
Chesrok
"These pieces resembled armored figures. Some say the armor of the Argent Knights was inspired by them. Others believe members of the Earth-class artisans helped forge the knights' armor in the first place. No surviving evidence is sufficient to prove either account." — Earth-class Artisans of the Golden Age, V
Chesrok is a
Fighting and
Earth-class Jini in Roco Kingdom, number 190 in the World Codex. It lives in The Junction Hills and Silversnake Estuary. It evolves into Cheshop or Chessa at level 26. Its line's Alpha Form is
Chesire.
Catch Chesrok in the wild
3 spots on the Carosia map, in 2 places. Tap a place to see its spots.
The Codex says it is "Common in mountain forests and around castles".
Evolve Chessi
Chessi39 spots in 3 places · Chessi Egg
ChesrokStage 2Chessi lives in The Junction Hills, The Citadel and Silversnake Estuary. It hatches from the Chessi Egg or the Event Jini Egg. Chessi evolves into Chesrok at level 26.
Evolve into Cheshop or Chessa
Chesrok evolves into Cheshop or Chessa at level 26, so getting Chesrok gets you the whole line.
Chessi evolves into Chesir, Chesrok, Cheshop or Chessa at level 26. With the Alpha Bloodline and its token, Chesrok turns into its Alpha Form,
Chesire.
ChessiStage 1
ChesrokStage 2+ This step needs more than the level.
How Chesrok becomes an Alpha Form
Give Chesrok the Alpha BloodlineUse an
Alpha Bloodline Elixir on Chesrok. Craft one at an Alchemy Camp from 10 Alpha Bloodline Essence and 10,000 Roco Coins, or from 10 Wishing Stars. Every Jini with the Alpha Bloodline you release gives 1
Alpha Bloodline Essence. The main story quest "Dimo's Gaze" also gives one.
Get the token of the form you wantThe form above shows its token and where it comes from.
- Press Respond on Chesrok's Basic tab
Pick its token and Chesrok turns into its Alpha Form. Revert brings Chesrok back.
Only one Alpha Jini at a time: making another Jini Alpha reverts this one. An Alpha Jini can't be gifted or released.
A Prismatic Chesrok has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Chesrok's highest stat is P. DEF at 116 and its lowest is M. ATK at 38. Its six stats add up to 489.
HP89
P. ATK94
M. ATK38
P. DEF116
M. DEF77
SPD75
Earth-class Skill Boost25%
Fighting-class Skill Boost25%Each Chesrok has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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TraitGuard
Fully restores Health and Energy after countering 2 skills with its defense skill. Then transforms to Chessa.
Learned by leveling up
Chesrok learns 17 skills as it levels up, from Inch Punch at level 1 to Severing Blow at level 49.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

2Force Transmute
Power of all skills +40.
Temporary Dueling Classroom: Receive. Deflect. Release. It's all about finesse!

1Fierce Crash
Deals Physical Damage to enemy Jinies.
The head arrives before the rest of the body.

2Unshaken
Reduces damage taken by 90%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Gains Physical Attack +50%.

4Sand Trap
Deals Physical Damage. The higher the Jini's Physical Defense relative to the enemy's, the greater this skill's Power.
The Earth-class kin buries enemies and secrets alike beneath the sand.

10Inner Focus
Restores 60% Health. Physical Attack +130%. Each successful counter reduces this skill's Energy Cost by 3. The Energy Cost resets after use.
The Academy's teaching assistant tries to demonstrate this ancient eastern martial art cross-legged, but ends up dozing off.

2Hardguard Punch
Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - InterruptsInterruptPrevents the enemy from using the specified skill for this action. the countered skill and deals Physical Damage with 90 Power.
Comment from a skilled duelist: The essence of the Hardguard Punch is to allow the opponent to strike first, then counter with composure.

2Severing Blow
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. the countered skill.
Learned via skill tablet
Chesrok can also learn these 18 skills from Skill Tablets. Open a skill to see how to get its tablet.

Harden
Reduces damage taken by 90%. If the last skill cast was an attack, this skill's Energy Cost -2. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Bridge Sense
Reduces damage taken by 60%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Deals Fighting-class Physical Damage to the enemy. Skill Power equals to that of the countered skill.

Riposte Stance
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Power of all skills +40.

Stonebreaker
Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1.


Mirror Reflection
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - This skill becomes the skill it countered.

Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.


Initiative
Deals Physical Damage. PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1.

Last Stand
Deals Magic Damage. If Energy is depleted after casting this skill, this skill's Power +120.

Flurry Claws
Deals Physical Damage in a 2-hit combo. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Doubles the Combo Count of this skill.


Sunbask
Dispels all buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) from the enemy.

Preemptive Guard
Reduces damage taken by 50%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1 on the next action.

Fortress
Reduces damage taken by 90%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Defense Skill CD -1.

Scare Off
Reduces damage taken by 60%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The enemy performs a retreatRetreatThe Jini leaves the field and is replaced by a selected teammate. Any Jini entering this turn is immune to this effect..


Rock Splitter
Deals Physical Damage. Counter: StatusCounter: StatusIf the enemy uses a status skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical Defense -80%.
Bloodline Skill
A Bloodline Elixir gives Chesrok one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Chesrok holds one bloodline at a time.

Riposte
—Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Physical & Magic Attack +70%.

Wax Coating
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Restores 3 Energy.

Flame Shield
—Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Inflicts 6 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

Bubble Shield
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Magic Attack +70%.

Snowman Decoy
—Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Restores Energy 2× the Energy Cost of the countered skill.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Focus
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Returns to the FieldReturn to the FieldThe Jini leaves the field, then immediately returns. Any Jini entering this turn is immune to this effect. at the end of the turn.

Cover
—Defense
Reduces damage taken by 70%. Forced RetreatForced RetreatThe Jini leaves the field and is replaced by a random teammate. Any Jini entering this turn is immune to this effect.. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - The next Jini gains Damage Reduction.

Wind Wall
—Defense
Reduces damage taken by 50% and grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use.. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

Ethereal Form
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Magic Defense +70%.

Tradeoff
—Defense
Reduces damage taken by 90%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Grants 50% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

Brawl
45
Attack
Deals Physical Damage. If this skill is in slot 1, Power +60. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

Meditation
—Defense
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Inflicts 2 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.
As a
Fighting and
Earth-class Jini, Chesrok takes increased damage from
Flora,
Water,
Ice,
Fighting,
Charm,
Mech and
Stellar skills and reduced damage from
Common,
Fire,
Earth,
Electro,
Poison,
Bug and
Havoc skills.
Increased damage from these skills
Reduced damage from these skills
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Alpha Form: Chesire
























