
Lumira
After evolving, they remain fluffy and move with more grace and agility. During battle, they spin and leap as if performing a nimble war dance, their glowing tails trailing ribbons of light. Highly alert, they sense the faintest stirrings from afar merely by brushing their tails against the ground.
Lumira is a
Earth and
Light-class Jini in Roco Kingdom, number 271 in the World Codex. It lives in Sanctuary Outpost, Mount Dawncrest, The Fief and Windseer Peninsula.
Catch Lumira in the wild
7 spots on the Carosia map, in 4 places. Tap a place to see its spots.
The Codex says it is "Common in mountains".
Evolve Meerit
Meerit9 spots in 4 places · Meerit Egg
LumiraStage 2Meerit lives in Sanctuary Outpost, Mount Dawncrest, The Fief and Windseer Peninsula. It hatches from the Meerit Egg or the Event Jini Egg. Meerit evolves into Lumira at level 36.
Attract Lumira at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From Jini Codex Research Topic: Lumira
Meerit evolves into Lumira at level 36.
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Smart16.58 % - 2



Skittish11.70 % - 3



Steady8.29 % - 4



Headstrong6.34 % - 5



Vigilant4.87 % - 6



Passionate4.39 %
Top Ind. Apt.
- 1
SPD63.90 % - 2
M. ATK60.00 % - 3
M. DEF47.31 % - 4
P. DEF46.82 % - 5
HP44.39 % - 6
P. ATK14.63 %
Top Bloodline
- 1
Light41.95 % - 2
Earth29.75 % - 3
Fire7.31 % - 4
Poison4.39 % - 5
Stellar2.01 % - 6
Ice1.95 %
A Prismatic Lumira has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Lumira's highest stat is M. DEF at 130 and its lowest is P. ATK at 43. Its six stats add up to 605.
HP101
P. ATK43
M. ATK111
P. DEF105
M. DEF130
SPD115
Light-class Skill Boost25%
Earth-class Skill Boost25%Each Lumira has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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−10%16.58% of recent players
TraitSentinel
If this Jini would be defeated by the enemy at the start of the turn, gains 50 Speed and RetreatsRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect. after acting.
Learned by leveling up
Lumira learns 13 skills as it levels up, from Mud at level 1 to Quicksand at level 49.

0Mud
Deals Magic Damage to enemy Jinies.
The clay others use to make dolls becomes a mighty weapon in their hands.

1Flash
Deals Magic Damage to enemy Jinies.
The Mit tribe has a missing generation, and no one knows why.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

2Harden
Reduces damage taken by 90%. If the last skill cast was an attack, this skill's Energy Cost -2. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

1Clear Sky
Light-class Skill Power permanently +50%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Permanently +100% instead.
The Light-class researcher's masterpiece: where light ends its journey, it returns to nature and clears the sky.

3Skylight
Deals Magic Damage. This skill's class matches the current weather's class.
A passionate Gemlord researcher claims there are six natural ores in the world, each brimming with mana that mirrors the Gemlord of the same color.

4Charge Up
Gains 1 stack of Power Charge MarkPower Charge MarkMark effect: Skill Power of all attacks +30%, Energy Cost +1..

2Quicksand
ImmobilizesImmobilizedWhile Immobilized, Jinies cannot leave the field and cannot be Immobilized again. the enemy for 3 turns. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Defense -60%.
The more you struggle, the faster time slips away.
Learned via skill tablet
Lumira can also learn these 13 skills from Skill Tablets. Open a skill to see how to get its tablet.


Innocent Soul
Gains CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.). Energy Cost of all skills permanently -3.

Rebound
Transfers its CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) to the enemy.

Burrow
Reduces damage taken by 50% and performs a RetreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect.. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Mind Jolt
Energy Cost of all enemy skills +1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost +3 instead.



Psychic
Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.

Thorn
Inflicts 1 stack of Thorn MarkThorn MarkMark effect: When a Jini leaves the field, its replacement loses 6% Health. on the enemy.


Devolve
Inflicts 1 stack of CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) on the enemy.


Sand Surge
Weather becomes SandstormSandstormDuring Sandstorm, both parties' Earth-class skill Energy Cost -50%. for 8 turns.
Bloodline Skill
A Bloodline Elixir gives Lumira one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Lumira holds one bloodline at a time.

Ignite
—Status
Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

Rime
—Status
Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Paralyze
—Status
Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

Poison Spore
—Status
Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Feign Sleep
—Status
Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

Plume Rush
—Status
Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

Sweet Sustain
—Status
CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) itself and the enemy: Restores 40% Health.

Greed
—Status
Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

Gear Transfer
—Status
Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

Hyper Projection
—Status
Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.
As a
Earth and
Light-class Jini, Lumira takes increased damage from
Flora,
Water,
Ice,
Fighting,
Shadow and
Mech skills and reduced damage from
Common,
Fire,
Electro,
Poison,
Wing,
Havoc and
Stellar skills.
Increased damage from these skills
Reduced damage from these skills
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