
Framward
It glides effortlessly between canvas and reality. Warm-hearted and sociable, it cares for familiar paintings, gently sweeping away dust that might provoke endless sneezes. Still, no obstacle can halt its devotion.
Framward is a
Common-class Jini in Roco Kingdom, number 300 in the World Codex. It lives in Saltwater Bay. It evolves into Framyst or Framorn at level 36.
Where Framward lives
The Codex lists Framward in these places:
The Codex says it is "Highly elusive".
Evolve Framell
FramellFramell Egg
FramwardStage 2Framell hatches from the Framell Egg or the Event Jini Egg. Framell evolves into Framward at level 16.
Attract Framward at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From Jini Codex Research Topic: Framyst
Evolve into Framyst or Framorn
Framward evolves into Framyst or Framorn at level 36, so getting Framward gets you the whole line.
Framell evolves into Framward at level 16. Framward evolves into Framyst or Framorn at level 36.
FramellStage 1
FramwardStage 2+ This step needs more than the level.
A Prismatic Framward has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Framward's highest stat is M. ATK at 104 and its lowest is P. ATK at 42. Its six stats add up to 494.
HP81
P. ATK42
M. ATK104
P. DEF75
M. DEF96
SPD96
Common Skill Boost25%Each Framward has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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TraitGray Portrait
Each attack increases the enemy's existing debuffDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.) stacks by 3.
Learned by leveling up
Framward learns 11 skills as it levels up, from Tail Sweep at level 1 to Warm-Up at level 38.

2Tail Sweep
Deals Physical Damage to enemy Jinies.
Tip: When that tail swings your way, jump—like you're skipping rope.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

2Initiative
Deals Physical Damage. PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1.

3Flying Kick
Deals Physical Damage to enemy Jinies.
The first lesson in hand-to-hand combat at the Magic Academy.

3
2Stress Response
Restores 25% Health. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Restores 50% Health instead.

2Blitz
Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power by 3×.

2Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.
Learned via skill tablet
Framward can also learn these 16 skills from Skill Tablets. Open a skill to see how to get its tablet.

Swiftstride
Speed +80. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Speed +160 instead.




Mana Burst
Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage.

Energy Blade
Deals Physical Damage. For each successful counter, this skill's Power permanently +90.








Spiritflash
Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, doubles this skill's Combo Count.

Scarebox
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - The enemy loses 6 Energy.

Bloodline Skill
A Bloodline Elixir gives Framward one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Framward holds one bloodline at a time.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Ion Oscillation
90
Attack
Deals Magic Damage. If this skill is in slot 3, Power +40. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Common-class Jini, Framward takes increased damage from
Fighting skills and reduced damage from
Shadow skills.
Increased damage from these skills
Reduced damage from these skills
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