How to get Cloverin

Evolve Clovia

Roco Kingdom CloviCloviStage 1Roco Kingdom CloviaCloviaStage 2Roco Kingdom CloverinCloverinStage 3

Clovi evolves into Clovia at level 28. Clovia evolves into Cloverin at level 40.

Evolve into Corrupted Cloverin

Cloverin evolves into Corrupted Cloverin at level 40, so getting Cloverin gets you the whole line.

Cloverin evolution

Clovi evolves into Clovia at level 28. Clovia evolves into Cloverin or Corrupted Cloverin at level 40.

Roco Kingdom CloviCloviStage 1CommonCharm
Lv 28 +
Roco Kingdom CloviaCloviaStage 2CommonCharm
Lv 40 +
Roco Kingdom CloverinCloverinStage 3CommonCharm

+ This step needs more than the level.

Cloverin Prismatic coloursPrismatic colours

A Prismatic Cloverin has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.

Cloverin stats

Cloverin's highest stat is M. DEF at 124 and its lowest is P. ATK at 36. Its six stats add up to 551.

103941241108436
Species AptitudeTotal 551
HP103
P. ATK36
M. ATK94
P. DEF84
M. DEF124
SPD110
Max Energy10
Common Skill Boost25%
Charm-class Skill Boost25%

Cloverin personalities

Each Cloverin has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.

BoldP. ATK+10%P. DEF−10%
StubbornP. ATK+10%M. ATK−10%
MischievousP. ATK+10%M. DEF−10%
BraveP. ATK+10%SPD−10%
BravadoP. ATK+10%HP−10%
SteadyP. DEF+10%P. ATK−10%
NaiveP. DEF+10%M. ATK−10%
LazyP. DEF+10%M. DEF−10%
CarefreeP. DEF+10%SPD−10%
CandidP. DEF+10%HP−10%
SmartM. ATK+10%P. ATK−10%
FocusedM. ATK+10%P. DEF−10%
HeadstrongM. ATK+10%M. DEF−10%
CalmM. ATK+10%SPD−10%
RationalM. ATK+10%HP−10%
VigilantM. DEF+10%P. ATK−10%
DocileM. DEF+10%P. DEF−10%
ShyM. DEF+10%M. ATK−10%
CautiousM. DEF+10%SPD−10%
AnxiousM. DEF+10%HP−10%
SkittishSPD+10%P. ATK−10%
HastySPD+10%P. DEF−10%
CheerfulSPD+10%M. ATK−10%
RecklessSPD+10%M. DEF−10%
PassionateSPD+10%HP−10%
QuietHP+10%P. ATK−10%
MelancholyHP+10%P. DEF−10%
PeacefulHP+10%M. ATK−10%
CarelessHP+10%M. DEF−10%
GroundedHP+10%SPD−10%

Cloverin trait

Roco Kingdom Wish Granter traitTrait

Wish Granter

After selecting any ChoiceSelectYou can choose from two effects. (Both effects are considered the same skill, named "Light" and "Dark", respectively.) skill, also triggers the alternative Choice effect. However, after using any skill, that skill gains a 1-turn cooldown.

Cloverin skills

Learned by leveling up

Cloverin learns 15 skills as it levels up, from Energy Blast at level 1 to Disperse at level 50.

Lv 1Roco Kingdom Energy Blast skill3

Energy Blast

Common50Attack

Deals Magic Damage in a 2-hit combo.

Lv 1Roco Kingdom Rejuvenate skill2

Rejuvenate

Common—Status

Restores 30% Health.

Lv 1Roco Kingdom Wishing Stars skill3

Wishing Stars

Common110Attack

Deals Magic Damage to enemy Jinies.

They came to seek their wishes.

Lv 9Roco Kingdom Magic Boost skill0

Magic Boost

Common—Status

Magic Attack +70%.

Lv 18Roco Kingdom Defense skill1

Defense

Common—Defense

Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Lv 26Roco Kingdom Devolve skill2

Devolve

Common—Status

Inflicts 1 stack of CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) on the enemy.

"You don't have to fight anymore."

Lv 32Roco Kingdom Sonic Boom skill4

Sonic Boom

Common130Attack

Deals Magic Damage to enemy Jinies.

A song that still needs practice.

Lv 40Roco Kingdom Quick Wit skill3

Quick Wit

Common80Attack

Deals Magic Damage. If the Jini has a debuffDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.), this skill's Power +40.

I know the answers to all the exam questions! And even when I don't, I always guess right!

Lv 42Roco Kingdom Cheap Trick skill2

Cheap Trick

Charm—Status

Permanently gains Physical & Magic Attack +10%, 2-hit combo. If this Jini has any debuffDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.), this skill gains Combo Count +1.

"Trick or treat!"

Lv 43Roco Kingdom Coy Act skill3

Coy Act

Charm30Attack

Deals Magic Damage in a 3-hit combo. Gains CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.): Power permanently +10.

Lv 44Roco Kingdom Feign Weakness skill2

Feign Weakness

Charm—Status

Gains CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.): Speed permanently +130.

