
WispadeClose-Eyed Variant
They often drift through the air, moving almost without a sound. When you get close, you can feel the temperature drop, as if warmth is being drawn away. They do not eat or speak, and the closed-eye pattern on their mask seems to carry some deeper meaning.
Wispade is a
Shadow-class Jini in Roco Kingdom, number 055 in the World Codex. It lives in Badwater Swamps, Starfrost Cliffs and Oneiric Beast's Forest. It evolves into Wispera at level 32.
Wispade comes in 2 Variants. Each has its own look, stats and skills.
Where Wispade (Close-Eyed Variant) lives
The Codex lists Wispade (Close-Eyed Variant) in these places:
The Codex says it is "Common around towns".
Evolve Wispi
Wispi33 spots in 9 places · Side quest · Wispi Egg
WispadeStage 2Wispi lives in The Fief, Merchant Town Outskirts, Silversnake Estuary, The Sunken Vortex, Holyfeathers Temple, Windrest Mountain, Windhold Cliffs, Saltwater Bay and Wingstead Village. It comes from the side quest "Talk to the Jini in front of you". It hatches from the Wispi Egg or the Event Jini Egg. Wispi evolves into Wispade at level 20.
Evolve into Wispera
Wispade (Close-Eyed Variant) evolves into Wispera at level 32, so getting Wispade (Close-Eyed Variant) gets you the whole line.
Wispi evolves into Wispade at level 20. Wispade evolves into Wispera at level 32.
A Prismatic Wispade (Close-Eyed Variant) has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Wispade (Close-Eyed Variant)'s highest stat is M. ATK at 96 and its lowest is P. ATK at 30. Its six stats add up to 473.
HP84
P. ATK30
M. ATK96
P. DEF83
M. DEF88
SPD92
Shadow-class Skill Boost25%Each Wispade (Close-Eyed Variant) has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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TraitStartle
Immune to damage dealt by Jinies with 0 Energy.
Learned by leveling up
Wispade (Close-Eyed Variant) learns 13 skills as it levels up, from Defense at level 1 to Prank at level 45.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

1Soul Snatch
Steals 3 Energy from the enemy.
There really are ghosts. On full moon nights, all the toilet paper in the second-floor bathroom at the Magic Academy vanishes. Terrifying.

0Psychic
Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.
"Your skill works great for me."

3Clamor
Energy Cost of all enemy attack skills +2 for 3 turns.
A rather aggressive social move, and a common psychological tactic in Jini Duels.

2Revenge
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The enemy loses 3 Energy.
My senior's always looking out for me. So today, I gave his alchemy potion a little soda kick.

2Mockery
Magic Attack +90%. If the enemy switches Jinies this turn, own Speed +70.
We pulled an all-nighter cramming the entire incantation exam guide, only to find out the next day that the senior's "key topics" were completely wrong.

2Menace
Deals Magic Damage to enemy Jinies.
I've had a nightmare. The professor said if I fall asleep in class again, he'd make sure my Manabough never recovers mana.

2Invocation
Inflicts 1 stack of Invocation MarkInvocation MarkMark effect: When a Jini leaves the field, its replacement loses 1 Energy. on the enemy.
Late at night in an empty classroom, two people share a single quill, muttering under their breath as the nib trembles wildly.

1Prank
The enemy loses 3 Energy. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - The enemy loses 6 Energy instead.
Ever since I learned that jumping helps Jini eggs hatch faster, I've been getting stronger every day.
Learned via skill tablet
Wispade (Close-Eyed Variant) can also learn these 16 skills from Skill Tablets. Open a skill to see how to get its tablet.



Greed
Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..


Backroom Deal
Physical & Magic Attack and Defense -100%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Applies Physical & Magic Attack and Defense -100% to the enemy instead.


Ignite
Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

Warm Up
Doubles the Skill Power of the next attack. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases the Power by 4× instead.




Mind Jolt
Energy Cost of all enemy skills +1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost +3 instead.

Scare Off
Reduces damage taken by 60%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The enemy performs a retreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect..

Lullaby
Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.


Kindling
Deals Magic Damage in a 2-hit combo. Each hit inflicts 2 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.
Bloodline Skill
A Bloodline Elixir gives Wispade (Close-Eyed Variant) one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Wispade (Close-Eyed Variant) holds one bloodline at a time.

Mud Armor
—Status
Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

Rime
—Status
Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Paralyze
—Status
Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

Poison Spore
—Status
Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Feign Sleep
—Status
Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

Plume Rush
—Status
Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

Sweet Sustain
—Status
CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) itself and the enemy: Restores 40% Health.

Gear Transfer
—Status
Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

Hyper Projection
—Status
Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.
As a
Shadow-class Jini, Wispade (Close-Eyed Variant) takes increased damage from
Light,
Shadow and
Havoc skills and reduced damage from
Common,
Poison,
Bug and
Fighting skills.























