Molune Variants

How to get Molune (Waning Crescent Variant)

Catch Molune (Waning Crescent Variant) in the wild

5 spots on the Carosia map, in 3 places. Tap a place to see its spots.

The Codex says it is "Common on seas".

Evolve Mollet

Roco Kingdom MolletMollet5 spots in 3 places · Mollet EggRoco Kingdom MoluneMoluneStage 2

Mollet lives in Saltwater Bay, The Sunken Vortex and Petiapolis. It hatches from the Mollet Egg. Mollet evolves into Molune at level 36.

Attract Molune (Waning Crescent Variant) at an Owlstone Nest

Roco Kingdom Jini Fruit
Mollet Fruit

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."

How to get: From Jini Codex Research Topic: Molune

Only the Owlstone Nests on the map below bring Molune (Waning Crescent Variant).

Molune (Waning Crescent Variant) evolution

Mollet evolves into Molune at level 36.

Roco Kingdom MolletMolletStage 1PoisonCharm5 spawn spotsLv 36Roco Kingdom MoluneMoluneStage 2PoisonCharm5 spawn spots

Molune (Waning Crescent Variant) Prismatic coloursPrismatic colours

A Prismatic Molune (Waning Crescent Variant) has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.

Molune (Waning Crescent Variant) stats

Molune (Waning Crescent Variant)'s highest stat is HP at 125 and its lowest is P. DEF at 81. Its six stats add up to 609.

1251001001058198
Species AptitudeTotal 609
HP125
P. ATK98
M. ATK100
P. DEF81
M. DEF100
SPD105
Max Energy10
Poison-class Skill Boost25%
Charm-class Skill Boost25%

Molune (Waning Crescent Variant) personalities

Each Molune (Waning Crescent Variant) has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.

BoldP. ATK+10%P. DEF−10%
StubbornP. ATK+10%M. ATK−10%
MischievousP. ATK+10%M. DEF−10%
BraveP. ATK+10%SPD−10%
BravadoP. ATK+10%HP−10%
SteadyP. DEF+10%P. ATK−10%
NaiveP. DEF+10%M. ATK−10%
LazyP. DEF+10%M. DEF−10%
CarefreeP. DEF+10%SPD−10%
CandidP. DEF+10%HP−10%
SmartM. ATK+10%P. ATK−10%
FocusedM. ATK+10%P. DEF−10%
HeadstrongM. ATK+10%M. DEF−10%
CalmM. ATK+10%SPD−10%
RationalM. ATK+10%HP−10%
VigilantM. DEF+10%P. ATK−10%
DocileM. DEF+10%P. DEF−10%
ShyM. DEF+10%M. ATK−10%
CautiousM. DEF+10%SPD−10%
AnxiousM. DEF+10%HP−10%
SkittishSPD+10%P. ATK−10%
HastySPD+10%P. DEF−10%
CheerfulSPD+10%M. ATK−10%
RecklessSPD+10%M. DEF−10%
PassionateSPD+10%HP−10%
QuietHP+10%P. ATK−10%
MelancholyHP+10%P. DEF−10%
PeacefulHP+10%M. ATK−10%
CarelessHP+10%M. DEF−10%
GroundedHP+10%SPD−10%

Molune (Waning Crescent Variant) trait

Roco Kingdom Survival King traitTrait

Survival King

When an enemy takes PoisonPoison EffectIncludes Poison and Poison Mark. damage, restores an equal amount of Health.

Molune (Waning Crescent Variant) skills

Learned by leveling up

Molune (Waning Crescent Variant) learns 15 skills as it levels up, from Venom Pierce at level 1 to Venom Seep at level 45.

Lv 1Roco Kingdom Venom Pierce skill0

Venom Pierce

Poison20Attack

Deals Physical Damage and inflicts 1 stack of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Lv 1Roco Kingdom Untouchable skill1

Untouchable

Poison—Defense

Reduces damage taken by 50%. For each stack of PoisonPoison EffectIncludes Poison and Poison Mark. on the enemy, this skill's Damage Reduction +10%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Professors always say, "When using Poison-class potions on a Jini, don't forget your mask and gloves."

Lv 1Roco Kingdom Sweet Sustain skill3

Sweet Sustain

Charm—Status

CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) itself and the enemy: Restores 40% Health.

Lv 7Roco Kingdom Poison Bubble skill0

Poison Bubble

Poison40Attack

Deals Magic Damage to enemy Jinies.

Lv 10Roco Kingdom Poison Spore skill3

Poison Spore

Poison—Status

Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Poison Priests combine their knowledge of herbalism and biology to master this skill.

Lv 11Roco Kingdom Lash skill0

Lash

Charm40Attack

Deals Physical Damage to enemy Jinies.

Lv 16Roco Kingdom Birthday Cake skill4

Birthday Cake

Charm—Status

Dispels its own debuffsDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.) and doubles its buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

Lv 21Roco Kingdom Defense skill1

Defense

Common—Defense

Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Lv 25Roco Kingdom Poison Swamp skill2

Poison Swamp

Poison80Attack

Deals Physical Damage to enemy Jinies.

Lv 26Roco Kingdom Plague Breath skill3

Plague Breath

Poison—Status

Inflicts 1 stack of Poison MarkPoison MarkMark effect: Deals Poison-class damage equal to 3% of Health at the end of the turn. on the enemy.

Lv 33Roco Kingdom Coy Act skill3

Coy Act

Charm30Attack

Deals Magic Damage in a 3-hit combo. Gains CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.): Power permanently +10.

