
Mimisk
They neither chase nor threaten, yet in silence they lie in patient ambush. Only when a young Roco reaches to open do they strike. Seasoned mages say: "The peril of adventure is not the journey itself, but the courage to reach out at the journey's end."
Mimisk is a
Mech and
Stellar-class Jini in Roco Kingdom, number 211 in the World Codex. It lives in Scavenger's Port.
Catch Mimisk in the wild
2 spots on the Carosia map, in 1 place.
The Codex says it is "Highly elusive".
Evolve Mimbit
Mimbit9 spots in 4 places · Mimbit Egg
MimiskStage 2Mimbit lives in Sunflower Shores, Overseer's Heights, Sanctuary Outpost and The Junction Hills. It hatches from the Mimbit Egg or the Event Jini Egg. Mimbit evolves into Mimisk at level 36.
Attract Mimisk at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From Jini Codex Research Topic: Mimisk
Mimbit evolves into Mimisk at level 36.
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Stubborn31.22 % - 2



Steady5.61 % - 3



Calm4.21 % - 4



Reckless4.21 % - 5



Headstrong3.50 % - 6



Carefree3.50 %
Top Ind. Apt.
- 1
P. DEF65.26 % - 2
M. DEF64.91 % - 3
P. ATK63.50 % - 4
M. ATK36.14 % - 5
HP27.36 % - 6
SPD21.75 %
Top Bloodline
- 1
Mech45.26 % - 2
Stellar43.85 % - 3
Wing3.15 % - 4
Fighting2.14 % - 5
Poison2.10 % - 6
Shadow1.05 %
Top Skills
- 1
Meditation53.33 % - 2
Magnetic Storm49.82 % - 3
Twinstar49.47 % - 4
Main Shaft36.49 % - 5
Late Strike31.92 % - 6
Energy Conservation28.07 %
A Prismatic Mimisk has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Mimisk's highest stat is P. DEF at 153 and its lowest is SPD at 80. Its six stats add up to 782.
HP138
P. ATK129
M. ATK129
P. DEF153
M. DEF153
SPD80
Mech-class Skill Boost25%
Stellar-class Skill Boost25%Each Mimisk has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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−10%31.22% of recent players
TraitFake Treasure Chest
When Exhausted, the enemy gains 20% increased Attack and Defense.
Learned by leveling up
Mimisk learns 16 skills as it levels up, from Lever Swap at level 1 to Delirium at level 50.

0Lever Swap
Restores 2 Energy and swaps the skills in adjacent slots.
If you want something, you have to pay a price. Know the cost before you act.

2Energy Conservation
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Adjacent skills' Energy Cost permanently -1.
The Order doesn't care. It only wants its pawns to keep each other in check.

3Ion Oscillation
Deals Magic Damage. If this skill is in slot 3, Power +40. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

1Gear Transfer
Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

3Stellar Link
2-hit combo. Each hit inflicts 1 stack of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.
Hey! Wake up! The professor's taking attendance!

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

2Main Shaft
Deals Physical Damage. This skill's slot position does not change.
The main shaft rotates, channeling power.

3Meditation
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Inflicts 2 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.
Hey! Wake up! The professor's taking attendance!

2Magnetic Storm
Deals Magic Damage. If this skill is in slot 1 or 3, Power +30. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

3Twinstar
Deals Physical Damage to enemy Jinies.
Two Wishing Stars, each longing for the other, finally brush past each other in their orbits.

3Late Strike
Deals Physical Damage. PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1.

5Gear Slash
Deals Physical Damage. If this skill is in slot 1 or 3, Energy Cost -2. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

2Delirium
Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Inflicts 3 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.
Learned via skill tablet
Mimisk can also learn these 16 skills from Skill Tablets. Open a skill to see how to get its tablet.

Quad Degradation
Deals Magic Damage. For each stack of markMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. on the enemy, this skill's Energy Cost -1.

Shockwave
Deals Physical Damage. The enemy's Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. -3.


Harden
Reduces damage taken by 90%. If the last skill cast was an attack, this skill's Energy Cost -2. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Spiked Shield
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Enemy Physical Attack -70%.



Sneak Attack
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power by 3×.


Thorn
Inflicts 1 stack of Thorn MarkThorn MarkMark effect: When a Jini leaves the field, its replacement loses 6% Health. on the enemy.

Devolve
Inflicts 1 stack of CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) on the enemy.


Steel Bore
Deals Physical Damage. Skill Power equals one third of the total Power of adjacent skills. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

Scare Off
Reduces damage taken by 60%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The enemy performs a retreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect..

Fearless Heart
Reduces damage taken by 100%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Converts prevented damage into healing; this skill's Energy Cost permanently +2.

Brawl
Deals Physical Damage. If this skill is in slot 1, Power +60. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
Bloodline Skill
A Bloodline Elixir gives Mimisk one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Mimisk holds one bloodline at a time.

Riposte
—Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Physical & Magic Attack +70%.

Wax Coating
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Restores 3 Energy.

Flame Shield
—Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Inflicts 6 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

Bubble Shield
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Magic Attack +70%.

Sludge Skin
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The enemy's Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. -3.

Snowman Decoy
—Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Restores Energy 2× the Energy Cost of the countered skill.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Focus
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Returns to the FieldReturn to the FieldThe Jini leaves the field, then immediately returns. Any Jini entering this turn is immune to this effect. at the end of the turn.

Rebound Punch
25
Attack
Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.

Wind Wall
—Defense
Reduces damage taken by 50% and grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use.. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Ethereal Form
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Magic Defense +70%.

Tradeoff
—Defense
Reduces damage taken by 90%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Grants 50% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..
As a
Mech and
Stellar-class Jini, Mimisk takes increased damage from
Fire,
Water and
Shadow skills and reduced damage from
Stellar,
Common,
Flora,
Ice,
Dragon,
Poison,
Wing,
Charm and
Mech skills.
Increased damage from these skills
Reduced damage from these skills
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