
Creamilla
Members of the Creamilla line each have distinct flavors. The fruit atop their head is part of their body and gives them a full 360-degree field of vision. As the fruit absorbs different energies, they evolve into different flavor branches. Their bodies give off a rich, creamy scent.
Creamilla is a
Ice-class Jini in Roco Kingdom, number 235 in the World Codex. It lives in Petiapolis. It evolves into Creamdae at level 40.
Where Creamilla lives
The Codex lists Creamilla in these places:
The Codex says it is "Common around towns".
Evolve Creamble
CreambleCreamble Egg
CreamillaStage 2Creamble hatches from the Creamble Egg or the Event Jini Egg. Creamble evolves into Creamilla at level 28.
Attract Creamilla at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From Jini Codex Research Topic: Creamdae
Evolve into Creamdae
Creamilla evolves into Creamdae at level 40, so getting Creamilla gets you the whole line.
Creamble evolves into Creamilla at level 28. Creamilla evolves into Creamdae at level 40.
A Prismatic Creamilla has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Creamilla's highest stat is HP at 96 and its lowest is P. DEF at 56. Its six stats add up to 491.
HP96
P. ATK90
M. ATK95
P. DEF56
M. DEF74
SPD80
Ice-class Skill Boost25%Each Creamilla has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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TraitSnow Pile
When inflicting FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.), applies 2 additional stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.).
Learned by leveling up
Creamilla learns 16 skills as it levels up, from Defense at level 1 to Arctic Realm at level 48.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

1Rime
Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

3Blizzard
Deals Physical Damage and inflicts 1 stack of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

1
3Spinning Strike
Deals Physical Damage in a 3-hit combo.
An elegant Jini offers its dance in all its grace.

4Frostfall
Inflicts 1 stack of Freeze on the enemy. For each stack of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.), Energy Cost of all enemy skills +1.

3Frost Shards
Deals Magic Damage. For each stack of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy, this skill's Power +20.

2Freezing Point
Inflicts 5 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Inflicts 5 additional stacks.

4Glacial Slash
Deals Magic Damage. This skill's Power is 10x the total Energy Cost of the enemy Jini's skills.

4Hail
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost of all enemy skills additionally +3.

6Arctic Realm
Deals Magic Damage. If the enemy is inflicted with FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.), this skill's Power +60. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) stacks.
"Hey, there's someone inside that snowman!"
Learned via skill tablet
Creamilla can also learn these 16 skills from Skill Tablets. Open a skill to see how to get its tablet.




Scarebox
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - The enemy loses 6 Energy.


Desperate Measure
Deals Magic Damage. If the Jini has a debuffDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.), this skill's Power +60.

Mega Candy
Deals Physical Damage and gains CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.): This skill's Power +60.

Birthday Cake
Dispels its own debuffsDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.) and doubles its buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).



Cascade
Deals Magic Damage. If this attack is not countered by a defense skill, dispels all MarksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. from both sides.

Intercept
Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. the countered skill.


Sunbask
Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Mind Jolt
Energy Cost of all enemy skills +1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost +3 instead.

Bloodline Skill
A Bloodline Elixir gives Creamilla one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Creamilla holds one bloodline at a time.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Ion Oscillation
90
Attack
Deals Magic Damage. If this skill is in slot 3, Power +40. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Ice-class Jini, Creamilla takes increased damage from
Fire,
Earth,
Fighting and
Mech skills and reduced damage from
Water,
Light and
Ice skills.
Increased damage from these skills
Reduced damage from these skills
×50
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