"It's just a soft, teeny, harmless Jini!"

Lv 45Roco Kingdom Pass It On skill3

Pass It On

Charm—Status

RetreatsRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect. from battle. The next Jini that enters inherits its buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

Lv 46Roco Kingdom Desperate Measure skill3

Desperate Measure

Charm80Attack

Deals Magic Damage. If the Jini has a debuffDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.), this skill's Power +60.

Lv 48Roco Kingdom Birthday Cake skill4

Birthday Cake

Charm—Status

Dispels its own debuffsDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.) and doubles its buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

Lv 50Roco Kingdom Disperse skill3

Disperse

Common65Attack

Deals Magic Damage. ChoiceSelectYou can choose from two effects. (Both effects are considered the same skill, named "Light" and "Dark", respectively.): Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy or dispels 1 stack of MarksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. from both sides.

"Phew... Just give it a quick blow, and you'll be fine."

Learned via skill tablet

Cloverin can also learn these 9 skills from Skill Tablets. Open a skill to see how to get its tablet.

Roco Kingdom Scattershot skill

Scattershot

Common25Attack

Deals Magic Damage in a 5-hit combo.

Roco Kingdom Preparation skill

Preparation

Common—Status

Skill Power +70 on the next attack.

Roco Kingdom Warm-Up skill

Warm-Up

Common—Status

Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.

Roco Kingdom Fearless Heart skill

Fearless Heart

Common—Defense

Reduces damage taken by 100%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Converts prevented damage into healing; this skill's Energy Cost permanently +2.

Roco Kingdom Riposte skill

Riposte

Common—Defense

Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Physical & Magic Attack +70%.

Roco Kingdom Intercept skill

Intercept

Common75Attack

Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. the countered skill.

Roco Kingdom Sweet Sustain skill

Sweet Sustain

Charm—Status

CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) itself and the enemy: Restores 40% Health.

Roco Kingdom Skill Roulette skill

Skill Roulette

Common—Status

Transforms into a random skill from another allied Jini each turn.

Roco Kingdom Lullaby skill

Lullaby

Common—Status

Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.

Bloodline Skill

A Bloodline Elixir gives Cloverin one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Cloverin holds one bloodline at a time.

CommonRoco Kingdom Star Crash skill

Star CrashCommon90Attack

Deals Magic Damage to enemy Jinies.

FloraRoco Kingdom Etiolation skill

EtiolationFlora—Status

Restores 10 Energy.

FireRoco Kingdom Flame Arrow skill

Flame ArrowFire80Attack

Deals Physical Damage to enemy Jinies.

WaterRoco Kingdom Water Storage skill

Water StorageWater—Status

The next skill's Energy Cost -6.

LightRoco Kingdom Prism Burst skill

Prism BurstLight100Attack

Deals Magic Damage to enemy Jinies.

EarthRoco Kingdom Mud Armor skill

Mud ArmorEarth—Status

Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

IceRoco Kingdom Rime skill

RimeIce—Status

Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

DragonRoco Kingdom Draconic Roar skill

Draconic RoarDragon200Attack

ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

ElectroRoco Kingdom Paralyze skill

ParalyzeElectro—Status

Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

PoisonRoco Kingdom Poison Spore skill

Poison SporePoison—Status

Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

BugRoco Kingdom Feign Sleep skill

Feign SleepBug—Status

Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

FightingRoco Kingdom Force Transmute skill

Force TransmuteFighting—Status

Power of all skills +40.

WingRoco Kingdom Plume Rush skill

Plume RushWing—Status

Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

CharmRoco Kingdom Claw Swipe skill

Claw SwipeCharm60Attack

Deals Physical Damage to enemy Jinies.

ShadowRoco Kingdom Spirit Channeling skill

Spirit ChannelingShadow100Attack

Deals Magic Damage to enemy Jinies.

HavocRoco Kingdom Slander skill

SlanderHavoc80Attack

Deals Physical Damage to enemy Jinies.

MechRoco Kingdom Brawl skill

BrawlMech45Attack

Deals Physical Damage. If this skill is in slot 1, Power +60. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

StellarRoco Kingdom Hyper Projection skill

Hyper ProjectionStellar—Status

Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.

Cloverin class matchup

As a Common and Charm-class Jini, Cloverin takes increased damage from Poison, Havoc and Mech skills and reduced damage from Bug and Shadow skills.

Increased damage from these skills

PoisonHavocMech

Reduced damage from these skills

BugShadow

Cloverin research topics

Capture 1 JiniCharacter EXP×150Research Points×5
Capture 1 Jini with Amazing TalentCharacter EXP×150Research Points×10
Capture 1 Prismatic JiniRinged Seal of Souls×1Research Points×30
Earn the medal: Destined HeroPrismatic Shard×300Research Points×50
Use Cheap Trick ×2Cheap Trick×1Recipe: Cheap Trick×1Research Points×10
Use Disperse ×2Disperse×1Recipe: Disperse×1Research Points×10

More Common-class Jinies

All Common Jinies