

Deals Magic Damage to enemy Jinies.

Roco Kingdom Wing Strike skill

Wing Strike

Wing50Attack

Deals Magic Damage and grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

Roco Kingdom Wind Strider skill

Wind Strider

Wing—Status

Speed +120.

Roco Kingdom Feather Shot skill

Feather Shot

Wing—Status

Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use. and dispels 1 buffBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Roco Kingdom Rebound Punch skill

Rebound Punch

Fighting25Attack

Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.

Roco Kingdom Rising Breath skill

Rising Breath

Fighting—Status

Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50.

Roco Kingdom Opening skill

Opening

Fighting—Status

Enemy Physical & Magic Defense -70%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Physical Attack additionally +70%.

Roco Kingdom Air Wave skill

Air Wave

Fighting40Attack

Deals Magic Damage to enemy Jinies.

Roco Kingdom Lullaby skill

Lullaby

Common—Status

Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.

Roco Kingdom Winged Shelter skill

Winged Shelter

Wing—Defense

Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Gains Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +2.

Bloodline Skill

A Bloodline Elixir gives Duckiji (Sleek Variant) one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Duckiji (Sleek Variant) holds one bloodline at a time.

CommonRoco Kingdom Star Crash skill

Star CrashCommon90Attack

Deals Magic Damage to enemy Jinies.

FloraRoco Kingdom Etiolation skill

EtiolationFlora—Status

Restores 10 Energy.

FireRoco Kingdom Ignite skill

IgniteFire—Status

Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

WaterRoco Kingdom Water Storage skill

Water StorageWater—Status

The next skill's Energy Cost -6.

LightRoco Kingdom Prism Burst skill

Prism BurstLight100Attack

Deals Magic Damage to enemy Jinies.

EarthRoco Kingdom Mud Armor skill

Mud ArmorEarth—Status

Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

IceRoco Kingdom Rime skill

RimeIce—Status

Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

DragonRoco Kingdom Draconic Roar skill

Draconic RoarDragon200Attack

ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

ElectroRoco Kingdom Paralyze skill

ParalyzeElectro—Status

Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

PoisonRoco Kingdom Poison Spore skill

Poison SporePoison—Status

Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

BugRoco Kingdom Feign Sleep skill

Feign SleepBug—Status

Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

FightingRoco Kingdom Force Transmute skill

Force TransmuteFighting—Status

Power of all skills +40.

WingRoco Kingdom Plume Rush skill

Plume RushWing—Status

Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

CharmRoco Kingdom Sweet Sustain skill

Sweet SustainCharm—Status

CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) itself and the enemy: Restores 40% Health.

ShadowRoco Kingdom Soul Snatch skill

Soul SnatchShadow—Status

Steals 3 Energy from the enemy.

HavocRoco Kingdom Greed skill

GreedHavoc—Status

Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

MechRoco Kingdom Gear Transfer skill

Gear TransferMech—Status

Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

StellarRoco Kingdom Hyper Projection skill

Hyper ProjectionStellar—Status

Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.

Duckiji (Sleek Variant) class matchup

As a Common-class Jini, Duckiji (Sleek Variant) takes increased damage from Fighting skills and reduced damage from Shadow skills.

Increased damage from these skills

Fighting

Reduced damage from these skills

Shadow

More Common-class Jinies

All Common Jinies