
Corrupted Cloverin
No one knows where it came from—it shares a single body with Cloverin. Its eyes dart about with sharp, clever intelligence. It once firmly stated that not all Tartpeaches are to its liking, making it clear that soft ones are off the table and that a crisp crunch is always best.
Corrupted Cloverin is a
Common and
Shadow-class Jini in Roco Kingdom, number 417 in the World Codex.
Evolve Clovia
Clovi evolves into Clovia at level 28. Clovia evolves into Corrupted Cloverin at level 40.
Clovi evolves into Clovia at level 28. Clovia evolves into Cloverin or Corrupted Cloverin at level 40.
CloviStage 1
CloviaStage 2
Corrupted CloverinStage 3+ This step needs more than the level.
A Prismatic Corrupted Cloverin has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Corrupted Cloverin's highest stat is M. DEF at 124 and its lowest is P. ATK at 35. Its six stats add up to 551.
HP84
P. ATK35
M. ATK104
P. DEF94
M. DEF124
SPD110
Common Skill Boost25%
Shadow-class Skill Boost25%Each Corrupted Cloverin has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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TraitDouble Down
After selecting any ChoiceSelectYou can choose from two effects. (Both effects are considered the same skill, named "Light" and "Dark", respectively.) skill, triggers the selected Choice effect triggers an extra time. However, after using any skill, that skill gains a 1-turn cooldown.
Learned by leveling up
Corrupted Cloverin learns 15 skills as it levels up, from Energy Blast at level 1 to Midnight Noise at level 50.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

2Devolve
Inflicts 1 stack of CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) on the enemy.
"You don't have to fight anymore."

3Quick Wit
Deals Magic Damage. If the Jini has a debuffDebuffEffects that reduce attributes, Skill Power, or Combo Count, increase Energy Cost, or inflict effects including Poison, Burn, Parasite, Freeze, Cuteify, and Conduction. (Excludes Mark, Trait, and Other effect types.), this skill's Power +40.
I know the answers to all the exam questions! And even when I don't, I always guess right!

1Soul Snatch
Steals 3 Energy from the enemy.
There really are ghosts. On full moon nights, all the toilet paper in the second-floor bathroom at the Magic Academy vanishes. Terrifying.

2Menace
Deals Magic Damage to enemy Jinies.
I've had a nightmare. The professor said if I fall asleep in class again, he'd make sure my Manabough never recovers mana.

2Invocation
Inflicts 1 stack of Invocation MarkInvocation MarkMark effect: When a Jini leaves the field, its replacement loses 1 Energy. on the enemy.
Late at night in an empty classroom, two people share a single quill, muttering under their breath as the nib trembles wildly.

2Mockery
Magic Attack +90%. If the enemy switches Jinies this turn, own Speed +70.
We pulled an all-nighter cramming the entire incantation exam guide, only to find out the next day that the senior's "key topics" were completely wrong.

3Spiritflash
Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, doubles this skill's Combo Count.
If you see a light in the Magic Academy library at 2 AM, whatever you do—don't go in.

1Into the Dream
The enemy restores 5 less Energy next turn. CD: 2 turns.
If you come across a wild pillow in the Academy, don't lie down on it, or it'll slip into your dreams and borrow a whole night's rest.
Learned via skill tablet
Corrupted Cloverin can also learn these 9 skills from Skill Tablets. Open a skill to see how to get its tablet.



Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.

Fearless Heart
Reduces damage taken by 100%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Converts prevented damage into healing; this skill's Energy Cost permanently +2.

Riposte
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Physical & Magic Attack +70%.

Intercept
Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. the countered skill.

Revenge
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The enemy loses 3 Energy.

Psychic
Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.

Mind Jolt
Energy Cost of all enemy skills +1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost +3 instead.
Bloodline Skill
A Bloodline Elixir gives Corrupted Cloverin one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Corrupted Cloverin holds one bloodline at a time.

Mud Armor
—Status
Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

Rime
—Status
Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Paralyze
—Status
Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

Feign Sleep
—Status
Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

Plume Rush
—Status
Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

Greed
—Status
Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

Brawl
45
Attack
Deals Physical Damage. If this skill is in slot 1, Power +60. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

Hyper Projection
—Status
Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.
As a
Common and
Shadow-class Jini, Corrupted Cloverin takes increased damage from
Light and
Havoc skills and reduced damage from
Common,
Poison and
Bug skills.
Increased damage from these skills
Reduced damage from these skills
×1
×300
×1
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