
Dovity
First, every dispute must be resolved! Second, no oversleeping and showing up late! Third, judge with absolute fairness! Fourth, deliver a verdict before getting kicked out by both sides! —The Code of Dovity
Dovity is a
Common-class Jini in Roco Kingdom, number 162 in the World Codex. It lives in Sanctuary Outpost, Backfill Streams, The Junction Hills, Seaweard Hills, Sweetwater Farm and Wingstead Village. Every form in the line has a Chromatic form.
Catch Dovity in the wild
12 spots on the Carosia map, in 6 places. Tap a place to see its spots.
The Codex says it is "Common in mountains".
Hatch Dovity from an egg

This egg hatches into Dovity.

This egg hatches into Dovity.
Attract Dovity at an Owlstone Nest

"Place this item in the Owlstone Nest to attract certain Jinies. Its patterns reveal the Jinies it attracts."
How to get: From Jini Codex Research Topic: Dovity
From recently active players, as the game shows them · fetched 14 Nov 2026
PvPTop Personality
- 1



Peaceful7.69 % - 2



Focused7.69 % - 3



Smart7.10 % - 4



Brave7.10 % - 5



Calm5.91 % - 6



Headstrong5.32 %
Top Ind. Apt.
- 1
P. DEF49.11 % - 2
M. ATK47.33 % - 3
SPD42.60 % - 4
M. DEF41.42 % - 5
HP40.82 % - 6
P. ATK36.68 %
Top Bloodline
- 1
Common86.39 % - 2
Light5.32 % - 3
Corrupted1.77 % - 4
Ice1.77 % - 5
Wing1.21 % - 6
Water1.18 %
Top Skills
- 1
Devour46.15 % - 2
Thorn37.86 % - 3
Skill Roulette37.27 % - 4
Smack34.91 % - 5
Defense30.76 % - 6
Initiative26.03 %
Every Jini in the Dovity line has a Chromatic form in different colours.
A Prismatic Dovity has one of 39 colour pairs and one of 4 glitters, every one as likely, or the rare hidden Black & White. Pick a glitter to see every colour with it.
Dovity's highest stat is P. DEF at 125 and its lowest is M. ATK at 93. Its six stats add up to 649.
HP113
P. ATK93
M. ATK93
P. DEF125
M. DEF125
SPD100
Common Skill Boost25%Each Dovity has one of 30 personalities. A personality raises one stat by 10% and lowers another by 10%, and the raised stat grows by 2% with each growth order.
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−10%7.69% of recent players
TraitEquilibrium
Copies the enemy's buffBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.) upon entry. While on the field, whenever the enemy gains a buffBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.), this Jini gains one too.
Learned by leveling up
Dovity learns 15 skills as it levels up, from Smack at level 1 to Lullaby at level 49.

1Defense
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown..

2Initiative
Deals Physical Damage. PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1.

3Dizzying Spin
Deals Physical Damage. PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. +1. SurgeSurgeGains an additional effect on its first action after entering the field.: This skill's Power +30.

2Riposte
Reduces damage taken by 70%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - Physical & Magic Attack +70%.

4Ambush
Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, this skill's Combo Count +3.

2Thorn
Inflicts 1 stack of Thorn MarkThorn MarkMark effect: When a Jini leaves the field, its replacement loses 6% Health. on the enemy.

6Charged Blast
Deals Magic Damage. Each time a Common-class skill is cast, this skill's Energy Cost permanently -2.
True environmentalism is never letting energy go to waste.

5Lullaby
Energy Cost of all enemy skills +3. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally interruptsInterruptPrevents the enemy from using the specified skill for this action. and stuns the enemy for the next turn.
Learned via skill tablet
Dovity can also learn these 16 skills from Skill Tablets. Open a skill to see how to get its tablet.

Painseeker
Reduces damage taken by 80%. Counter: AttackCounter: AttackIf the enemy uses an attack skill, this skill counters successfully: This Jini gains priority and triggers a counter effect. After use, all the equipped defense skills enter a 1-turn cooldown. - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.

