
Sceptra-V
This Jini was born in an age filled with conflict. It carries the will and actions of its creators, along with the first flame they ever ignited. At birth, it could issue unified commands to nearby mechanical Jinies, coordinating formations and assigning tasks. This revealed to the nobles the vast potential of Mech-class Jinies.
Sceptra-V is a
Mech-class Jini in Roco Kingdom, number 146 in the World Codex. It lives in West Mistwhisper.
Catch Sceptra-V in the wild
3 spots on the Carosia map, in 1 place.
The Codex says it is "Common around ruins".
Evolve Sceptra-II
Sceptra-II3 spots in 1 place · Sceptra-II Egg
Sceptra-VStage 2Sceptra-II lives in West Mistwhisper. It hatches from the Sceptra-II Egg or the Event Jini Egg. Sceptra-II evolves into Sceptra-V at level 40.
Attract Sceptra-V at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From Jini Codex Research Topic: Sceptra-V
Sceptra-II evolves into Sceptra-V at level 40.
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Bold5.62 % - 2



Headstrong4.81 % - 3



Naive4.81 % - 4



Skittish4.81 % - 5



Candid4.81 % - 6



Stubborn4.81 %
Top Ind. Apt.
- 1
P. DEF55.42 % - 2
P. ATK50.20 % - 3
M. DEF50.20 % - 4
HP44.17 % - 5
SPD38.55 % - 6
M. ATK37.34 %
Top Bloodline
- 1
Mech73.09 % - 2
Corrupted5.22 % - 3
Havoc4.01 % - 4
Common2.40 % - 5
Fighting2.40 % - 6
Water2.00 %
Top Skills
- 1
Iron Torrent44.97 % - 2
Gear Transfer38.15 % - 3
Comet36.14 % - 4
Fearless Heart34.53 % - 5
Thorn33.33 % - 6
Brace30.92 %
A Prismatic Sceptra-V has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Sceptra-V's highest stat is P. DEF at 136 and its lowest is SPD at 75. Its six stats add up to 652.
HP103
P. ATK105
M. ATK97
P. DEF136
M. DEF136
SPD75
Mech-class Skill Boost25%Each Sceptra-V has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%5.62% of recent players
TraitMechanical Variation
When an equipped skill changes position during this Jini's turn, its Energy Cost is permanently reduced by 1.
Learned by leveling up
Sceptra-V learns 16 skills as it levels up, from Defense at level 1 to Sync Drive at level 49.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

3Ion Oscillation
Deals Magic Damage. If this skill is in slot 3, Power +40. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

0Lever Swap
Restores 2 Energy and swaps the skills in adjacent slots.
If you want something, you have to pay a price. Know the cost before you act.

1Brawl
Deals Physical Damage. If this skill is in slot 1, Power +60. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
"I will exist. I will earn my right to stand on this stage, even if I must do so in the most ungraceful way." —437th Chief of the Gabe Tribe

2Magnetic Storm
Deals Magic Damage. If this skill is in slot 1 or 3, Power +30. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

1Sunbask
Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

5Fearless Heart
Reduces damage taken by 100%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Converts prevented damage into healing; this skill's Energy Cost permanently +2.
This fills your Jini with determination.

3Iron Torrent
Deals Physical Damage. If this skill is in slot 1, Power +90. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 2.
Machines have no will of their own. Their deeds—good or evil—come from the desires of their creator.

1Gear Transfer
Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

2Thorn
Inflicts 1 stack of Thorn MarkThorn MarkMark effect: When a Jini leaves the field, its replacement loses 6% Health. on the enemy.

0Comet
Deals Magic Damage. For every 5% Health lost, this skill's Power -10. Consumes all remaining Health after use.
Life itself becomes the fuel for wishes.

3Bearing Support
Active: Energy Cost of this skill's passive effect permanently -1. Passive: Adjacent skills' Energy Cost -1. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
Become a pillar of the kingdom. Your actions shape its rise and fall.

0Sync Drive
After use, Power of adjacent skills permanently +20. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Power permanently +30 instead.
Learned via skill tablet
Sceptra-V can also learn these 16 skills from Skill Tablets. Open a skill to see how to get its tablet.






Instant Zero
Energy Cost of enemy skills +3 this turn. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost of all skills +3 instead.




Prank
The enemy loses 3 Energy. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - The enemy loses 6 Energy instead.

Heavy Strike
Deals Physical Damage. Each time this skill is cast, its Energy Cost permanently +1.


Steel Bore
Deals Physical Damage. Skill Power equals one third of the total Power of adjacent skills. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

Stress Response
Restores 25% Health. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Restores 50% Health instead.

Lullaby
Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.

Preemptive Guard
Reduces damage taken by 50%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1 on the next action.
Bloodline Skill
A Bloodline Elixir gives Sceptra-V one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Sceptra-V holds one bloodline at a time.

Ignite
—Status
Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

Mud Armor
—Status
Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

Rime
—Status
Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Paralyze
—Status
Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

Poison Spore
—Status
Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Feign Sleep
—Status
Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

Plume Rush
—Status
Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

Sweet Sustain
—Status
CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) itself and the enemy: Restores 40% Health.

Greed
—Status
Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

Hyper Projection
—Status
Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.
As a
Mech-class Jini, Sceptra-V takes increased damage from
Fire,
Water and
Fighting skills and reduced damage from
Common,
Flora,
Ice,
Dragon,
Poison,
Bug,
Wing,
Charm,
Mech and
Stellar skills.
Increased damage from these skills
Reduced damage from these skills
×1
×1
×300
×1
×1
×1
×1



















