
Snuffit
Its flexible snout is soft and springy, and it has no teeth. It uses its tongue and snout together to suck up food. A few dozen ants a day are enough to keep it alive, as it uses very little energy and spends most of its time asleep.
Snuffit is a
Common-class Jini in Roco Kingdom, number 060 in the World Codex. It lives in The Fief and Unicorn Sanctuary. It evolves into Snarver at level 20 and Snarvox at level 32.
Where Snuffit lives
The Codex lists Snuffit in these places:
The Codex says it is "Highly elusive".
Hatch Snuffit from an egg

This egg hatches into Snuffit.

This egg hatches into Snuffit.
Attract Snuffit at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From the Wisdom Sapling's trial in Windrest Province
Evolve into Snarver and Snarvox
Snuffit evolves into Snarver at level 20 and Snarvox at level 32, so getting Snuffit gets you the whole line.
Snuffit evolves into Snarver at level 20. Snarver evolves into Snarvox at level 32.
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Melancholy9.67 % - 2



Mischievous7.74 % - 3



Peaceful7.74 % - 4



Cautious5.80 % - 5



Passionate5.80 % - 6



Grounded5.16 %
Top Ind. Apt.
- 1
HP62.58 % - 2
P. DEF50.32 % - 3
SPD41.29 % - 4
P. ATK41.29 % - 5
M. ATK26.45 % - 6
M. DEF23.87 %
Top Bloodline
- 1
Common78.07 % - 2
Corrupted21.93 %
Top Skills
- 1
Initiative81.29 % - 2
Defense69.03 % - 3
Power Surge65.16 % - 4
Scratch57.41 % - 5
Star Crash26.45 % - 6
Triple Crush18.06 %
A Prismatic Snuffit has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Snuffit's highest stat is HP at 95 and its lowest is M. ATK at 25. Its six stats add up to 338.
HP95
P. ATK56
M. ATK25
P. DEF70
M. DEF41
SPD51
Common Skill Boost25%Each Snuffit has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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−10%9.67% of recent players
TraitNerve Up
Increases both Physical & Magic Attack by 50% if there is a Bug-class ally on the lineup.
Learned by leveling up
Snuffit learns 13 skills as it levels up, from Scratch at level 1 to Sneak Attack at level 49.

0Scratch
Deals Physical Damage and restores 1 Energy.
Some Jinies do this at home too, so watch your toilet paper and magic scrolls!

2Initiative
Deals Physical Damage. PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

3Wake-Up Call
Deals Physical Damage. If the enemy switches Jinies this turn, this skill's Power +100.

2Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.

2Press the Advantage
Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1.
"Why does it keep happening?"

5Lullaby
Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.

2Flurry Claws
Deals Physical Damage in a 2-hit combo. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles the Combo Count of this skill.

2Intercept
Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. the countered skill.
Blocking your opponent's energy flow is also a tactic. In the end, victory is what counts.

3Sneak Attack
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power by 3×.
Learned via skill tablet
Snuffit can also learn these 14 skills from Skill Tablets. Open a skill to see how to get its tablet.

Mind Jolt
Energy Cost of all enemy skills +1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost +3 instead.




Aerial Cleave
Deals Physical Damage. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Power +20.

Insect Hum
Deals Magic Damage. For each Insect Hum equipped by Jinies in your lineup, this skill's Combo Count +1.

Swarm Strike
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power to 2 times and ignores enemy Class Resistance.

Scavenge
Dispels the enemy's MarksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time.. Restores 10% Health to this Jini itself for each stack of MarkMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. dispelled.

Shockwave
Deals Physical Damage. The enemy's Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. -3.

Earthspike
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. the countered skill.


Rebound Punch
Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.


Preemptive Guard
Reduces damage taken by 50%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1 on the next action.
Bloodline Skill
A Bloodline Elixir gives Snuffit one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Snuffit holds one bloodline at a time.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Brawl
45
Attack
Deals Physical Damage. If this skill is in slot 1, Power +60. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Common-class Jini, Snuffit takes increased damage from
Fighting skills and reduced damage from
Shadow skills.
Increased damage from these skills
Reduced damage from these skills
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