Lv 34Roco Kingdom Venom skill2

Venom

Poison—Status

Inflicts 3 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Inflicts 8 stacks instead.

Once you're poisoned, all that's left is to pray.

Lv 37Roco Kingdom Popcorn Blast skill5

Popcorn Blast

Charm140Attack

Deals Physical Damage to enemy Jinies.

Lv 39Roco Kingdom Squash skill5

Squash

Common155Attack

Deals Physical Damage to enemy Jinies.

If the final magic exam crushes me, I'll just lie flat in my dorm and give up.

Lv 45Roco Kingdom Venom Seep skill5

Venom Seep

Poison120Attack

Deals Magic Damage. For each stack of PoisonPoison EffectIncludes Poison and Poison Mark. on the enemy, this skill's Energy Cost -1, and inflicts 1 stack of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.).

It spreads through air and water, reaching the farthest corners of the kingdom. By the time you notice, it's already too late.

Learned via skill tablet

Molune (Waning Crescent Variant) can also learn these 18 skills from Skill Tablets. Open a skill to see how to get its tablet.

Roco Kingdom Poison Mist skill

Poison Mist

Poison—Status

Converts all enemy buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) into PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.).

Roco Kingdom Innocent Soul skill

Innocent Soul

Charm—Status

Gains CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.). Energy Cost of all skills permanently -3.

Roco Kingdom Foamblast skill

Foamblast

Water60Attack

Deals Magic Damage to enemy Jinies.

Roco Kingdom Tidal Surge skill

Tidal Surge

Water80Attack

Deals Physical Damage to enemy Jinies.

Roco Kingdom Moistening Grace skill

Moistening Grace

Water—Status

Magic Attack +190%.

Roco Kingdom Saltwater Bath skill

Saltwater Bath

Water—Status

Energy Cost of all skills -2. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost -3 instead.

Roco Kingdom Snore skill

Snore

Common165Attack

Deals Magic Damage to enemy Jinies.

Roco Kingdom Rejuvenate skill

Rejuvenate

Common—Status

Restores 30% Health.

Roco Kingdom Fortify skill

Fortify

Common—Status

Physical Defense +140%.

Roco Kingdom Brace skill

Brace

Common—Status

Magic Defense +170%.

Roco Kingdom Psychic skill

Psychic

Common—Status

Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.

Roco Kingdom Sunbask skill

Sunbask

Common—Status

Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Roco Kingdom Stress Response skill

Stress Response

Common—Status

Restores 25% Health. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Restores 50% Health instead.

Roco Kingdom Lullaby skill

Lullaby

Common—Status

Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.

Roco Kingdom Mind Jolt skill

Mind Jolt

Common—Status

Energy Cost of all enemy skills +1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost +3 instead.

Roco Kingdom Scare Off skill

Scare Off

Common—Defense

Reduces damage taken by 60%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The enemy performs a retreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect..

Roco Kingdom Foam Mirage skill

Foam Mirage

Water—Defense

Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - You perform a retreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect..

Roco Kingdom Purify skill

Purify

Water—Status

Dispels its own debuffsDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.). Energy Cost of all skills -1.

Bloodline Skill

A Bloodline Elixir gives Molune (Waning Crescent Variant) one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Molune (Waning Crescent Variant) holds one bloodline at a time.

CommonRoco Kingdom Star Crash skill

Star CrashCommon90Attack

Deals Magic Damage to enemy Jinies.

FloraRoco Kingdom Etiolation skill

EtiolationFlora—Status

Restores 10 Energy.

FireRoco Kingdom Ignite skill

IgniteFire—Status

Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

WaterRoco Kingdom Water Storage skill

Water StorageWater—Status

The next skill's Energy Cost -6.

LightRoco Kingdom Prism Burst skill

Prism BurstLight100Attack

Deals Magic Damage to enemy Jinies.

EarthRoco Kingdom Mud Armor skill

Mud ArmorEarth—Status

Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

IceRoco Kingdom Rime skill

RimeIce—Status

Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

DragonRoco Kingdom Draconic Roar skill

Draconic RoarDragon200Attack

ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

ElectroRoco Kingdom Paralyze skill

ParalyzeElectro—Status

Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

PoisonRoco Kingdom Corrosive Touch skill

Corrosive TouchPoison60Attack

Deals Physical Damage to enemy Jinies.

BugRoco Kingdom Feign Sleep skill

Feign SleepBug—Status

Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

FightingRoco Kingdom Force Transmute skill

Force TransmuteFighting—Status

Power of all skills +40.

WingRoco Kingdom Plume Rush skill

Plume RushWing—Status

Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

CharmRoco Kingdom Blown Kiss skill

Blown KissCharm80Attack

Deals Magic Damage to enemy Jinies.

ShadowRoco Kingdom Soul Snatch skill

Soul SnatchShadow—Status

Steals 3 Energy from the enemy.

HavocRoco Kingdom Slander skill

SlanderHavoc80Attack

Deals Physical Damage to enemy Jinies.

MechRoco Kingdom Gear Transfer skill

Gear TransferMech—Status

Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

StellarRoco Kingdom Hyper Projection skill

Hyper ProjectionStellar—Status

Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.

Molune (Waning Crescent Variant) class matchup

As a Poison and Charm-class Jini, Molune (Waning Crescent Variant) takes increased damage from Havoc, Earth, Mech and Stellar skills and reduced damage from Bug, Fighting, Flora and Charm skills.

Increased damage from these skills

HavocEarthMechStellar

Reduced damage from these skills

BugFightingFloraCharm

More Poison-class Jinies

All Poison Jinies