Swiftstride
Speed +80. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Speed +160 instead.

Mind Jolt
Energy Cost of all enemy skills +1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Energy Cost +3 instead.

Stress Response
Restores 25% Health. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Restores 50% Health instead.

Warm-Up
Combo CountCombo CountAlters combo counts. Only applies to skills with a combo effect. +3.

Devolve
Inflicts 1 stack of CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) on the enemy.




Rebound Punch
Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.

Rising Breath
Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50.

Inner Focus
Restores 60% Health. Physical Attack +130%. Each successful counter reduces this skill's Energy Cost by 3. The Energy Cost resets after use.

Opening
Enemy Physical & Magic Defense -70%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Physical Attack additionally +70%.

Hidden Needle
Deals Magic Damage. If the Jini did not use an attack skill last turn, this skill's Power permanently +20.

Dragon Rend
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Physical Damage and restores own HP equal to 50% of the damage dealt.

Poise
Restores 20% Health. The next skill does not require chargingChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field..
Bloodline Skill
A Bloodline Elixir gives Dovity one of 18 bloodlines, and from level 15 each bloodline teaches it its own skill. Dovity holds one bloodline at a time.

Ignite
—Status
Inflicts 10 stacks of BurnBurnDeals Fire-class damage equal to 2% of Health at the end of the turn and reduces stacks by 50%. (Fire-class Jinies are immune to this effect.) on the enemy.

Mud Armor
—Status
Physical Attack and Physical Defense +60%. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Additionally doubles buffsBuffEffects that increase attributes, Skill Power, or Combo Count, reduce Energy Cost, or grant effects including Lifesteal, and Overload. (Excludes Mark, Trait, and Other effect types.).

Rime
—Status
Inflicts 4 stacks of FreezeFreezeFreezes 5% of Health; if current Health is lower than the Freeze ratio, the Jini becomes Exhausted. (Ice-class Jinies are immune.) on the enemy.

Draconic Roar
200
Attack
ChargesChargeCharges for 1 turn before casting on the next. While charging, the Jini can not be forced to leave the field., then deals Magic Damage to the enemy.

Paralyze
—Status
Enemy PriorityPrioritySkills with higher priority act first, bypassing any Speed differences between Jinies. Priority can be stacked. -1. Counter: DefenseCounter: DefenseIf the enemy uses a defense skill, this skill successfully counters: it gains priority and triggers a counter effect. - Enemy Physical & Magic Attack additionally -70%.

Poison Spore
—Status
Inflicts 5 stacks of PoisonPoisonDeals Poison-class damage equal to 3% of Health at the end of the turn. (Poison-class Jinies are immune to this effect.) on the enemy.

Feign Sleep
—Status
Restores 2 Energy. Grants allied lineup 1 stack of OfferingOfferingGrants Offering buffs to the Bite and Swarm skills in the lineup.: Energy Cost -2.

Plume Rush
—Status
Power of all skills +20. Grants AgilityAgilityWhen a Jini is switched in, it casts the first skill with the Agility effect that it has enough Energy to use..

Sweet Sustain
—Status
CuteifyCuteifyDevolves to the previous stage on its evolution line with Species Aptitude lowered accordingly. (Only Jinies capable of devolution can gain Cuteify. This effect persists even after they leave the battlefield.) itself and the enemy: Restores 40% Health.

Greed
—Status
Grants 100% LifestealLifestealWhen dealing damage, restores Health proportional to the damage dealt and Lifesteal ratio..

Gear Transfer
—Status
Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. GearshiftGearshiftAt turn start, skills with Gearshift X move down X slots in the queue. This effect stacks. 1.

Hyper Projection
—Status
Inflicts 4 stacks of Starfall MarkStarfall MarkMark effect: Hitting the marked Jini with a non-Stellar-class skill triggers Starfall Mark. This consumes all Starfall stacks to deal bonus Stellar-class damage. on the enemy.
As a
Common-class Jini, Dovity takes increased damage from
Fighting skills and reduced damage from
Shadow skills.
Increased damage from these skills
Reduced damage from these skills
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×300
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Chromatic form






















