
FolorbDried Leaves Variant
In harsh environments, it has developed a low-energy, high-defense way of living. It remains in a sluggish state most of the time. As its body contracts and expands, faint air vibrations can be heard, like a quiet sigh.
Folorb is a
Common and
Bug-class Jini in Roco Kingdom, number 120 in the World Codex. It lives in Murkwater Gorge and Badwater Swamps. Its line's Alpha Form is
Folwane.
Folorb comes in 2 Variants. Each has its own look, stats and skills.
Catch Folorb (Dried Leaves Variant) in the wild
3 spots on the Carosia map, in 2 places. Tap a place to see its spots.
The Codex says it is "Common in woods".
Evolve Follet
Folbit3 spots in 2 places · Folbit Egg
FolletStage 2
FolorbStage 3Folbit lives in Badwater Swamps and Unicorn Sanctuary. It hatches from the Folbit Egg. Folbit evolves into Follet at level 25. Follet evolves into Folorb at level 45.
Attract Folorb (Dried Leaves Variant) at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From Jini Codex Research Topic: Folorb
Only the Owlstone Nests on the map below bring Folorb (Dried Leaves Variant).
Folbit evolves into Follet at level 25. Follet evolves into Folorb at level 45. With the Alpha Bloodline and its token, Folorb turns into its Alpha Form,
Folwane.
FolbitStage 1
FolletStage 2
FolorbStage 3How Folorb becomes an Alpha Form
Give Folorb the Alpha BloodlineUse an
Alpha Bloodline Elixir on Folorb. Craft one at an Alchemy Camp from 10 Alpha Bloodline Essence and 10,000 Roco Coins, or from 10 Wishing Stars. Every Jini with the Alpha Bloodline you release gives 1
Alpha Bloodline Essence. The main story quest "Dimo's Gaze" also gives one.
Get the token of the form you wantThe form above shows its token and where it comes from.
- Press Respond on Folorb's Basic tab
Pick its token and Folorb turns into its Alpha Form. Revert brings Folorb back.
Only one Alpha Jini at a time: making another Jini Alpha reverts this one. An Alpha Jini can't be gifted or released.
A Prismatic Folorb (Dried Leaves Variant) has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Folorb (Dried Leaves Variant)'s highest stat is SPD at 120 and its lowest is P. ATK at 25. Its six stats add up to 540.
HP95
P. ATK25
M. ATK111
P. DEF102
M. DEF87
SPD120
Common Skill Boost25%
Bug-class Skill Boost25%Each Folorb (Dried Leaves Variant) has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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TraitResonance
Increases the Skill Power of Insect Hum by 20.
Learned by leveling up
Folorb (Dried Leaves Variant) learns 12 skills as it levels up, from Web Trap at level 1 to Pursuit at level 48.

3Clamor
Energy Cost of all enemy attack skills +2 for 3 turns.
A rather aggressive social move, and a common psychological tactic in Jini Duels.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

2Feign Sleep
Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.
A researcher's note: When I succumbed to a lightless dream within the nest, I heard the uproars of the Swarm from the abyss.

2Insect Hum
Deals Magic Damage. For each Insect Hum equipped by Jinies in your lineup, this skill's Combo Count +1.

5Lullaby
Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.

0Mana Burst
Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage.

4Last Stand
Deals Magic Damage. If Energy is depleted after casting this skill, this skill's Power +120.
The last bit of Energy is like the last cookie in the pack—especially satisfying.

3Pursuit
Deals Magic Damage in a 1-hit combo; Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Becomes a 3-hit combo.
Not every Jini can master this move. Use it poorly, and you might end up tripping over yourself.
Learned via skill tablet
Folorb (Dried Leaves Variant) can also learn these 15 skills from Skill Tablets. Open a skill to see how to get its tablet.

Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.

Intercept
Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. the countered skill.

Thorn
Inflicts 1 stack of Thorn MarkThorn MarkMark effect: When a Jini leaves the field, its replacement loses 6% Health. on the enemy.


Bloom
Power of all skills +30. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Power +60 instead.

Cascade
Deals Magic Damage. If this attack is not countered by a defense skill, dispels all MarksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. from both sides.

Wingblade
Deals Physical Damage and dispels all marksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. from the enemy. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Steals marksMarkMarks persist through Jini swaps, and their effects are transferred to the incoming Jini. A Jini can hold up to 1 positive and 1 negative Mark at a time. instead.







Aerial Cleave
Deals Physical Damage. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Power +20.

Riposte
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Physical & Magic Attack +70%.
Bloodline Skill
A Bloodline Elixir gives Folorb (Dried Leaves Variant) one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Folorb (Dried Leaves Variant) holds one bloodline at a time.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Ion Oscillation
90
Attack
Deals Magic Damage. If this skill is in slot 3, Power +40. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Common and
Bug-class Jini, Folorb (Dried Leaves Variant) takes increased damage from
Fire and
Wing skills and reduced damage from
Flora and
Shadow skills.
Alpha Form: Folwane































