Alpha Form
Solarfang
Its crest and tail flicker like living flames, displaying the flow of fire coursing within its body. Once its fighting spirit gets provoked, its scorching presence becomes almost impossible to suppress.
Solarfang is the Alpha Form of Blazehound, a
Fire-class Jini in Roco Kingdom.
Unlock it from Blazehound
Blazehound takes its Alpha Form, Solarfang, with the Alpha Bloodline. See what it needs.
Sparkpup evolves into Blazehound at level 26. With the Alpha Bloodline and its token, Blazehound turns into its Alpha Form, Solarfang.
SparkpupStage 1
BlazehoundStage 2How Blazehound becomes Solarfang
Give Blazehound the Alpha BloodlineUse an
Alpha Bloodline Elixir on Blazehound. Craft one at an Alchemy Camp from 10 Alpha Bloodline Essence and 10,000 Roco Coins, or from 10 Wishing Stars. Every Jini with the Alpha Bloodline you release gives 1
Alpha Bloodline Essence. The main story quest "Dimo's Gaze" also gives one.
Get Token of SolarfangToken of Solarfang is the token that turns Blazehound into Solarfang. By challenging the Alpha Jini: Solarfang.
- Press Respond on Blazehound's Basic tab
Pick Token of Solarfang and Blazehound turns into Solarfang. Revert brings Blazehound back.
Only one Alpha Jini at a time: making another Jini Alpha reverts this one. An Alpha Jini can't be gifted or released.
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Stubborn9.58 % - 2



Cheerful6.98 % - 3



Peaceful4.59 % - 4



Mischievous4.49 % - 5



Cautious4.09 % - 6



Naive3.89 %
Top Ind. Apt.
- 1
SPD65.26 % - 2
P. ATK64.77 % - 3
P. DEF51.19 % - 4
HP45.40 % - 5
M. DEF45.00 % - 6
M. ATK27.74 %
Top Bloodline
- 1
Alpha100.00 %
Top Skills
- 1
Meteor Shower90.21 % - 2
Sparkflame62.87 % - 3
Ignite49.80 % - 4
Defense42.61 % - 5
Power Surge35.92 % - 6
Heat Tempering30.13 %
A Prismatic Solarfang has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
There's no Prismatic Solarfang egg: a Prismatic Blazehound keeps its look when it becomes Solarfang.
Solarfang's highest stat is P. ATK at 128 and its lowest is M. ATK at 46. Its six stats add up to 562.
HP85
P. ATK128
M. ATK46
P. DEF101
M. DEF82
SPD120
Fire-class Skill Boost25%Each Solarfang has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%
+10%
−10%9.58% of recent players
TraitFull Concentration
Upon entry, Physical Attack +100%, then -20% after each action.
Learned by leveling up
Solarfang learns 13 skills as it levels up, from Defense at level 1 to Scorch Assault at level 49.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

2Ignite
Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

3Meteor Shower
Deals Physical Damage. Each time an enemy is defeated, this skill's Power permanently +75.
Legend says that by offering your heart, you can forge a pact with a meteor and command its power.

3Wake-Up Call
Deals Physical Damage. If the enemy switches Jinies this turn, this skill's Power +100.

3Searing Mark
Dispels all marksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. from both sides. For each stack dispelled, inflicts 5 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

2Heat Tempering
Deals Magic Damage and performs a RetreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect..

1Warm Up
Doubles the Skill Power of the next attack. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases the Power by 4× instead.
Rub your Jini's ears until they're warm to get ready for the duel ahead.

1Scorch Assault
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power by 4×.
Fire-class Kin 101: Put the flame where it hurts.
Learned via skill tablet
Solarfang can also learn these 13 skills from Skill Tablets. Open a skill to see how to get its tablet.


Crunch
Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2.

Crash Down
Deals massive Physical Damage. Physical Attack -50%. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Physical Attack +50% instead.

Greed
Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..


Paralyze
Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

Overload Circuit
Returns to the FieldReturn to the FieldThe Jini leaves the field, then immediately returns. Any Jini entering this turn is immune to this effect. at the end of the turn. The chosen skill's cast count +1 next turn.



Sneak Attack
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Increases this skill's Power by 3×.


Sunbask
Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Lullaby
Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.
Bloodline Skill
A Bloodline Elixir gives Solarfang one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Solarfang holds one bloodline at a time.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Ion Oscillation
90
Attack
Deals Magic Damage. If this skill is in slot 3, Power +40. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Fire-class Jini, Solarfang takes increased damage from
Water and
Earth skills and reduced damage from
Flora,
Ice,
Bug,
Charm and
Mech skills.





























