
Felune
By day, the Felunes often rest with their eyes closed and paws tucked in. Yet those who dare pry open their lids will often find them wide awake. When the Felunes close their eyes, they are lost in thought, as some say.
Felune is a
Common-class Jini in Roco Kingdom, number 121 in the World Codex. It lives in Chittering Mesa. It evolves into Felora at level 40. Its line's Alpha Form is
Feluneer.
Where Felune lives
The Codex lists Felune in these places:
The Codex says it is "Highly elusive".
Hatch Felune from an egg

How to get: Dropped from the Alpha Jini: Feluneer

This egg hatches into Felune.
Attract Felune at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From the Wisdom Sapling's trial in Windrest Province
Evolve into Felora
Felune evolves into Felora at level 40, so getting Felune gets you the whole line.
Felune evolves into Felora at level 40. With the Alpha Bloodline and its token, Felora turns into its Alpha Form,
Feluneer.
FeluneStage 1
FeloraStage 2How Felora becomes an Alpha Form
Give Felora the Alpha BloodlineUse an
Alpha Bloodline Elixir on Felora. Craft one at an Alchemy Camp from 10 Alpha Bloodline Essence and 10,000 Roco Coins, or from 10 Wishing Stars. Every Jini with the Alpha Bloodline you release gives 1
Alpha Bloodline Essence. The main story quest "Dimo's Gaze" also gives one.
Get the token of the form you wantThe form above shows its token and where it comes from.
- Press Respond on Felora's Basic tab
Pick its token and Felora turns into its Alpha Form. Revert brings Felora back.
Only one Alpha Jini at a time: making another Jini Alpha reverts this one. An Alpha Jini can't be gifted or released.
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Candid10.65 % - 2



Docile7.37 % - 3



Shy6.55 % - 4



Quiet6.55 % - 5



Anxious4.91 % - 6



Headstrong4.91 %
Top Ind. Apt.
- 1
HP61.47 % - 2
M. DEF51.63 % - 3
P. DEF46.72 % - 4
M. ATK44.26 % - 5
SPD43.44 % - 6
P. ATK38.52 %
Top Bloodline
- 1
Alpha71.31 % - 2
Common22.95 % - 3
Wing2.45 % - 4
Corrupted2.45 % - 5
Light0.84 %
Top Skills
- 1
Defense80.32 % - 2
Magic Boost77.04 % - 3
Smack65.57 % - 4
Preparation47.54 % - 5
Sonic Boom40.98 % - 6
Wishing Stars27.86 %
A Prismatic Felune has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Felune's highest stat is HP at 119 and its lowest is P. ATK at 42. Its six stats add up to 491.
HP119
P. ATK42
M. ATK99
P. DEF72
M. DEF103
SPD56
Common Skill Boost25%Each Felune has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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−10%10.65% of recent players
TraitForewarning
If this Jini would be defeated by the enemy, gains 50 Speed at the start of the turn.
Learned by leveling up
Felune learns 13 skills as it levels up, from Magic Boost at level 1 to Swiftstride at level 38.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

3Clamor
Energy Cost of all enemy attack skills +2 for 3 turns.
A rather aggressive social move, and a common psychological tactic in Jini Duels.

2Painseeker
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.
What delightful pain.

4
3
0Comet
Deals Magic Damage. For every 5% Health lost, this skill's Power -10. Consumes all remaining Health after use.
Life itself becomes the fuel for wishes.

0Mind Jolt
Energy Cost of all enemy skills +1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost +3 instead.

1Swiftstride
Speed +80. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Speed +160 instead.
Learned via skill tablet
Felune can also learn these 13 skills from Skill Tablets. Open a skill to see how to get its tablet.

Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.

Lullaby
Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.


Sunbask
Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.





Plume Rush
Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

Windrise
Gains 1 stack of Windrise MarkWindrise MarkMark effect: When attacking first, Skill Power of the attack +20%..

Mana Burst
Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage.


Fearless Heart
Reduces damage taken by 100%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Converts prevented damage into healing; this skill's Energy Cost permanently +2.
Bloodline Skill
A Bloodline Elixir gives Felune one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Felune holds one bloodline at a time.

Ignite
—Status
Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

Mud Armor
—Status
Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

Rime
—Status
Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Paralyze
—Status
Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

Poison Spore
—Status
Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Feign Sleep
—Status
Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

Winged Shelter
—Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Gains Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +2.

Sweet Sustain
—Status
CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) itself and the enemy: Restores 40% Health.

Greed
—Status
Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

Gear Transfer
—Status
Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Common-class Jini, Felune takes increased damage from
Fighting skills and reduced damage from
Shadow skills.
Increased damage from these skills
Reduced damage from these skills
×50
Alpha Form: Feluneer




















