
Lopi
Covered in white fur, this Jini is well suited to the cold. A closer look reveals two kinds of fur: fine, smooth guard hairs and a soft, dense undercoat. It may be small, but it handles chilly weather with ease, and its little paws are warm to the touch. It seems to enjoy being hugged.
Lopi is a
Ice and
Charm-class Jini in Roco Kingdom, number 142 in the World Codex. It evolves into Cappi at level 32 and Frostia at level 48. Its line's Alpha Form is
Glaciella. Every form in the line has a Chromatic form.
Hatch Lopi from an egg

How to get: Dropped from the Alpha Jini: Glaciella

This egg hatches into Lopi.
Attract Lopi at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From the Wisdom Sapling's trial in Windrest Province
Evolve into Cappi and Frostia
Lopi evolves into Cappi at level 32 and Frostia at level 48, so getting Lopi gets you the whole line.
Lopi evolves into Cappi at level 32. Cappi evolves into Frostia at level 48. With the Alpha Bloodline and its token, Frostia turns into its Alpha Form,
Glaciella.
LopiStage 1
CappiStage 2
FrostiaStage 3How Frostia becomes an Alpha Form
Give Frostia the Alpha BloodlineUse an
Alpha Bloodline Elixir on Frostia. Craft one at an Alchemy Camp from 10 Alpha Bloodline Essence and 10,000 Roco Coins, or from 10 Wishing Stars. Every Jini with the Alpha Bloodline you release gives 1
Alpha Bloodline Essence. The main story quest "Dimo's Gaze" also gives one.
Get the token of the form you wantThe form above shows its token and where it comes from.
- Press Respond on Frostia's Basic tab
Pick its token and Frostia turns into its Alpha Form. Revert brings Frostia back.
Only one Alpha Jini at a time: making another Jini Alpha reverts this one. An Alpha Jini can't be gifted or released.
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Cheerful5.71 % - 2



Quiet5.39 % - 3



Lazy5.07 % - 4



Mischievous4.76 % - 5



Careless4.44 % - 6



Rational4.44 %
Top Ind. Apt.
- 1
HP56.82 % - 2
M. DEF52.38 % - 3
P. ATK51.74 % - 4
M. ATK43.17 % - 5
SPD40.63 % - 6
P. DEF31.42 %
Top Bloodline
- 1
Alpha29.84 % - 2
Charm26.98 % - 3
Ice24.12 % - 4
Corrupted18.73 % - 5
Exotic0.33 %
Top Skills
- 1
Mega Candy47.30 % - 2
Ice Wall40.31 % - 3
Snow Gust35.55 % - 4
Misty Veil34.60 % - 5
Rime34.28 % - 6
Defense29.52 %
Every Jini in the Lopi line has a Chromatic form in different colours.
A Prismatic Lopi has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Lopi's highest stat is HP at 78 and its lowest is P. DEF at 39. Its six stats add up to 370.
HP78
P. ATK62
M. ATK59
P. DEF39
M. DEF78
SPD54
Ice-class Skill Boost25%
Charm-class Skill Boost25%Each Lopi has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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−10%5.71% of recent players
TraitHide & Seek
When inflicting FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.), also increases the Energy Cost of all the target's skills by 1.
Learned by leveling up
Lopi learns 16 skills as it levels up, from Defense at level 1 to Frost Shards at level 48.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

1Rime
Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

3Wake-Up Call
Deals Physical Damage. If the enemy switches Jinies this turn, this skill's Power +100.

3Sweet Sustain
CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) itself and the enemy: Restores 40% Health.

3Mega Candy
Deals Physical Damage and gains CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.): This skill's Power +60.

1
2Ice Wall
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Inflicts 2 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

3Blizzard
Deals Physical Damage and inflicts 1 stack of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

4Birthday Cake
Dispels its own debuffsDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.) and doubles its buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

3Coy Act
Deals Magic Damage in a 3-hit combo. Gains CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.): Power permanently +10.

7Winter's Call
Weather becomes BlizzardBlizzardDuring Blizzard weather, both parties gain 2 stacks of Freeze at the end of each turn. (Ice-class Jinies are immune to this effect.) for 8 turns.

2Freezing Point
Inflicts 5 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Inflicts 5 additional stacks.

3Desperate Measure
Deals Magic Damage. If the Jini has a debuffDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.), this skill's Power +60.

3Frost Shards
Deals Magic Damage. For each stack of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy, this skill's Power +20.
Learned via skill tablet
Lopi can also learn these 16 skills from Skill Tablets. Open a skill to see how to get its tablet.


Instant Zero
Energy Cost of enemy skills +3 this turn. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost of all skills +3 instead.

Innocent Soul
Gains CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.). Energy Cost of all skills permanently -3.




Stellar Fission
Inflicts 2 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.

Antinomy
Inflicts 3 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles the enemy's Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. stacks.




Pass It On
RetreatsRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect. from battle. The next Jini that enters inherits its buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

Stress Response
Restores 25% Health. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Restores 50% Health instead.

Frostfall
Inflicts 1 stack of Freeze on the enemy. For each stack of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.), Energy Cost of all enemy skills +1.


Fearless Heart
Reduces damage taken by 100%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Converts prevented damage into healing; this skill's Energy Cost permanently +2.
Bloodline Skill
A Bloodline Elixir gives Lopi one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Lopi holds one bloodline at a time.

Ignite
—Status
Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

Mud Armor
—Status
Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Paralyze
—Status
Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

Poison Spore
—Status
Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Feign Sleep
—Status
Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

Plume Rush
—Status
Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

Greed
—Status
Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

Gear Transfer
—Status
Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

Hyper Projection
—Status
Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.
As a
Ice and
Charm-class Jini, Lopi takes increased damage from
Mech,
Fire,
Earth,
Poison and
Havoc skills and reduced damage from
Water,
Light,
Ice and
Bug skills.
Increased damage from these skills
Reduced damage from these skills
×50
Alpha Form: Glaciella
Chromatic form























