
Blitzmane
The crystal on Blitzmane's head is part of its body and seems to hold endless energy. It fires energy blasts from this crystal, and when well fed and well rested, a single shot can demolish the entire Windrun Mesa grounds.
Blitzmane is a
Electro-class Jini in Roco Kingdom, number 081 in the World Codex. It lives in Windrun Mesa and Windrest Mountain.
Blitzmane comes in 2 Variants. Each has its own look, stats and skills.
Catch Blitzmane in the wild
8 spots on the Carosia map, in 2 places. Tap a place to see its spots.
The Codex says it is "Common in grasslands and mountains".
Evolve Blitzar
Blitzar8 spots in 2 places · Blitzar Egg
BlitzmaneStage 2Blitzar lives in Windrun Mesa and Windrest Mountain. It hatches from the Blitzar Egg or the Event Jini Egg. Blitzar evolves into Blitzmane at level 36.
Attract Blitzmane at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From Jini Codex Research Topic: Blitzmane
Blitzmane comes to any Owlstone Nest except the ones that bring the Moonlight Variant.
Blitzar evolves into Blitzmane at level 36.
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Smart6.44 % - 2



Bravado5.49 % - 3



Anxious4.22 % - 4



Naive4.12 % - 5



Hasty4.01 % - 6



Reckless3.80 %
Top Ind. Apt.
- 1
SPD52.43 % - 2
M. ATK48.83 % - 3
M. DEF44.18 % - 4
P. ATK44.08 % - 5
P. DEF37.73 % - 6
HP34.56 %
Top Bloodline
- 1
Electro88.05 % - 2
Fire2.53 % - 3
Water1.79 % - 4
Corrupted1.37 % - 5
Havoc1.05 % - 6
Dragon0.84 %
Top Skills
- 1
Lightning Cross63.84 % - 2
Superconduction55.17 % - 3
Ion Blast44.60 % - 4
Press the Advantage38.05 % - 5
Thunderstorm31.60 % - 6
Ion Spark28.43 %
A Prismatic Blitzmane has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Blitzmane's highest stat is SPD at 135 and its lowest is HP at 75. Its six stats add up to 617.
HP75
P. ATK101
M. ATK106
P. DEF90
M. DEF110
SPD135
Electro-class Skill Boost25%Each Blitzmane has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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−10%6.44% of recent players
TraitCurrent Stimulation
Attack skills gain SurgeSurgeGains an additional effect on its first action after entering the field., increasing their Power by 40.
Learned by leveling up
Blitzmane learns 15 skills as it levels up, from Magic Boost at level 1 to Forced Reboot at level 50.

1Magnetic Disruption
Deals Magic Damage to enemy Jinies.
A strange occurrence in Jini Duels. Suddenly, the compass starts pointing north.

1Overload Circuit
Returns to the FieldReturn to the FieldThe Jini leaves the field, then immediately returns. Any Jini entering this turn is immune to this effect. at the end of the turn. The chosen skill's cast count +1 next turn.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

3Superconduction
Deals Magic Damage. SurgeSurgeGains an additional effect on its first action after entering the field.: This skill's Energy Cost -1.

1Sunbask
Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

2Remote Access
Forces the enemy Jini to Return to the FieldReturn to the FieldThe Jini leaves the field, then immediately returns. Any Jini entering this turn is immune to this effect..

2Press the Advantage
Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1.
"Why does it keep happening?"

1Thunderstorm
Deals Magic Damage. SurgeSurgeGains an additional effect on its first action after entering the field.: This skill gains all previously triggered SurgeSurgeGains an additional effect on its first action after entering the field. effects. For each effect gained, this skill's Energy Cost +1, Power +10.

3Pursuit
Deals Magic Damage in a 1-hit combo; Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Becomes a 3-hit combo.
Not every Jini can master this move. Use it poorly, and you might end up tripping over yourself.

3Forced Reboot
Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - At end of the turn, forces the enemy Jini to Return to the FieldReturn to the FieldThe Jini leaves the field, then immediately returns. Any Jini entering this turn is immune to this effect..
Learned via skill tablet
Blitzmane can also learn these 16 skills from Skill Tablets. Open a skill to see how to get its tablet.


Crunch
Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2.


Stealth Strike
Deals Physical Damage and grants 50% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio.. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles this skill's power.

Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.





Meteor Shower
Deals Physical Damage. Each time an enemy is defeated, this skill's Power permanently +75.

Ambush
Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, this skill's Combo Count +3.

Intercept
Deals Magic Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. the countered skill.


Lullaby
Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.

Paralyze
Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

Bloodline Skill
A Bloodline Elixir gives Blitzmane one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Blitzmane holds one bloodline at a time.

Rime
—Status
Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Ion Oscillation
90
Attack
Deals Magic Damage. If this skill is in slot 3, Power +40. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.
As a
Electro-class Jini, Blitzmane takes increased damage from
Earth skills and reduced damage from
Electro,
Wing and
Mech skills.
Increased damage from these skills
Reduced damage from these skills
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